Then do not say it should be a slow burn out of realism either. For me I just hope that the overkill on the drama front will not have bored me out before the better parts of game are reached. It would be a pity if did that again as with former games of this team, since I do like the art and basic premise of the game.
![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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Basically the setup with Bro-sis, overbearing father, betrayal of her kids by sis's mom, hotel and maybe the cousin and aunt added would already have made more then enough potential drama to base a whole game around, slow or hot burn. Add all those other elements and it becomes overkill.
I do not think it is that unfair to say that a few too many chars are completely superfluous to the real story of the game and are only there to fulfill certain roles like Brody and the GF, that are roles also already played by others chars as far as it comes to the real drama. It is the father that held him back in a life that does not really suit him and the GF is just an extension of the father in game and will either be a bad end where mc stays chained to a life not suited to him as wished by his cunt of a father. She is just there to slow MC/Sis relation down but not a serious character, she will fall by the roadside somewhere just as Brody will, but it might be in a chapter 2 or 3.