Beautiful game but when there are time skips that most players are just willing to overlook on account of their being infatuated with the story and graphics, that tells me many could care less about the game as a whole. If you are unaware of what I mean by time skips here, here is what I posted about it back on the 7th:
Hey Dev question time. Went to Affinity at Afternoon time slot to visit Celeste, leave, and get back home it's Night. So it skipped over Evening having done so. This may be normal to skip ahead two time periods when going out about time, I'm not sure because Affinity is the first location I have opened that I can actually visit about town.
So, reloaded my save and waited until the Evening to visit Affinity instead this time around, did the exact same event as above, leave and get home and it's again Night at this point. So, why does visiting it in the Evening not skip two time frames whereas visiting it in the Afternoon does? Shouldn't visiting it in the Evening result in skipping your Night ability and should just force the MC into his room to have to sleep or just straight sleep instead?
Doesn't seem like the game is being consistent here as far as this is concerned is all, to me anyway.
Not a big deal as the Dev indicated it would get addressed in another post but what really bugs is that same response indicating it would get resolved in the next update was then deleted after the fact. Gone, why is beyond me? As well as another response post by them that indicated the game's version number would be added to the game as well. Why their responses are being deleted after the fact I don't understand but it is what it is.