Warlock Saga is different than the main series. You can easily become strong by:
-Summoning allies (Orc summon really helps at the beginning)
-Buying spells
-Buying equipment
1. You can summon orcs? how? there is zero mention of it in the game. the orcs I killed dropped generic lesser demonic essence not orc essence.
2. equipment price scaling is insane. It starts off semi reasonable with equipment piece that gives +1 defense costs 150... but by the +5 it costs 100,000. This is utterly insane scaling.
3. spells have the same price scaling. and more expensive spells are mostly trash. Your basic spell is 5 mana for the same damage as hitting something with basic attack. the basic ice and fire spells deal roughly the same amount of damage too. subsequent spells deal more but are insanely more expensive mana-wise. making them completely impractical to actually use in combat.
Even if you use a 100k spell that costs a whopping 75 mana, a full 15x more mana that the basic magical spell you start with. it does not deal anywhere near that much damage. So the "upgraded" spells are in fact downgrades due to being less efficient.
incidentally potions are unreasonably expensive too. Also by being % recover means the cheap potions are only usable out of combat.... and the 99 item limit is really harsh for cheap potions. (basic potion is 10% restore. so you need to use many of them after each combat).
If you tried to buy equipment or spells from anything above tier 1, yes, it would be very grindy, because you are not supposed to get them at chapter ONE.
Yes they are available in chapter 1, which is all there is of the game right now.
In fact I calculated it out and it would take roughly 10 days of working 16 hours a day farming money in this game to even get close to buying a full set of spells and equipment for you and the imp.
WS is very easy for you to adapt and become a powerhouse. But it's not the generic rpg way.
This is not about becoming a powerhouse, this is about punishing unfun game-play. Everything is designed to waste as much of the player's time and patience as possible.
Walking simulator your way to an enemy. Fight 1 enemy. Walking simulator your way back to town. Go to sleep to restore your HP and MP. Now go to the market. suffer through the same long drawn out dialog for a merchant, and sell him the merch trash you picked up.
repeat this as you slowly slowly slowly upgrade your gear.
Yea, realistically you will grind several hours to get a set of +2 or maybe +3 gear. But still... just... so many bad design choices.
RPGM is already notoriously bad and this game dials all the faults up to 11.
And it is not just me. Look at the reviews, about half the reviews point out how bad the RPG segment of the game is.