- Dec 19, 2018
- 29
- 77
Did you try pressing C?I just did chief and i've been clicking on dialogue bubble and nothing happens.
Note:here is my recording to prove my stuckness atm
Did you try pressing C?I just did chief and i've been clicking on dialogue bubble and nothing happens.
Note:here is my recording to prove my stuckness atm
Results matter though... not some circle-jerking praising the game for what it will be...For those that keep argue what kind of game it is, the 21 min mark here would possible interest them.
Acronym's op.Not really asking much for anything... But uh... Would there be GOR in the future, by any chance?
Circle jerking? I take that as you got no idea who Kristoff is then...Results matter though... not some circle-jerking praising the game for what it will be...
A dev saying what their own game will become is circle-jerking?Results matter though... not some circle-jerking praising the game for what it will be...
A dev saying what their own game will become is circle-jerking?
Also if results matter, why are so many people just writing it off now when its just a 0.1. Maybe watch it complete first?
There is a fun reason why they cantIf they just added camera controls to the sex scenes, that would be a massive improvement
When it's done.Guys anyone know when next update gona realease?
Hello! As one of the pioneers using Honey Select to create derivative games, I was always kind of fascinated by this subject and when I found out that Subverse could be using assets from Illusion, I decided to do a little research.but virtually nothing else was the same. The Subverse UV Map had far more vertices (represented by all those lines you see), it had several additional meshes that the Honey Select model didn't have (for example, the vagina is a separate mesh in Subverse, but in Honey Select it's a part of the body and has much lower mesh density because Illusion never intended it to be seen past a mosaic), and proportions on certain parts are immediately recognizable as different (you can see in the UV Maps that Subverse's hands are actually like hands, while Honey Select's look like fingers sprouting out of the forearm).
Quality post. Very damning.Hello! As one of the pioneers using Honey Select to create derivative games, I was always kind of fascinated by this subject and when I found out that Subverse could be using assets from Illusion, I decided to do a little research.
As for UV-Maps, if what the Russian user posted is true (on the first pages of this topic), then unfortunately they are the same UV-Maps. The fact that they added more vertices does not mean much. There are mods for hi-res bodies in Honey Select that use the same UV-Map as the original bodies, but with more vertices added.
The position of the vagina is also not so important. Honey Select mods often use another part of the UV Map for the vagina (just like the Subverse guys apparently did).
About the hands, I also went to look more closely. The first evidence is an alleged image showing the hands of both games having exactly the same geometry. However, this can be easily forged. What cannot be forged, however, is the end result and I am 99.9% sure that Subverse models use the same hand as Honey Select. This does not prove that the Subverse guys stole the model, however. They may simply have used the same asset library as Illusion or something.
The models predate the 2 mil, so view things through the lens of their budget when they were requesting ~60k for 3 of them to live off ramen for a few months to make the basegame. This was bushleague from the start. A few posters have alleged that they could have been defrauded by a modeler using this lazy shortcut, but it wouldn't surprise me if they knew exactly what was being done even if this snowballs and they deny it.To export the Honey Select models and use them in a 3D program you just need to follow a 15 minute tutorial on Youtube. The modder community has already done all the heavy work so Honey Select is currently the laziest option possible, the thing you choose if you have 0 dollars and need a model ready in less than two days. This is very strange because Subverse is a $2 million game that took years to be made. I don't believe they would choose such a lazy option when they can pay, let's say, $500 on high-quality base models ready to be used in 3D games/Unreal Engine 4. It is inconceivable to me that they needed to waste time stealing assets from Honey Select, unless they were tricked by the artist who made the game's models.
Considering there's yet to be any form of update to the thread name, I'd say its still the originalIs this the same as the game on Steam or is it an earlier version?
Steam version has a couple of extra patches currently. The version here is v0.1, Steam is v0.1.2. Base content is the same as far as the core story, etc.Is this the same as the game on Steam or is it an earlier version?
0.1.3, another came out yesterday.Steam version has a couple of extra patches currently. The version here is v0.1, Steam is v0.1.2. Base content is the same as far as the core story, etc.
this is an earlier version, the steam version does not have any more content thoIs this the same as the game on Steam or is it an earlier version?