- Dec 24, 2018
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Put SG branding on a cornflakes packet and the AI crew wouldn't know the difference, I'll take aything but the cornflakes for copiumEven in 4D?
Put SG branding on a cornflakes packet and the AI crew wouldn't know the difference, I'll take aything but the cornflakes for copiumEven in 4D?
Make a save/playthrough for each one, like most simps do. You only mentioned Bella so, have her for your first playthrough.I notice there is no Harem tag, how the Hell am I supposed to not go after everyone? I mean I like Bella as Best Girl, but there are so many lovelies!!
Ocean dislikes harem styles, so there won't be a harem. If you go full Nika=manwhore chasing every skirt, there is a chance all the girls will dislike him as untrustworthy.
Each path also reveals plot elements that aren't available on other paths, as each girl has a different knowledge of events, so you have to play wisely.
Maybe I am a loyal dog, maybe not. I won't send you photographic evidence either way. If someone asks a question, and I have time, why not try to answer?Make a save/playthrough for each one, like most simps do. You only mentioned Bella so, have her for your first playthrough.
You'll know if you want to play the game again a bunch of times just to get everyone else. Well, for the MC to get everyone while you just watch him bone all your lovelies.
You seem to know everything about Ocean, even answering for him. A loyal dog. Of course he dislikes Harems (for his own game but how about ones he plays?) He wouldn't want you to get every LI or so in one playthrough, he wants you to replay the game multiple times (to up that game time)
If he didn't, he wouldn't have given each path plot elements. Fuck them all. If they will find the MC untrustworthy/unfaithful, then I might do that. I'll "go" after every LI just to see what happens. Will they ignore/avoid me? or what.
I don't think this game has random game overs so, I'd be curious to see how the game would play out if every character hates/dislikes me. Maybe the MC can finish the game solo, doubt Ocean made an ending for that though.
Yes, he mentioned that a LONG time ago because of the music license issues, that he would redo the intro cinematic with Blender.Didn't Ocean mention a new intro cinematic that he was going to do if he had time before he uploaded the build to steam? He's probably added it by now if he did something he was happy with.
And, I guess we won't know until it's available on Steam.
Having the intelligence and wherewithal to actually search threads for answers doesn't make anyone a "loyal dog". Here, read the words from the developer himself:You seem to know everything about Ocean, even answering for him. A loyal dog. Of course he dislikes Harems (for his own game but how about ones he plays?) He wouldn't want you to get every LI or so in one playthrough, he wants you to replay the game multiple times (to up that game time)
You can play the game and be an arsehole to everyone (that includes rejecting LIs). Guess what? You come away with nothing ('none of this fantasy "every LI (and their mothers) just wants to fuck me" bollocks).I don't think this game has random game overs so, I'd be curious to see how the game would play out if every character hates/dislikes me. Maybe the MC can finish the game solo, doubt Ocean made an ending for that though.
I don't want to overstate the matter, but that sounds a lot like the dev actively trying to waste the player's time. I play a lot of games on this site and, on some of them, I have multiple saves. I know I will have multiple saves for this game too. What possible benefit would there be from trying to deliberately obfuscate variables? I would be unhappy if I picked something that seemed right, only for me to have to restart my run. Walkthroughs are optional. I like using them for games with multiple saves so that I don't waste my time. Actively working to counter that seems shitty.Walkthroughts won't help 100% because Ocean tries to disguise the variables so people are forced to make choices.
Didn't Ocean mention a new intro cinematic that he was going to do if he had time before he uploaded the build to steam? He's probably added it by now if he did something he was happy with.
And, I guess we won't know until it's available on Steam.
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Hello,
I'm currently sitting at almost 1500 renders. I thought I could've skipped most of the Mila renders in Chapter 3.5 but well... No.
So I did most of them. I didn't touch the renders in the changing room nor did I touch the ones during the basketball game.
The rework, especially this last part now has been draining me mentally like crazy. That's why I will leave the changing room renders etc. like they are.
I need to move on from the rework for my sanity.
Chapter 2 & Chapter 3 is done and there are only some CH3x5 Mila renders in the queue.
As soon as I can ship the game to Steam to get it completely approved and stuff, I will make a log where I'll note down everything I've changed.
I took yesterday off, not just from developing but from screens in general. That's why this bibi log came out today.
I did put WIAB on a 2-3 week hold to finish up SG Season 1.
I talked about a irl friend in the past who wanted to do my postwork... Well, he's traveling through South America now, and so all the postwork goes to me.
I've already started the postwork & continued to work on the new intro, too.
If the new intro doesn't finish before I'm done with everything, I'm going to release without it. I would then upload it as soon as it's done.
I learned to handle these release weeks quite well in the past. They lasted usually for about a month (Before the reworks parts), but these "Release weeks" have been going on since September.
And it's taking its toll on me.
It's my fault. I should've never given an estimate. And there won't be any more estimates in the future.
Anyway, another ~ 1500 renders for Season 1.
Now it's mostly just postwork & continuing the translation.
- Ocean
Well my friend. To be honest, all...What is unclear in my question? [...]
The stupid one can't deny the fact that you are now talking about two completely different things.[...] For the stupid, i ask again if there are new scenes with animation?
As we all can see, you are talking about "the new animation" and use "if".If the new animation is in the new update?
Coding decisions into variables, is way better than the borderline stupid way of addition and subtraction from relation points to follow a path for a LI.[...] What possible benefit would there be from trying to deliberately obfuscate variables? [...]
Well, this is only my opinion, but that's exactly the fun of it. Go for a certain decision and deal with the consequences, and should shit hits the fan there's always the possibility of the URM mod.[...] I would be unhappy if I picked something that seemed right, only for me to have to restart my run. [...]
It does, actually. It all depends on Steam admin wankers now.it does not take 2 weeks for a game to be approved by Steam, yall being played by Ocean
Digging through code isn't what any dev intends a player to do. Making blind choices is how games are intended to be played, and walkthrough mods are provided because some players hate uncertainty. I am certain that you make more consequential choices on a daily basis intuitively, because real life has no walkthrough.I don't want to overstate the matter, but that sounds a lot like the dev actively trying to waste the player's time. I play a lot of games on this site and, on some of them, I have multiple saves. I know I will have multiple saves for this game too. What possible benefit would there be from trying to deliberately obfuscate variables? I would be unhappy if I picked something that seemed right, only for me to have to restart my run. Walkthroughs are optional. I like using them for games with multiple saves so that I don't waste my time. Actively working to counter that seems shitty.
And that game example still has a release date of June 2024...
I would like to add two things to the consideration:Digging through code isn't what any dev intends a player to do. Making blind choices is how games are intended to be played, and walkthrough mods are provided because some players hate uncertainty. I am certain that you make more consequential choices on a daily basis intuitively, because real life has no walkthrough.
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But maybe that's me, and maybe all the variable just offer flavours of dialogue. We don't know what the variables might trigger in season 5. If the game is interesting enough, you play it without worrying about the time, if not, rage quitting is a thing.
Maviarab would approve this commentAnother ignore list material
You likely know this particular Kemal Ataturk from the recent past as lolashola, who just a few days ago shed his skin and got himself a shiny new look to keep fooling you reading his brainfarts and waste your time and nerves answering him, in case you haven't added him or his former identity to your ignore list yet.Another ignore list material
A sad pathetic fuck is what the MC will become on that path of being an ignorant asshole.I do plan on trying a run like that, it's a bit pre-emptive to really do much more than follow the story driven paths because the other paths have no real choices to make right now, and there's no way to guess what all the options will do.
Edit: Hey yossa999 don't be sad, I'm going to be patient for all the variables, so many adventures to choose