Finished a complete run on one of my routes for this release and I can't help but wonder if the Dev is using a different method to create animations now. I went back to some earlier scenes, and they were just fine - well paced and nearly natural looking. However, the animations for this release appear much jerkier, somewhat rushed in pace, and MC's dick looks like it is stretching and almost bending in some of them. Also, Vi's face in certain scenes, particularly her "big scene", seemed elongated a bit at times. May have been a matter of the way the model morphs during changes in perspective, or part of the same issue that's making the animation rendering look off.
Maybe there was something said and I just didn't see it come through. Nothing about a new method in the change log. Anyone have any info or thoughts?
I won't get all dramatic and say it ruined it for me, but it does appear to be a step back - or at least learning curve on a new process...