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IG88a

Newbie
Oct 9, 2019
84
367
Kinda funny though because FOW said they are "NOT making a porn game", they making A GAME about a guy with little girls panties on his face who farms Xcom and smup bullethell segments to get the secondary currency that lets him watch sex scenes unconnected to the main game loop he's sometimes in. Maybe you missed what they said about that part...
"It's not a bad porn game, you should judge the game on it's merits as an actual game with porn elements" is not the top tier biggbrain defense you think it is.

Maybe you missed what I said about that part...
>Xcom far worse than 1993 and the games it's copying, cobbled out of pre-purchased game assets where enemy units spawn on any free tile behind your lines
>Bullet hell only made "challenging" by game breaking bugs like spawning ships out of the physical bounds of the map.
>Upgrades not being required for either game type; no difficulty progression of needing new units or ship upgrades to even unlock, let alone actually win, any game mode.

You don't even need the new mantic unlocked to access their Pandora scenes. And where did the random ayy lmaos come from to fuck your girls? GG continuity we literally never knew you.
>Gold-bronze ranking that doesn't change your reward payout and isn't tracked anywhere. Gold for a near total party wipe or bronze for taking no damage all battle because it isn't attached to any metric.
Because ranking was just part of the asset pack, not part of their game design.
>Combat on a planet not being repeatable, meaning to get maximum PP points per girl you have to play with their shitty alt fires in space combat to farm points to feed into pandora.

The only thing that could have salvaged the "effort" as you call it would have been competent VN relationsim elements in the actual main game loop. That isn't there, at all, thanks to the "pandora system" copout.
The only potentially redeeming thing would have been the "adult" elements with the conventional gameplay in this absolute state. It'd have been the tin metal of "Game sucks but booba" if not for the Pandora system, even if the execution was 100% linear and just spit out scenes as you progressed the game narratively. Didn't even manage that much.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
"It's not a bad porn game, you should judge the game on it's merits as an actual game with porn elements" is not the top tier biggbrain defense you think it is.

Maybe you missed what I said about that part...


The only potentially redeeming thing would have been the "adult" elements with the conventional gameplay in this absolute state. It'd have been the tin metal of "Game sucks but booba" if not for the Pandora system, even if the execution was 100% linear and just spit out scenes as you progressed the game narratively. Didn't even manage that much.
Kinda funny when you apply a quote to me, of things I never said. I didn't miss what you said, I ignored it. If you think a game is bad or good, that is subjective. I just reacted to you said it was a "porn game" which the creators said it wasn't and referred to it as a game with content for adults. Also you referring to the pandora scenes as the "main gameplay", just underline the game just not for you...

The shoot em up part not that bad, the ground combat need improvement (which they already confirmed on improve upon).
 

IG88a

Newbie
Oct 9, 2019
84
367
I just reacted to you said it was a "porn game" which the creators said it wasn't and referred to it as a game with content for adults. Also you referring to the pandora scenes as the "main gameplay", just underline the game just not for you...
Stop Judging it on it's merits.png
If you can't understand why people on an adult game discussion forum are judging an "adult content" game on the merits of being a competent adult game you're either being disingenuous or have been very, very confused your last 5000 odd posts here.

The shoot em up part not that bad, the ground combat need improvement (which they already confirmed on improve upon).
No one cares if you lie to yourself, the problem is you're trying to gaslight. You aren't succeeding, but you are trying.

In both game modes
Is there a combat progression loop with a difficulty curve?
>no
Is there an upgrade progression loop?
>no
Does the ranking system serve any purpose in their game design? Does it give you more reward? Is it tracked anywhere?
>no
>no
>no

Congratulations, it's objectively bad by "real game" standards.

Their only refuge to deflect from these criticisms was "it's just a porn game gosh guys, you're here to coom right not play a fully realized version of Xcom" but since you and them want to play with the big boys the most scathing comments haven't been about the readily apparent, it's a bad "adult content" game, but the minutiae of why it fails as a conventional videogame. How does it feel to get what you wanted?
 

NBV

Member
Jun 26, 2017
175
600
Kinda funny though because FOW said they are "NOT making a porn game", they making A GAME with content for adults. Maybe you missed what they said about that part...
I hate this excuse so much. Everyone knows the game only got funded because of it's porn aspects, and they heavily advertised it as a space fucking adventure. Their trailers focus on showing the girls and teasing the sex scenes, while they're updates even focus on that more too. I'm not going to pretend they didn't show gameplay teasers in their trailers and kickstarter page, but this is such a dumb cop-out excuse to make. The entire premise and kickstarter goals (not counting hard copy bonuses, such as books, and miscellaneous stuff.) emphasized the waifus and how you'd get to fuck them. You know damn well Subverse banked on people being interested in a 3D sex game by them. What they said after getting the million in funding shouldn't deflect that, especially when it seems to come off more as them trying to shrug off some criticism about the mantic sex scenes being locked into Pandora, something they never mentioned when the funding was happening.

1627054281361.png

IG88a is right about some of the gameplay stuff he mentioned, but I'm personally willing to let that ENTIRE thing slide. It is their first video game, after all... What I can judge them on are the sex scenes. We don't even need to talk about the sex "mechanics" or how you unlock them. At the end of the day, what we got were glorified 7 to 30 second loop animations on replay. I would at least be able to give them some form of pass if the sex scenes were at least 5 minute long animations, but they aren't. They gave us what are essentially mini SFM webm loops we can easily find browsing Rule34's booru website. They absolutely did the bear minimum to fulfill the sex scene check box completing a feature they promised.

Let me repeat myself: I CAN ACCEPT FOW STRUGGLING TO PROGRAM AND WORK OUT FEATURES ON THE VIDEO GAME PART OF THEIR DESIGN.

What cannot be excused is the sex animations that we can unlock only being 7 seconds long. This is without exaggeration too.
You can upload all of Lily's scenes on a .webm file.
1627054762294.png
1627056512473.png 1627056525303.png
 
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NBV

Member
Jun 26, 2017
175
600
Remember these descriptions they gave years back?

Whilst walking past the Laboratory, the player can hear sexually suggestive moans coming from within as a bipedal alien stud called Bulgetto pleasures your Chief Science Officer. There is nothing you can do about this, so don't even try.
I'm pretty sure this was implying we'd see some sex scenes during the story progression or be able to encounter them randomly on the ship.

Tie what's posted above to this image, and the situation is made much worse.
(screenshot was taken years ago)
1627056162353.png
We know for a fact that this isn't going to happen now. We know that the whole description of Lily's encounter isn't going to happen, because FOW themselves and their reps have gone on to say that they want to avoid upsetting people with unavoidable sex scenes with other males. They won't even do it with avoidable sex scenes. "There is nothing you can do about this, so don't even try" my ass.

An enigmatic alien known only as Chodestool will engage in doggystyle copulation with various crew members if you forget to feed him
They posted this up years back too. Subverse's staff have said there will be no rape (non-consensual) or NTR-esque scenes, so how does this work? Were these kind of teaser descriptions they gave for interactions we could have just fluff they never intended to do? Whether people like NTR or not (assuming it would be NTR themed), I'm sure lots of Subverse fans would love the idea of seeing a mini-cutscene or dialogue explanation of someone like Fortune failing to feed Chodestool and then getting forcefully mounted by it, until she gets fucked into a temporary ahegaoing mess. A 5-7 second loop of Fortune being thrusted into by Chodestool absolutely won't live up to the same idea. On the bright side, they still can fix this problem by adding cutscenes or dialogue scenes before a Pandora sex scene is played and after it ends, to provide that bit of context people need. Hopefully they mention something like this in the next diary.



EDIT: The fact will always remain that they handled advertisement and feedback not as well as they could have, especially given the kind of content they're known for. People expected avoidable/option rape scenes by mantics, only for FOW to come out after many months of silence to say that there wouldn't be any. This was obviously a shock to many FOW fans, especially since all of the doujins they hired Japanese hentai artists to make were related to the crew getting raped by Lily's mantics or attacked by some kind of alien. They did make it clear that there would be avoidable scenes in the game, and that you would need to unlock many through a tech tree, but never specified how major that was. They could have easily publicly said that all mantic related scenes would be blocked off to their Pandora or tech tree (what they called it at the time) system. They instead skirted around being clear about these things, well, until the early access drew near.

This post right here could imply that the waifus would be able to have sex with others in the story or randomly on the ship. This isn't any confirmation, so I'm not going to pretend it did though. My point is that they used very Politian-eques language to answer questions, and skirt around saying absolute yes or no on things. This "independence" post means nothing, when they decided that mantic sex would be non-canon content that is exclusive to optional pandora unlocks. None of these characters are displaying any "independence".
1627055863793.png

In their defense for this post, they only said they wanted to explore the idea. They never confirmed or denied it being a feature they were adding. It still totals up to one of the many things they said would be happening or could be happening... that ultimately ended up being a hard confirmed "NO" at the start of early access.
1627055843717.png
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
View attachment 1315009
If you can't understand why people on an adult game discussion forum are judging an "adult content" game on the merits of being a competent adult game you're either being disingenuous or have been very, very confused your last 5000 odd posts here.


No one cares if you lie to yourself, the problem is you're trying to gaslight. You aren't succeeding, but you are trying.

In both game modes
Is there a combat progression loop with a difficulty curve?
>no
Is there an upgrade progression loop?
>no
Does the ranking system serve any purpose in their game design? Does it give you more reward? Is it tracked anywhere?
>no
>no
>no

Congratulations, it's objectively bad by "real game" standards.

Their only refuge to deflect from these criticisms was "it's just a porn game gosh guys, you're here to coom right not play a fully realized version of Xcom" but since you and them want to play with the big boys the most scathing comments haven't been about the readily apparent, it's a bad "adult content" game, but the minutiae of why it fails as a conventional videogame. How does it feel to get what you wanted?
You not able to see the difference between between porn and content for adults do you? A game for adults just mean it got content that is not suitable for minors, it doesn't even have to have nudity, sex (in this case it do though), or whatever in it. If you take away all the game elements that's not there to grow your boner, and cut away until all you are left with is the explicit content that might arouse you, there you have your porn...

There is other games/VN's on this site where people go "whaaa whaaa, where is the porn", because their mindset is wired anything considered for adults equal porn when in reality its everything not suitable for minors.
 

IG88a

Newbie
Oct 9, 2019
84
367
7 seconds is pretty forgiving NBV , most are 3 second main loops with a secondary loop of an expression changing. Even the premium scenes are constructed like this. Every second of work into the "cinematics" should have gone into the sex scene animation. Instead the main selling point of the whole primary push and roadmap gets treated as an afterthought to the point they couldn't even scrape together 9 unique animation loops per girl with their best foot forward on launch after 2+ years.

And you're right there, it being a bad game on technical grounds only comes up when certain people decide it can't be judged as a porngame.
For those in the back
It's a far worse conventional game than it is a porngame.
But for some reason somehow this little shell game is supposed to work this n+1th time to make people not rightly criticize the games abysmal structure and playloops.
Almost 200 pages of this same nonsense of "You can't judge it as Y, judge it as X... wait no not like that!" and we're supposed to just think they have a goldfish memory.
Sure isn't doing the game or Studio FOW any favors on PR.

But my main gripe is that even in the current state, this isn't unfixable. It just means nuking Pandora and PP points and all their other terrible VisualNovel side design decisions they adamantly cling to.
Then a version of Subverse could just be a pretty middling-subpar linear porngame with content gated by tedious minigames. Far better than what currently exists.
"Scenes unlock in narrative when you fight with a girl on your team"
That simple. No goodboypoints required. Rewatch them in a gallery if you're going to be lazy as devs or have a secondary framing by actually talking to the girls. A radical concept called a "sex menu" if you will. Never before seen in a porngame, truly a revolution.

How do you avoid mantic content in narrative?

Lily "Now then Captain, if there was nothing else I think I'll spend some quality time with our new mantic here. Unless of course... you want to watch?"
menu:​
"Lily I'm sickened... but curious"
[mantic content unlocked]​
"Lily no fucking fido on my ship."
"Captain a mantic is not a do..."​
"Just because Steam won't let us give him a red rocket doesn't mea... look if anyone is going to get their dick sucked, on MY SHIP, it's me! Preferably with the tracer look alike but to be honest I'm not that picky."​
[mantic content soft gated]​

Shocking right?
What things could be with the bare minimum amount of effort and forethought.

But as many, many pages back it was went into that'll be incredibly hard now on the back end of things with voice acting being the true millstone around this games neck.
Any constructive change to the game requires new voicework and if they won't say that they definitely know that.

It's clear the cheapest way forward is with their crap game design, crap combat, crap playloop.
More reused animation rigs but now the girls have dicks!
All in line with releasing batch chapters so they can pretend 4 builds is actually the full game and meet that bare minimum contractual definition of a release. All indicators seem to point at that being the direction they're heading in and it isn't a bright one.
 

Shadowclonezero

Active Member
Sep 21, 2017
808
432
IG88a

Hi, I was curious where you saw this game critique infos like you stated in recent posts? I feel like it's pretty accurate and I would like to see, read/watch and learn it so I can plan a good game
 

ZimonColdres

Active Member
Game Developer
Nov 7, 2019
600
2,510
Mmmm, I've re-read everything after not reading the thread for a while, I see that the issues remain the same.
The problem in my opinion remains the same, wrong advertising.
Had they done everything correctly, people like me would never have tried/buy the game, and the lovers of those fetishes would have been happy.
I read devlog 4, and they are adding futa, ok, they please those fetishes, then people will ask for gay male content, and they will do that too, then the vanilla stuff will come and so on...
The implementations of the scenes could be done simply by giving the player a choice:
Lily "Can I fuck mantics?"
Captain:
"1) Yes (mantics scene unlocked)"
"2) I don't care (unlocked but you see nothing)"
"3) Not in my ship, my ship, my rules(No mantics sex)"
Also because, the way things are now, I only unlock what I like.
jb.PNG
The other scenes, never unlocked, never happened.
And at the moment my only interest would be the addition of female mantics, why only girls can enjoy mantics? Why not also female mantics with the captain?
We'll see...
 

Deleted member 324588

Engaged Member
Dec 9, 2017
2,738
6,864
Well...ya'll sure talked a lot. Do feel like its all a bit redundant considering we've really only seen like...5-10% of the game thus far.

Gameplay may seem easy, but then I've seen numerous comments from people that had difficulty with it (and these are just 1 star missions so I can imagine later ones). Not everyone has experience in the two gameplay loops, so its a bit exaggerated to say its easy. They're simple designs, but you can get quite deep with a simple system. It doesn't seem diverse atm, but then there's only been like 2 enemy factions, 2 heroes, and 4 minions to choose from so far. Adding the fact they've stated numerous additions coming to grid combat, and it'll get real diverse eventually.

As for non-repeatable missions, did Mass Effect let you retry missions once you'd cleared them? Cuz I can't imagine Bioware would've wanted players to just sit on the first few planets til they were max and made the rest of the game a cakewalk. There's 5 nebulas with numerous galaxies to explore, so much so that if the player does everything, they can unlock everything.

The most criticism that's been levied at the game was for the Pandora system, and sex not being part of the story. Again...they've addressed this. They explained that they only put just enough scenes in the game so the system could be properly tested and get feedback. And thank fuck they did, cuz I could only imagine how much people would be crying had they stuck to their original plan and completed the entire game first. They've already pivoted to make those complaints heard. We can only wait and see.

Regarding pre-bought assets, yes they did with some ships for combat. But people tend to think their budget means AAA porn game and it doesn't.

If it seems like people are defending this game to death, its namely because there's no real reason to call this game dead off of its initial starting point. The devs haven't gone anywhere, they keep us in the loop with monthly blog updates, and they've responded to all the criticisms from their backers and customers. So maybe just wait for the Ela update, and then the Pandora update after that before exhausting all these repetitious discussions?
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
As for non-repeatable missions, did Mass Effect let you retry missions once you'd cleared them? Cuz I can't imagine Bioware would've wanted players to just sit on the first few planets til they were max and made the rest of the game a cakewalk. There's 5 nebulas with numerous galaxies to explore, so much so that if the player does everything, they can unlock everything.
None of the Mass Effect games had repeatable stuff. You explored systems, found stuff, did stuff, moved on.. pretty much how Subverse does it.
 

Thrway8113

Member
Apr 13, 2021
105
288
The problem in my opinion remains the same, wrong advertising.
Had they done everything correctly, people like me would never have tried/buy the game, and the lovers of those fetishes would have been happy.
I agree.

I have a contact who is an employee at SFOW (not on dev team, but does work for them on the media side) and this person conveyed to me privately that they thought it was an issue that SFOW tried to make everybody happy by shoving some of the xeno, mantic content down everyone's throats in the game's story with how Lily's stuff is discussed openly in the game, making it part of the story, but trying to play it as if it was optional when it's not. If they wanted to go all-in on the mantic / cuckold content like it was described in an earlier advertisement on Steam (someone posted it earlier in this thread I believe) that they later removed, they should have just done that and gone balls to the wall on that angle for exactly the reason you mentioned in your post - at least the folks who are into that would be happy.

By going halfsies in a number of areas it makes a larger group feel alienated. People who thought they were getting xeno / cuck content only get about half of what they wanted. Some people who are into vanilla (or just like exclusivity) and don't want their waifus getting railed by monsters get to hear about Lily liking giant alien dick during the dialogue and codex of the game.

That was a design flaw, in my opinion. A while back some people in this thread talked about a potential branching story, or even doing what you suggested with some basic choices which would have solved the issue.

Gotcha, thank you very much for helping me through this.
You are welcome!
 

IG88a

Newbie
Oct 9, 2019
84
367
Well...ya'll sure talked a lot. Do feel like its all a bit redundant considering we've really only seen like...5-10% of the game thus far.

Gameplay may seem easy, but then I've seen numerous comments from people that had difficulty with it (and these are just 1 star missions so I can imagine later ones). Not everyone has experience in the two gameplay loops, so its a bit exaggerated to say its easy. They're simple designs, but you can get quite deep with a simple system. It doesn't seem diverse atm, but then there's only been like 2 enemy factions, 2 heroes, and 4 minions to choose from so far. Adding the fact they've stated numerous additions coming to grid combat, and it'll get real diverse eventually.

As for non-repeatable missions, did Mass Effect let you retry missions once you'd cleared them? Cuz I can't imagine Bioware would've wanted players to just sit on the first few planets til they were max and made the rest of the game a cakewalk. There's 5 nebulas with numerous galaxies to explore, so much so that if the player does everything, they can unlock everything.

The most criticism that's been levied at the game was for the Pandora system, and sex not being part of the story. Again...they've addressed this. They explained that they only put just enough scenes in the game so the system could be properly tested and get feedback. And thank fuck they did, cuz I could only imagine how much people would be crying had they stuck to their original plan and completed the entire game first. They've already pivoted to make those complaints heard. We can only wait and see.

Regarding pre-bought assets, yes they did with some ships for combat. But people tend to think their budget means AAA porn game and it doesn't.

If it seems like people are defending this game to death, its namely because there's no real reason to call this game dead off of its initial starting point. The devs haven't gone anywhere, they keep us in the loop with monthly blog updates, and they've responded to all the criticisms from their backers and customers. So maybe just wait for the Ela update, and then the Pandora update after that before exhausting all these repetitious discussions?
And right back to the gaslighting

It's 25%+ of the game. First 6 chapters. Clearly angling towards galaxy builds to rush the thing out before the lights truly turn off. More than enough to know they're locked in, on the voiceacting albatross alone, only reinforced by their repeated doubling down on their current broken mechanics.

And now with the "you can't hold an xcom clone to the standard of Xcom circa 1993" instead of "this isn't a porn game, it's a real bigboy game."
So it's just perfectly fine the combat is rudimentary and mechanically devoid and will always be like this, just with a pallet swap from fuckbot to ____. That the clearance Rank system is a meaningless asset store'ism. That the upgrade system doesn't materially effect gameplay or at the least gate access to later game missions. That they didn't even manage to get the planet scanning/mantic material gathering from their prelaunch gameplay reveal working for the release. That it's impossible to use tactics... and impossible to lose... in ground combat unless you skip until your team is dead.

There is enough to unlock everything in the build only if you manually track how many goodboy points you need for all available scenes, then stop using the girl entirely. There is no in game way to track this, no prompt, no clear progression mechanic like say in-narrative relationship benchmarks that unlock the scenes so you know you're at the end. The hastily crammed in "bar" isn't a fix for this, unless you think the way the game is meant to be played is to shovel hundreds of "gifts" at a girl in one sitting until she spits out pooterpoints. Pretty sure you still wouldn't have enough either way, and if you do it'd remove the entire point of having girl specific currencies. It's just bad game design.

Most events are literally the same map and randomized layout. This is a repeat, radiant type of system, not "like mass effect" with unique story missions they put any work into. The fact the entirely galaxy becomes sterile is a design and mechanic problem, yet another foundational one, coming off of them not mapping out how their game design operates. One that leads directly to one of the easiest game states to be in, one girl having all the galaxies goodboypoints and no more worlds to conquer.
A much bigger problem than the nonexistant person who doesn't know how to circle strafe people have actually run into.

Because of the sheer tedium of it all in my anecdotes no one had any trouble with combat, but those that erroneously assumed the game wasn't that stupid just shut the thing off when they realized they'd have to play it again to grind with a different alt fire. No way they'd sit through that shit again, they watched it on pornhub and regretted spending any time in subverse after watching the minutes of actual content.

Per pandora "They've addressed this" and no one likes the answer. Their answer means the game has no future. Maybe they honestly believe the lack of actual criticism on their discord/curated steam forum means people like what they're doing and it isn't just some ever helpful sycophants torpedo'ing the future of the very game they think they're somehow defending by banning anyone who notices it coming apart at the seams.

Two years and "uh this is just what we had on hand, stop treating it as representative" is worse. You do realize thats worse right? Why did they release at all then when they didn't need to? Needing a cash injection, not that it was forthcoming, would be the likely culprit. The playercounts and trajectory after those backer keys activated doesn't suggest they got it. That should concern you if you think you're getting a full game here.

If you're honestly wondering why there are the same arguments, stop propping up the same empty assertions every time you've managed to slide open criticism off the last page by responding to "update when" with "soon." It ends when instead of cropping up to refute every fresh "wow the game is bad, what a letdown" post you stop falling on your sword over elements that are indefensible and realize your personal belief is you hope, for some unarticulatable reason, it will get better contrary to all evidence and dev communication.

What do you think the impression of Subverse and Studio FOW becomes when under that 2.5/5 a solid 80% of the thread is detailed posts breaking down how the game is bad, disappointing, or exposing the poor practices of FOW community management standing in stark contrast to the remaining 20%'s dogged, vacuous shilling?
 

Deleted member 324588

Engaged Member
Dec 9, 2017
2,738
6,864
And right back to the gaslighting

It's 25%+ of the game. First 6 chapters. Clearly angling towards galaxy builds to rush the thing out before the lights truly turn off.
It was stated the first 6 are the shortest of the game, as they mostly cover the tutorial.

current build.PNG


Also...rush the thing out? It seems like everyone else was complaining that they're taking too long for the next content drop, and you think they're rushing this?
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
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Most events are literally the same map and randomized layout. This is a repeat, radiant type of system, not "like mass effect" with unique story missions they put any work into. The fact the entirely galaxy becomes sterile is a design and mechanic problem, yet another foundational one, coming off of them not mapping out how their game design operates. One that leads directly to one of the easiest game states to be in, one girl having all the galaxies goodboypoints and no more worlds to conquer.
A much bigger problem than the nonexistant person who doesn't know how to circle strafe people have actually run into.
Why do you compare it to Mass Effect's unique story missions? They said the game would have "Mass Effect" like exploration, which it do have. And that the devotion/loyality missions would be similar. just better in regard of lewdness.

I played every Mass Effect game, some several times. They done a lot of "copy and paste" use of resources in those games too.

If you look at the biggest failure in the series, Mass Effect Andromeda.. It had a budget of over 100 million USD, and a team of over 200 devs working on it and still failed big time.

After reaching the end of the first chapters in Subverse you have inventory full of stuff you can gift the girls for points. Just the dating mechanics not fully implemented yet. Doubt it will be any shortage of points and ways to unlock all you want throughout the game once its done. I unlocked everything in Pandora and didn't track any points/stats to make it happen.
 

IG88a

Newbie
Oct 9, 2019
84
367
It was stated the first 6 are the shortest of the game, as they mostly cover the tutorial.


Also...rush the thing out? It seems like everyone else was complaining that they're taking too long for the next content drop, and you think they're rushing this?
Since you're implicitly ceding the rest you can't defend on, if you don't see how an after the fact "Yeah 27% of the game currently at is less than 3 hours long but don't worry, thats because of all the frontloaded talking to get it past the 2 hour mark so people can't return it" admission isn't a good thing for the longevity of the game...
"The builds you haven't seen and we haven't made maybe might be longer, but unlike the intro that packed with a lot of tutorial and exposition they'll have less cutscenes" ...which means less voice acted dialogue ...which means less runtime. Notice how that doesn't follow. No part of that paints them in a good light. Either they shortchanged you a third of your game in a steam note and you're waving it away or they're lying about it being representative to pretend the total runtime of the game isn't ~12 hours if you listen to every snippet of dialogue.

As to the latter point, I've been pretty clear I'm of the opinion they spent their money and releasing at all was for a cash infusion they didn't seem to get. 2 years of salaries, taxes, etc.
If you can say anything you've alluded to is in the ballpark of truth, it's that they aren't exactly a AAA studio here.

No new builds, no concrete release date has put things back into devhell like it was before launch. What they're promising next isn't anything monumental, but probably counts as 4-6 "chapters." 3 more builds around the same time footprint as the first, but with more grind of the same 2 modes and map layouts for more pooter points for more contextless, unvoiceacted 3 second porn loops because VA is context dependent and writing is hard.

About the best case, there actually being a game, but that doesn't mean it'll be good.
Things didn't have to be this grim, but they've assured us time and again they refuse to address any of the foundational problems about their game design. So if it even releases fully, this is the state it will be in.

Why do you compare it to Mass Effect's unique story missions?
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After reaching the end of the first chapters in Subverse you have inventory full of stuff you can gift the girls for points.
So you've arrived to the same conclusion then, the girls having different pools for pooterpoints serves no purpose if you get trash to hand to them that converts into PP each mission. Although I believe it's a soft lock, no one has the patience to farm hundreds of gifts into the girl to see if it's possible to get the rest to full having run the game with only one girl. Either way it means while judging things on the merit of game design as a "game for adults" instead of an "adult game"... it's badly designed.

The date mechanic not being implemented is the least of the problem when the pandora system means it's pointless; all sex scenes are purchased for points. Could they walk that back for narratively unlocked sex content? Well "they've addressed it" and the answer is a resolute no.
 
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Archonde

Newbie
Feb 18, 2021
64
109
I find it funny that the cause of all these complaints is because Studio Fow did not put sexual content as priority number 1 in this first version.
Because let's face it, if they had put, I don't know, 20 additional scenes for each girl and make the Pandora system not a gif player, 75% of this thread would not exist, because all the problems were born from that. The complaints on Steam and on the discord, those same complaints being deleted and everything we saw here, etc ...
A true '' Butterfly Effect '' in all its glory.
 

IG88a

Newbie
Oct 9, 2019
84
367
I find it funny that the cause of all these complaints is because Studio Fow did not put sexual content as priority number 1 in this first version.
Because let's face it, if they had put, I don't know, 20 additional scenes for each girl and make the Pandora system not a gif player, 75% of this thread would not exist, because all the problems were born from that. The complaints on Steam and on the discord, those same complaints being deleted and everything we saw here, etc ...
A true '' Butterfly Effect '' in all its glory.
Yep, it'd probably sit at a comfortable F95 4.5/5 and near perfect steam score with every comment being summed up as "Every part of the game sucks but Studio FOW gave us 40 minutes of animation with VA and promises hours more. 11/10 almost tore my dick off."
All the critiques of their "Game for adults" would still be valid, but no one would bother stating the obvious. The game wouldn't be about the gameplay.

Instead they ran with the rich and detailed and totally not half baked combat-exploration playloop. The "Don't you guys have phones" of Hgames like they memed all those years ago in the first launch trailer.
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
6,158
6,571
Since you're implicitly ceding the rest you can't defend on, if you don't see how an after the fact "Yeah 27% of the game currently at is less than 3 hours long but don't worry, thats because of all the frontloaded talking to get it past the 2 hour mark so people can't return it" admission isn't a good thing for the longevity of the game...
"The builds you haven't seen and we haven't made maybe might be longer, but unlike the intro that packed with a lot of tutorial and exposition they'll have less cutscenes" ...which means less voice acted dialogue ...which means less runtime. Notice how that doesn't follow. No part of that paints them in a good light. Either they shortchanged you a third of your game in a steam note and you're waving it away or they're lying about it being representative to pretend the total runtime of the game isn't ~12 hours if you listen to every snippet of dialogue.

As to the latter point, I've been pretty clear I'm of the opinion they spent their money and releasing at all was for a cash infusion they didn't seem to get. 2 years of salaries, taxes, etc.
If you can say anything you've alluded to is in the ballpark of truth, it's that they aren't exactly a AAA studio here.

No new builds, no concrete release date has put things back into devhell like it was before launch. What they're promising next isn't anything monumental, but probably counts as 4-6 "chapters." 3 more builds around the same time footprint as the first, but with more grind of the same 2 modes and map layouts for more pooter points for more contextless, unvoiceacted 3 second porn loops because VA is context dependent and writing is hard.

About the best case, there actually being a game, but that doesn't mean it'll be good.
Things didn't have to be this grim, but they've assured us time and again they refuse to address any of the foundational problems about their game design. So if it even releases fully, this is the state it will be in.


View attachment 1315690

So you've arrived to the same conclusion then, the girls having different pools for pooterpoints serves no purpose if you get trash to hand to them that converts into PP each mission. Although I believe it's a soft lock, no one has the patience to farm hundreds of gifts into the girl to see if it's possible to get the rest to full having run the game with only one girl. Either way it means while judging things on the merit of game design as a "game for adults" instead of an "adult game"... it's badly designed.

The date mechanic not being implemented is the least of the problem when the pandora system means it's pointless; all sex scenes are purchased for points. Could they walk that back for narratively unlocked sex content? Well "they've addressed it" and the answer is a resolute no.
The game will serve up enough PP to go around to unlock everything, but in what order you as a player decide to unlock things, is up to you. Just as you could decide somewhat what order you wanted to do side missions etc in Mass Effect.
Or any other semi open sandbox world game.

The things you can gift the girls for points on the dates you need to figure out what they like. It's not like just careless give them stuff they don't want and expect much back from it. Also you DONT FARM gifts, they come as drops in missions and side missions you do. Maybe the concept of "loot" in games is foreign for you?

Do you get a boner itch from playing Xcom? Or a shoot em up game? Do you get a itch watching some lewd scenes in an action flick rated for adults? etc etc.. Some of the actual game elements could been done better, but I don't judge to harsh on such in a early access. An adult game, and a game for adults is just the same, where you going with that? Let's take one of the most "blue balls" games/vn's on this site.. "A wife and a mother".. Is that a game/story for adults, or is it a PORN game? Where is the focus? Is Fifty shades of grey porn, or is fiction/erotic for adults?
 
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