- Sep 21, 2016
- 1,287
- 4,081
This game was my introduction to the community and the first thing I ever funded on Patreon. I dropped it a whie back and stopped funding shortly thereafter. Curiosity as to how it's been doing brought me back.
I get that this is one of the few truly ambitious projects, but the progress doesn't seem much. Additionally, animation has become something of a standard for most Renpy games and I see signs that grind is slowly losing favor. Some of the aniumation is even decent nowadays!
Nothing I've read on the past few pages convinces me that changes like that or other qol stuff are in the pipeline. To be fair, that could very well mean starting over, which this dev already did once IIRC. Also to be fair, plenty of devs would have quit or called this complete with a few powers and much fewer girls. Some of this game would be sequels for other developers.
I'm gonna dl for old times sake, but doubt I'll be tempted to fund again. It is nice to see the ridiculous mountain of mods have been effectively merged. I wish Baal the best, and will happily follow any forthcoming projects that are a bit modernized.
Superpowered is way too big in scope for animations. The time to render would kill dev progression, and the size of the game is already quite painful. I'm nearing completion of the slowest part (in regards to development) of the entire game. The school. Even in the RAGs verson (which only had 7 characters rather than 10/11 counting Stephanie) it took the longest amount of time for me to create. Once I finish Chelsea, and the few odds and ends of other school characters, I'll be directing my focus to finishing the storyline of the school, which is more or less an introduction into the superhero world.
I am also working on a new side project called 'Loser' in Unity that will have more modern features such as better resolution (16:9) and animations. Though I do plan to keep them a bit limited. I prefer my updates to be a nice long list of additions rather than 4-5 new animations, which is seen in many of these more modern games. 1 new animation per update will probably be the norm.