Collection Flash Video Studio FOW Collection [2023-07-08] [Studio F.O.W]

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,525
3,216
How much does StudioFow pay you to denounce every bad or critical post against FOW?
you can't use that against him when studio fow literaly did more that wildeer
MUCH fucking more.
when I first left this thread, there were like 20 scenes in the game, and when I came back, there were close to how many there are now.
sure the game is fucking shit overall, but there's loads of porn in it, much more than what wildeer has been putting out, and close to the quality of wildeer's stuff
 

Zarathos4

Trial Moderator
Trial Moderator
Jul 25, 2018
1,171
878
you can't use that against him when studio fow literaly did more that wildeer
MUCH fucking more.
when I first left this thread, there were like 20 scenes in the game, and when I came back, there were close to how many there are now.
sure the game is fucking shit overall, but there's loads of porn in it, much more than what wildeer has been putting out, and close to the quality of wildeer's stuff
I never mention wildeer. The only thing I've said was VValen seems to be doing a lot of brown-nosing with Studio Fow, and inquired on how much they were being paid for it.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,525
3,216
I never mention wildeer. The only thing I've said was VValen seems to be doing a lot of brown-nosing with Studio Fow, and inquired on how much they were being paid for it.
well that's true to be honest but he wasn't being a fanboy this one time in my opinion, but whatevs
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,525
3,216
A lot fucking more than 15 second loops for the amount of money they raised. But Studio Fow Shills gonna Shill I guesso_O
I'm no shill, but I am currently animating some stuff myself, and a 3 second animation took me around 14 hours of straight work over an entire week.
Now sure, I'm just a rookie animating in something that's barely animation software, but this shit isn't easy
 

KoroG90

Member
Mar 26, 2018
410
1,038
I'm no shill, but I am currently animating some stuff myself, and a 3 second animation took me around 14 hours of straight work over an entire week.
Now sure, I'm just a rookie animating in something that's barely animation software, but this shit isn't easy
Oh of course, but considering the amount of money FOW had on them, they could have done better, a lot better lmao.
 

Deleted member 324588

Engaged Member
Dec 9, 2017
2,738
6,862
Oh of course, but considering the amount of money FOW had on them, they could have done better, a lot better lmao.
I don't know why people have the impression that more money = faster time. Rendering doesn't care how fancy your hardware is, if you want it to look good it will take time.

Like there seems to be some fantasy where the 2 million raised gets shoved directly into the computer and that'll magically make it go faster. That's not how a company works. It funds their efforts, letting them hire people, paying their salary. I doubt the professionals they hired are working cheap either.

If money equaled speed, Star Citizen or Wildlife would be done already.
 
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KoroG90

Member
Mar 26, 2018
410
1,038
I don't know why people have the impression that more money = faster time. Rendering doesn't care how fancy your hardware is, if you want it to look good it will take time.

Like there seems to be some fantasy where the 2 million raised gets shoved directly into the computer and that'll magically make it go faster. That's not how a company works. It funds their efforts, letting them hire people, paying their salary. I doubt the professionals they hired are working cheap either.

If money equaled speed, Star Citizen or Wildlife would be done already.
That's not what I was implying at all lmao. With the money they raised, I'd expect more than fucking loops
 

Deleted member 324588

Engaged Member
Dec 9, 2017
2,738
6,862
That's not what I was implying at all lmao. With the money they raised, I'd expect more than fucking loops
Considering the amount of them that there are, I’d think it’s unreasonable to have expected all of those scenes to be lengthy. Also remember that they’re gaining experience as they develop the game. There’s a noticeable quality jump between the initial scenes and Sova’s recent addition.

The longest scenes to be expected are the devotion quest endings, which’ll be a few minutes in length in cinematic style. So take 3-4 minutes times 10, and there is essentially a 30-40 minute romantic fling forthcoming.
 

ArtLink

Member
Aug 9, 2017
194
306
what the fuck are you expecting? creating an animation longer than a few seconds can take an entire month of 2hr / day work
Bro look the games called wild life and project elios they use same engine and have 100 times more animatios.
I'm no shill, but I am currently animating some stuff myself, and a 3 second animation took me around 14 hours of straight work over an entire week.
Now sure, I'm just a rookie animating in something that's barely animation software, but this shit isn't easy
the game that you use in you avatar use same engine and have probaly the same time of develop they have 100x more animatios that subverse.
I'm not have nothing against Subverse because im undestad that this game is more story and sex jokes type. but the nivel of shill for some fans is amazing.
 
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stonegate8

Member
Apr 20, 2020
185
369
No. No. they just added in a new girl recently. And if its not an "add" then its a they prematurely released it as unfinished game and finishing it with updates, which is just as bad. Cyberpunk vibes right there. yikes.
This comparison is unwarranted. Cyberpunk is a good game.
 
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stonegate8

Member
Apr 20, 2020
185
369
I don't know why people have the impression that more money = faster time. Rendering doesn't care how fancy your hardware is, if you want it to look good it will take time.

Like there seems to be some fantasy where the 2 million raised gets shoved directly into the computer and that'll magically make it go faster. That's not how a company works. It funds their efforts, letting them hire people, paying their salary. I doubt the professionals they hired are working cheap either.

If money equaled speed, Star Citizen or Wildlife would be done already.
It quite literally is that simple. I'm not trying to be combative. More money absolutely means faster rendering times. More money means better hardware, or if you prefer the popular (and arguably easier) route, you can outsource your rendering to a render farm. A render farm can dramatically lessen turnaround; the only object is how much you're willing to spend.
More money also means more animators, more writers, more editors.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,525
3,216
Bro look the games called wild life and project elios they use same engine and have 100 times more animatios.
that's literaly not fucking true lmfao
maybe a few more? but I don't think it's even close to double or anything like that
but are the animations better in OL? yes. Are they also laggy as fucking hell? Also yes. Is the game turning into a multiplayer gatcha? also yes
You can't just compare two car's engines, see that one is better and automatically assume that the car with the better engine is way better than the other one ffs
 

noob_101

Newbie
Oct 10, 2018
47
31
Hey! thank you, I do feel special indeed (new breed of snowflakes)(sarcasm ends). I do not follow them that much, iam happy when video on their website used to pop up and I was able to grab it. I was skeptical about the game from beginning, and still am. They didnt lied to me anything since, I never was in betrayal vagon to begin with. Iam just going by the flow and enjoying their available show. :)
Your Signature image, which game is that from?