I agree with your sentiments.It all kinda depends imo and in the end its just the devs decision.
Would i be satisfied too if the quality would be a bit worse (like for example BaDIK) in exchange for more progression? Yes im sure i would have, maybe i would have prefered it, maybe not, i really cant tell.
A school hallway render with atmospheric lighting and lots of npcs like the new reworked renders looks amazing but i would have been satisfied with the not-reworked stuff too if it would have meant a faster development.
BUT this is Oceans style and his most exceptional ability, creating really amazing renders and atmosphere and its his vision for the avn.
I think a dev with a vision and being passionate to make it come true is way more productive in the long run compared to someone who always does what may be would the best buisness decision or compromises his own work/idea to appeal or to appease to some groups.
He wants to create something different and unique in his own style and im all for it and im convinced it leads to a better outcome and the dev stays motivated and has fun working which produces a better product in the end.
One of the things I like about F95 is the game variety. If you look at the games mentioned in my signature, for example, there is some variety in style and content. Of course, there are many more games with even wider differences in style and content.
BaDIK is BaDIK and SG/WIAB are SG/WIAB and that's exactly what I like about them. I am happy that SG/WIAB now have a unique style of their own since the reworks. If SG continued under Regium and the original WIAB continued unabated past Ch 6, that would have ticked a lot of boxes for a lot of people. However, in terms of visuals and narrative, I think those AVNs would simply be the same as hundreds of other AVNs here and lost in the crowd.