- Oct 24, 2018
- 3,220
- 22,470
Honeys*Unless it expands past the camp. That'd be pretty interesting. Bring our camphoneyhome. As long as it's not 20 years into the future or something lol.
Honeys*Unless it expands past the camp. That'd be pretty interesting. Bring our camphoneyhome. As long as it's not 20 years into the future or something lol.
As long as it's not 20 years into the future or something lol.
Did exactly this in my headcanon. Just periodically closed my eyes for a couple of seconds and imagined time passing. Really works wonders for the relationship progression.Hot take: I wish they will go back and rework first day into a first week. The pacing is very unrealistic, it kinda craps over the immersion of the main synopsis and plot, there are sooo many things that happen in 24h and relationships go from 0 to 11, but its specifically damages the Sophie relationship. While you can argue that for Bree, Jenny and to a lesser extent Eve the MC is a crush, an infatuation, for Sophie seem to be real deep feelings and there is no realistic way to portray a 'love at first sight' to be believable they way it was displayed in game after just one day.
The rework could be as lazy as
View attachment 3079731
transitions and changing some dialogue lines to reflect the passage of time, or could be more elaborate, doubt it will take more than 50ish extra renders for continuity patching.
Hot take: I wish they will go back and rework first day into a first week. The pacing is very unrealistic, it kinda craps over the immersion of the main synopsis and plot, there are sooo many things that happen in 24h and relationships go from 0 to 11, but its specifically damages the Sophie relationship. While you can argue that for Bree, Jenny and to a lesser extent Eve the MC is a crush, an infatuation, for Sophie seem to be real deep feelings and there is no realistic way to portray a 'love at first sight' to be believable they way it was displayed in game after just one day.
The rework could be as lazy as
View attachment 3079731
transitions and changing some dialogue lines to reflect the passage of time, or could be more elaborate, doubt it will take more than 50ish extra renders for continuity patching.
Yep, time progression often seems to be problematic for VN writers. Writers lock themselves in to the mind set of a day per chapter or similar, so relationship progression is jammed in to a small time frame. The writer of SH has fallen in to the trap and a lot of that is because they are trying to use the limited time frame of camp to tell the story. In real life, relationships are just budding by the end of camp, but here the writer has to develop budding romances in the first couple of days to progress a larger story in to the set time frame. Its hard to avoid the trap.Did exactly this in my headcanon. Just periodically closed my eyes for a couple of seconds and imagined time passing. Really works wonders for the relationship progression.
Yea, I can imagine how she is could get pretty fucking tiring. But I just like redheads in VNs so much, man! Which is why you just have both Sophie and Bree like a package deal. Might as well throw in Mia while you're at it since I can't just ignore someone who's been pining for the MC for so long ... add Eve too. And can't forget about Cait.If we're talking IRL, I guess she's cool to hang around with and maybe a really fun lay but I couldn't be in a permanent relationship with a girl that thinks like she's still 14 years old. It's not her fault and it'll probably get better but I'd constantly feel like I'm taking advantage of her state.
So, you wanna them take a Braindrop WVM’s turn? Thanks, but noHot take: I wish they will go back and rework first day into a first week. The pacing is very unrealistic, it kinda craps over the immersion of the main synopsis and plot, there are sooo many things that happen in 24h and relationships go from 0 to 11, but its specifically damages the Sophie relationship. While you can argue that for Bree, Jenny and to a lesser extent Eve the MC is a crush, an infatuation, for Sophie seem to be real deep feelings and there is no realistic way to portray a 'love at first sight' to be believable they way it was displayed in game after just one day.
The rework could be as lazy as
View attachment 3079731
transitions and changing some dialogue lines to reflect the passage of time, or could be more elaborate, doubt it will take more than 50ish extra renders for continuity patching.
A few characters maybe, but not all. Everything happens faster in a story than in real life to not bore reader/viewer, but when you think about it, it really is too fast here. Though it's really enjoyable if you don't think too much about it, and they don't pretend to be best-seller writers.and the pace is fine. Hell, this is probably the most common thing when you’re a teenager/young: everything is more intense and quick. You just need mere hours with someone to start have feelings for he/she (hormones in furry, right?). And Sophie is a bookworm who probably read to much romances, so this is probably her dream coming true : find a guy and have a “love at first sight” story.
Very much this indeed and it cannot be helped (though could be better here). Your comment reminded me of all the hate Jackson got for LoTR.....hell, if we went accurately to the books, 5 hours into the first film we'd still have been in the damn shire lol.A few characters maybe, but not all. Everything happens faster in a story than in real life to not bore reader/viewer, but when you think about it, it really is too fast here. Though it's really enjoyable if you don't think too much about it, and they don't pretend to be best-seller writers.
Way too much stuff, too deep and too big happen in 15-20 hours to a single person. You have the entire plot of a movie, I completely disagree, you can subjectively not be bothered by it, but that is objectively bad pacing and unrealistic relationship growth, even for VN standards. If in the second day MC asked Sophie to marry him, in the way the romance was speedrun, I have no doubt she would say yesSo, you wanna them take a Braindrop WVM’s turn? Thanks, but no
and the pace is fine. Hell, this is probably the most common thing when you’re a teenager/young: everything is more intense and quick. You just need mere hours with someone to start have feelings for he/she (hormones in furry, right?). And Sophie is a bookworm who probably read to much romances, so this is probably her dream coming true : find a guy and have a “love at first sight” story.
I don't know why you and others are claiming things are happing faster with all characters. The only ones i can say things happen faster are with Cassie and Jenny, two side girls MC can already bang in the first day in a interval of hours. But th. But with the main girls? seriously, what happen with them and MC to be considered faster out of normal? He just kiss Bree and Sophie, show his dick to Eve (because she asked), the blowjob from Mia is just her desperate move to step up her game to not lose MC to others since she is already in love with him even before the game start. And Ms Hill is nothing more than light flirt (for MC's part when he is drunk) until now. There is nothing faster here, unless your view is to much biased by the same old clichè slow-burn narrative in AVNs where relationships are portrayed as some kind of twelve labors of heracles and sex is treated as the big prize/end-goal for MC only after he conclude all the "jobs", if you know what i meanA few characters maybe, but not all. Everything happens faster in a story than in real life to not bore reader/viewer, but when you think about it, it really is too fast here. Though it's really enjoyable if you don't think too much about it, and they don't pretend to be best-seller writers.
But there is many movies which plot/story happen in a spam of just a day. Someones in even less range of time. And there is nothing objectively bad about that. It's just one of the many ways to tell a story. A famous TV show in 2000s had as concept each season (with 24 episodes) will spam just a day in the life of the protagonist (each episode was 1 hour in the story)Way too much stuff, too deep and too big happen in 15-20 hours to a single person. You have the entire plot of a movie, I completely disagree, you can subjectively not be bothered by it, but that is objectively bad pacing and unrealistic relationship growth, even for VN standards. If in the second day MC asked Sophie to marry him, in the way the romance was speedrun, I have no doubt she would say yes
Also, lol at giving a shit tier game made by a notorious liar as an counter argument on why you shouldn't do something
Note to future self. Look into making a harem ending mod when game is completed. Bookmark this post as a reminder.Yea, I can imagine how she is could get pretty fucking tiring. But I just like redheads in VNs so much, man! Which is why you just have both Sophie and Bree like a package deal. Might as well throw in Mia while you're at it since I can't just ignore someone who's been pining for the MC for so long ... add Eve too. And can't forget about Cait.
You know what, might as well just keep siblings together and add Cass.
Also Jenni just cause.
Wait, what was I talking about?
If it was me Joshy I'd understand. What woman wouldn't fall head over heels for the Grumpy after meeting me?I also think stuff happens too fast
It's one thing I think could have been handled better
I wish the girls weren't so in love with the mc after only the first day
From what I saw Braindrop is completely reworking early game, with new characters and events. Kinda like what Ocean is doing, minus the improving the graphics since Braindrop is garbage. That is nothing from what I suggested I said have black screens with ' the next day' 'later that day' etc and dialogue to acknowledge the passage of time.But there is many movies which plot/story happen in a spam of just a day. Someones in even less range of time. And there is nothing objectively bad about that. It's just one of the many ways to tell a story. A famous TV show in 2000s had as concept each season (with 24 episodes) will spam just a day in the life of the protagonist (each episode was 1 hour in the story)
If we wanna talk about the so called "realism" in AVNs (which baffles me how people are obsessed with realism), then let's start with how truly unrealistic is girls with different personalities and backgrounds start fell in love with the exact same guy. Here and in all others VNs, even the ones that claim to be "realistic"
And i mentioned WVM because that what's exactly Braindrop did: people complined to much things happen in the beginning of the game, then he decided rework the beginning to spread the events in a more broader range of time (exctly what you suggest), and well look how that work out
I guess part of the unrealistic pacing comes down to this being their first AVN ever and they're feeling themselves along the story blindly.From what I saw Braindrop is completely reworking early game, with new characters and events. Kinda like what Ocean if doing, minus the improving the graphis since Braindrop is garbage. That is nothing from what I suggested I said have black screens with ' the next day' 'later that day' etc and dialogue to acknowledge the passage of time.
You defend Sophie falling in love with a stranger in the span of a few hours, but then take issue that multiple LI fall for the same guy? Are you sure you aren't trolling?
On the topic of realism, yes a contemporary setting VN, with no paranormal, fantasy, Sci-fi or Parody elements should strive to be as grounded as possible. And no, that doesn't mean you have to 1:1 real world, just keep things realistic enough so that common sense doesn't get thrown out the window, you know, things like what both you and I mentioned? The concept of 'suspending disbelief' does the rest for a story to be serviceable, because if you establish your universe as somewhat realistic and then unrealistic thing happens, then that part is weak writing and can be criticized.
Feels to me you played one too many LMMF games, that dragged the main girl content and now you are on a crusade on everything that even hints at slow burn and applaud relationships going from 0-11, 'Hi, I'm MC' in scene #1 to, picking colleges for your future children in the next one.
I don't follow that thread for a long time and just remember the rework start as a way to spread the MC sexual scenes in a range of a month more than a week. If he decided make more than that so just makes the things worse and show how any reworks, even the slights ones, is almost a bad ideaFrom what I saw Braindrop is completely reworking early game, with new characters and events. Kinda like what Ocean if doing, minus the improving the graphis since Braindrop is garbage. That is nothing from what I suggested I said have black screens with ' the next day' 'later that day' etc and dialogue to acknowledge the passage of time.
You defend Sophie falling in love with a stranger in the span of a few hours, but then take issue that multiple LI fall for the same guy? Are you sure you aren't trolling?
On the topic of realism, yes a contemporary setting VN, with no paranormal, fantasy, Sci-fi or Parody elements should strive to be as grounded as possible. And no, that doesn't mean you have to 1:1 real world, just keep things realistic enough so that common sense doesn't get thrown out the window, you know, things like what both you and I mentioned? The concept of 'suspending disbelief' does the rest for a story to be serviceable, because if you establish your universe as somewhat realistic and then unrealistic thing happens, then that part is weak writing and can be criticized.
Feels to me you played one too many LMMF games, that dragged the main girl content and now you are on a crusade on everything that even hints at slow burn and applaud relationships going from 0-11, 'Hi, I'm MC' in scene #1 to, picking colleges for your future children in the next one.