RIP, my skill was at 27; guess I'm going to have to replay a chunk of the game.
It's kind of frustrating how, every time there's a skill check, I seem to be exactly one point short. It's happened multiple times at this point, though usually the consequences don't matter as much. Is this by design? I follow a pretty simple "strategy" when going through the game: prioritize relationship points over everything (even sex scenes, though I always make a save to check them out), followed by trying to keep everyone alive if possible (so usually forgoing options that increase power or skill at the cost of corruption), followed by everything else, but I always make sure to train as much as I can and do everything else that increases stats, so I'm wondering if it's intentional that choosing not to kill randos earlier in the game should lead to you not having the power to save people you care about later.