Galgano

Member
Jul 11, 2018
167
68
I really wonder why you have to reply to me when I was replying to the guy who thinks the dev "has no fantasy" :KEK: :KEK:

But if you think I "bit the hand that feeds me" well, thanks for the input I guess. I should give feedback less and consoom more then! XD

TBF, I'm okay with tame kinks.
I don't think he's trying to tell you to "shut up and consoom more". I think the person you're replying to is mostly just complaining about the type of people who ask for things that are not simply rehashes of existing games but then shit on any new game/developer when their product is not up to the quality of existing games in the genre and expecting that their game should either be perfect (or at least better than everything currently on the market) or it shouldn't exist at all. You are probably not someone who is asking for innovation in the porn game sector so his rant probably doesn't apply to you.

Success is relative, given the initial reception, this game had the kind of start most devs could only dream of and they dropped the ball hard. If someone like Dr Pinkcake or NLT had been behind the wheel of making game after that kind of start, it likely would have been a huge boon for the adult gaming scene. If Subverse was actually popular with its customers, a lot more of them would be fans.
At first I was going to agree with you, but as I thought about the comment more, I'm leaning more towards having to disagree with you on this one. While I agree with you that experienced developers having the funding that Studio FOW got in their Kickstarter might be more likely to make a game that would be seen as a huge boon for the adult gaming scene, I disagree with your example developers.

First, let's try to come up with the definition of a "huge boon". For the sake of argument, let's just say a huge boon would be considered as a larger-than-expected number of new adult-game players that like the game so much they start looking into other games in the "adult game" landscape and decide to play those as well. There will always be growth in the industry unless people stop making games, but in this context, I would say that a boon would be if the growth exceeded expectations. So ask yourself, would a developer getting more money cause that?

Next you should look at the type of games currently popular in the western adult game space. While there are many different engines used, the two most commonly used engines for western adult game developers are Ren'Py and RPG Maker. Yes, there are other very popular adult games that don't use those engines, but you can't tell me that the majority of western adult games aren't made in Ren'Py or RPG Maker. Those are likely the most popular because most of the assets needed to make the game are already built into the engines which is a huge boon to new, aspiring developers since this gives them the leeway to focus on other parts of the game. With the developer(s) only needing to focus on a few aspects of the game, they can rely on their strengths to make the game a success rather than having to work on the stuff that they may not be as good at making. But herein lies the problem: Ren'Py is mostly used to make visual novels and RPG Maker is mostly used to make JRPGs. How would more money affect those types of products?

Third, let's look at the developers of western adult games. Let's take the two you mentioned: NLT and Dr. Pinkcake. I don't mean to pick on them, but they're perfect examples for this because one makes games using Ren'Py and the other uses RPG Maker. Given their track record, I'm fairly certain that the games they make will be very popular, and who knows, they may even provide that huge boon to the adult gaming scene you mentioned. But would it be because of the money? Additionally, based on their Patreon pages, I assume they are solo developers. They might have a small team that works with them, but that would be the extent of it: a small team. What would more money solve for them? Individuals can only do so much work in a single day and I don't think going from ~$65,000 a month to a $2,000,000 lump sum is going to increase the monthly output quality (unless they're somehow intentionally sandbagging the quality of the games to hold out for more money). Dr. Pinkcake's bio says that his computer is processing renders all day every day. Let's assume he isn't over exaggerating the workload his computer is handling, money wouldn't help with that. The computer wouldn't magically be better if he had more money. Sure, he could get a new computer that was faster, or multiple computers to render multiple scenes at the same time, but would that change the quality of his work? Or just the speed? He could pay for quality upgrades as well, but that only costs so much money for a small operation. A one-time payment for the processing software (or maybe a monthly/yearly subscription fee), but again, if $65,000 a month isn't enough to spring for better quality, what is? Hiring voice actors or more developers/sound designers/ etc. wouldn't really help with this either. A voice cast wouldn't necessarily improve the game. In the first place, the developer would need a lot of experience with dealing with voices to have a decent shot of making it work. Studio FOW has experience with that, so from what I understand, they were able to pull that off well. But for a developer that tried it with 2 characters then axed the idea, they probably don't have the experience to ensure a good performance from everyone they would have to cast. NLT doesn't talk about themself in the bio, mostly their games, so I'm not able to glean as much, but even then, they appear to refer to their operation as being a solo developer. And they're making someone in the ballpark of $30,000 - $60,000, so the same questions apply to them. RPG Maker games actually have gameplay in them, but people could argue that, unless the gameplay is either balanced extremely well, or left by the wayside, then the gameplay is also grindy. Also, you can only do so much within the confines of those engines.


In conclusion, just randomly giving popular, established adult game developers the same amount of money as Studio FOW got would absolutely not allow them to make a better game than what Studio FOW is currently making.


Everything is polished AF! They obviously paid for a very nice game and good voice actors and all the bells and whistles. I just couldn’t get into it because of the awful dialogue and humor. Like ppl said before, if we want to play this type of game, it’s better to just play x-com.

Why not create sex animations within the combat instead of separating it completely. Like what modders are trying to do to regular games. Make kind of like… an ADULT GAME?
Game combat that involves sex, while enjoyable if done correctly, isn't required to make a game (with combat) an adult game. I always cite this as a reference, but Sengoku Rance, or many of the games in the Rance series, is my number one example for not needing sex as part of the gameplay loop to make a great adult game. You may not like the Rance series, but you can't deny that it has its fans. And, surprisingly, a good portion of them play Sengoku Rance for the gameplay first and the sex second. There is enough variety in the gameplay that you can come up with all sorts of viable, winning strategies to complete the game with.
 

CourierNPC

Well-Known Member
Jul 12, 2017
1,126
1,051
You are probably not someone who is asking for innovation in the porn game sector so his rant probably doesn't apply to you.
Innovation is good and all so long it has balance with whatever they trying to put out on the table. I don't think Subverse offers that as of now, though I probably stick around and see how it goes for them in the future. And there are a lot of variables as to what sort of "innovation" people had in mind. For me, I wanted Subverse to be very engaging gameplay whilst having the same porn quality as any FOW video releases -- though I must say that it could be another few years before Subverse is as polished and has contents that I can say it was worth the money I've spent. If reviews can be neutral, I'd probably consider it for new players to buy this game.

If I don't want any innovation on porn games, then I just stick to whatever that people put out these days that got abandoned and simp for it all day and act like a white knight for it.
I try to find a balance between the good, the bad, and the ugly of Subverse in a way that I can speak for myself and within my POV. The fact that FOW is one of the leading teams to make a Triple-A porn game (the other being Project Helius's Fallen Doll: Operation Lovecraft, which has slightly monstrous rig requirements) is a breath of fresh air.

I do think that the assessment is fair that I "bit the hand that feeds me" because such talents within the FOW team can be enhanced more had they rode the momentum that they've built up. ^^

Do correct me if I got some accounts wrong.
 
Feb 15, 2018
102
332
Just saw this game getting review bombed on Steam. Is it just because they dropped the Chinese translation or are the developers up to some shit?
Idk about recently, but for instance on this site when the game first dropped it instantly went to 4-5 stars based on hype. But then when everyone finally downloaded the thing and played it, a lot of people were upset about how the sex scenes were completely disconnected from the rest of the game. It was like someone took (very high quality) looped animations, stapled to a mediocre shoot-em-up, duct taped to a lore-dump of a story with Not-Deadpool ™ as the MC. The elements didn't gel together well, even though all of them individually might work decently on paper.

EDIT: Just looked it up, and there haven't been a "bomb" of negative reviews since November of last year. It looks like it just gets more negative reviews than postive on average since that point, probably because the game isn't very good, or (charitably) isn't what people hoped it would be.
 

tarnhelm113

Newbie
Aug 11, 2017
36
71
That’s awfully assuming, as not all of FOW’s films were dark in tone. That was primarily their Kunoichi series.
The vast majority of FOW's releases were dark and/or extreme in tone, far more than just the Kunoichi series. Just scrolling down the works still listed on their website we have:
- Bioshag Trinity : Last act is gangrape.
- Lara In Trouble: Entirely gangrape.
- Mila Red Riding Hood: Monster Gangbang
- Kunoichi 1-3: Monsters, Tentacles, Bestiality, lots and lots of gangrape
- Songbird's Shame: Gangrape
- Severance: Gangrape
- Scarlet Nights: Bestiality & Rape
- Nier First Assembly: Monster Sex
- Nightmare Code Valentine: Monster & Tentacle Rape
- Ghosts of Paradise: Gangrape
- Project Snow : Monster Gangrape
The only pure vanilla thing they did that I can remember was Siren's Call. And that's just their movies, their shorts are also 90%+ gangrape, rape, bestiality, or some other extreme fetish.

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Feb 17, 2021
328
1,037
I hate to bump the thread but why was there an influx of users rating the Subverse thread. Did something happen? I sat thinking there was a major release from some other thread with the amount of alerts my notification bell showed.
 

NBV

Member
Jun 26, 2017
173
595
I hate to bump the thread but why was there an influx of users rating the Subverse thread. Did something happen? I sat thinking there was a major release from some other thread with the amount of alerts my notification bell showed.
A new patch was released recently. People returned to cast their ratings or they picked it up for the first time because it may have gotten brought up somewhere.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,402
3,088
Totally wasted money, this game sucks..

The gameplay is trash and all the scenes are fucking weak/vanilla. No fantasy in these developers minds..
I agreewith that the poses are generally vanilla but goddamn man they're fucking robots and aliens, not QUITE 100% vanilla
Ironically not far off from how the development could have gone. According to the director, they had an offer to fund an early version, but they wanted gacha and lootbox mechanics, and he left immediately.
I guess they went to helius afterwards lmao
 

Deleted member 324588

Engaged Member
Dec 9, 2017
2,738
6,856
The vast majority of FOW's releases were dark and/or extreme in tone, far more than just the Kunoichi series. Just scrolling down the works still listed on their website we have:
- Bioshag Trinity : Last act is gangrape.
- Lara In Trouble: Entirely gangrape.
- Mila Red Riding Hood: Monster Gangbang
- Kunoichi 1-3: Monsters, Tentacles, Bestiality, lots and lots of gangrape
- Songbird's Shame: Gangrape
- Severance: Gangrape
- Scarlet Nights: Bestiality & Rape
- Nier First Assembly: Monster Sex
- Nightmare Code Valentine: Monster & Tentacle Rape
- Ghosts of Paradise: Gangrape
- Project Snow : Monster Gangrape
The only pure vanilla thing they did that I can remember was Siren's Call. And that's just their movies, their shorts are also 90%+ gangrape, rape, bestiality, or some other extreme fetish.

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*deep breath*

Just gonna gloss over how Bioshag’s 1st scene is femdom and 2nd is consensual.

There’s a dream sequence in the middle of Nightmare that’s plain ol vanilla.

Mila Red Riding features consensual monster sex, and a ton of 4th wall breaking humor, and is probably the film that Subverse derives most of its tone from.

Also lest we forget the Kunoichi films had a certain niche of plugging in the Scout from TF2 for absolutely out of place absurd cameos. Until the supporters killed him off by reaching 9,999 on Patreon (a goal they set because they never thought they’d get that high. Those were the days).

So to say FOW is only known for one thing is just wrong.

But then they set new milestones, one of which was a game, beyond that of the adobe flash movies they’d done before. Unity didn’t work for them, so they began experimenting with UE4.

Then the Patreon rug was pulled, unjustly, as tons of smut makers still remain on the site. FOW and other popular makers like animopron were just offed due to being some of the highest earners so they could look nice to the credit card companies.

Thankfully FOW was smart about their finances and didn’t blow everything on blackjack and hookers so they retained their team and decided to bet on themselves, going all in on the game project. Since as history has proven once they start something, they finish it.

So months later their kickstarter goes up, and was that a fun period. Breaking records, getting ready excited for an adult game that would be far more than just your basic VN with branching choices or a match-3 game, but a game with full voice acting, an actual plot with heroes and villains. An original IP to serve as a good fallback should their parody work cause them trouble again in the future.

Naturally bumps occur, it being their first game and all. They aren’t quite sure how they’ll go about developing and releasing it. Many misunderstand the 2019 dates in its rewards as actual release dates (like any game is finished in a year, right Milfy city, something unlimited, and so on?). Further divides are caused when FOW initially cancels early access, leading to much disappointment, including a certain sect of folk to instantly turn on the project forever. The decision was made as going by a week by week process would be even slower than working on it as a whole. But by the end of the year the decision is modified, changing to a different method of early access. Rather than a weekly basis of updating the game, it would instead be developed in large chunks at a time, delivering hours of content each release. Whoever wants to play the game can and give feedback, while anyone else who would prefer to wait for the whole game has that option, as the keys the backers got entitled them to the full game.

Launch goes well, climbing to the number two spot in sales in its release period, something unheard of for an adult game. There’s of course negative responses, namely from people that didn’t research the game at all, and assumed from FOW’s rep and the trailer that was would be some Kunoichi style story with a hybrid of Mass Effect and XCOM level of gameplay. Which to expect from a first time dev is ludicrous to expect. If one looked into the game’s dev diaries, which were public to all to read, or listen to the various interviews the staff or VA’s have done, they’d have known what they were buying. As for the tone, the trailer’s ought to have indicated it, but it is a very specific kind of humor that won’t fly with everyone. Mixed together with an actual serious story about sexual freedom and the right to do what and whomever you please.

A common consensus though is that the smut needed work. And for the millionth time, I will repeat that I myself agreed with this notion.

But still, the game is a work in progress, so one can only surmise so much right now. They’re still here working on it, despite everything, taking in every bit of customer feedback they see.

All the while gaining time with the engine they’ll be developing future films in. So instead of starting with Lara in Trouble levels of filmmaking, breaking their backs to make an ancient program like SFM look good, they’ll already be where they were by the end of K3 in terms of experience.

*exhales*

Now back to your regularly scheduled programming of calling me a paid fanboy schill secret employee while damning the game for not being everything you wanted it be, but still coming back every update to see what’s new. As you were, gents :coffee:
 

Mustang Flex

Member
Oct 24, 2017
457
1,056
Personally I just hope they get this thing done soon and get back to making videos. Nothing I've seen makes me want to play this. Unless the mostly all vanilla sex content is all they're gonna do now. (wouldn't surprise me, tbh)
 
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Deleted member 324588

Engaged Member
Dec 9, 2017
2,738
6,856
Personally I just hope they get this thing done soon and get back to making videos. Nothing I've seen makes me want to play this. Unless the mostly all vanilla sex content is all they're gonna do now. (wouldn't surprise me, tbh)
The game is more or less gonna be vanilla as they can stretch it. Didn’t want to chance their big venture possibly getting removed by steam.

By no means does that mean they’re leaving their old ways, just expanding what they can do :)
 

obibobi

Active Member
May 10, 2017
827
1,989
Third, let's look at the developers of western adult games. Let's take the two you mentioned: NLT and Dr. Pinkcake.


In conclusion, just randomly giving popular, established adult game developers the same amount of money as Studio FOW got would absolutely not allow them to make a better game than what Studio FOW is currently making
You need to learn to make your points in fewer words, especially when you focus on the wrong thing

It wasn't even specifically about the money, Subverse had a huge amount of free publicity, at the time I would say far more people where made aware of it than any other adult game being made, you can still google it and see it's name appear in news articles, which cannot be said of other adult games. That in itself is worth a lot, that's something any new product loves, public attention. But now post release having a quick look at the Subverse subreddit, it gets a tiny fraction of the traffic that the Being a Dik subreddit gets and Being a Dik is inbetween updates when it's on a lull.

So not even making it about getting the money they got, simply people being made aware of other games, would have been better, far less disappointment.
 

FenrisWolfe

Member
Aug 11, 2017
158
51
when you download a parted file, you want to have them altogether, then extract from just the first part, it should automatically extract the others.
Uh yeah I know, but I can't download 1 and 6 from AnonFiles, it keeps failing that's my problem
 
2.90 star(s) 250 Votes