- Sep 26, 2021
- 347
- 435
1. For my part, I would make it both realistic and not so realistic, this with the different LIs, an example of a LI the development of the relationship starts slowly and stays that way, this depends on the personality that it has in a real way and not the one that can appear and so is the one that is thrown at you directly, because I just want to have fun and enjoy, but this only at the beginning, because little does one fall in love with the MC and vice versa because in addition to having fun in a casual way, they are always there and they support each other and thus various realistic and unrealistic scenarios can be given, the important thing is that in the end the girls accept the MC being with other girls (Harem) either because they see that the MC can give love, or because he is good at sex and so various things with other girls.Hello folks,
After discussing the future of my small project with a few people today and encountering different opinions, I have a few questions that I would like to ask and discuss here:
Question #1 Realism
What do you think about realism in terms of content implementation? We all know why we are interested in these games, and it's not because we are expecting Pulitzer Prize-winning writing. But does it make the gaming experience worse for you if, for example, a woman acts unrealistically and practically throws herself at you, or is realism more of a hindrance because then we could just go outside and build our harem in real life? How do you see the whole thing? Would you prefer an unrealistic action for the sake of more of the delicious content we love?
Question #2 Decisions
This question is about game decisions for you as a player. How much is enough? Should the player be heavily involved, with more options per story part, which of course would extend the update work time but offer more storylines, or should there be fewer decisions and more following the developer's story?
Thank you for participating in this small survey, and I look forward to your feedback.
2. Regarding question 2, to save work for you as a developer and for us as readers (analysts, thinkers and more, hahaha) make decisions only about the most important ones and the content you want to avoid, such as: the lesbianism among LIs, foot fetishes, anal sex and so on, that kind of thing that not everyone likes (personally I'm fine with almost everything) if lesbianism is avoidable, fine, if not, since it can be done in the end it's up to you story, game at the end one should only enjoy the content, however if it is open to suggestions it is more than fine (request NO lesbians, NTR please)