Pudthumper
Active Member
- Nov 20, 2017
- 618
- 525
- 197
Intially behaved the same, but worked after restarting. Thanks!
Intially behaved the same, but worked after restarting. Thanks!
"Perfect" people get pretty dang boring! I love all these girls because they're human (no I'm no being a species-ist!They are perfect BECAUSE they aren't perfect. People have flaws and issues. Keep doing what you're doing.
god I wish I was 24 again and had your skillz
Compared to Sylphia Islands, where for me the pace was better.I do not know that older one at all so I will only say I do not feel it is too fast
Also compared to Sylphia Islands, where most of these scenes were part of the - much slower - main plot.The fantasies are all lewd fantasies unlocked after an individual girl's path is done why would you throw heavy lewds into main story but you said it was too fast earlier???
Again I was comparing with Sylphia Island, which has much stronger storytelling IMHO.I disagree. I saw story and it was enough to get me into this and I have never played any of it as of 3 weeks ago (maybe 2 weeks)
Yes, here we agree.It is a nice game thus far, I can agree on that![]()
As far as i know witch guild you join has no inpact on the story.Does guild choice matter?
I'm hoping it doesn't honestly since we're on version 0.2 i sure as hell won't have the time for 4 completely different stories and as of somewhat of a completest i rather not invest my time in something i know i won't be able to complete (if its minor dialogue change thats fine) but if its a complete different story from guild choice to the very end with it never converging thats just to much time to invest
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/combat/combatStart.rpy", line 165, in script call
call posRandom from _call_posRandom
File "game/combat/combatStart.rpy", line 192, in script
python:
File "game/combat/combatStart.rpy", line 197, in <module>
friend1 = copy.deepcopy(globals()[friend1Name])
KeyError: u'mcFriendly'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/combat/combatStart.rpy", line 165, in script call
call posRandom from _call_posRandom
File "game/combat/combatStart.rpy", line 192, in script
python:
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/combat/combatStart.rpy", line 197, in <module>
friend1 = copy.deepcopy(globals()[friend1Name])
KeyError: u'mcFriendly'
The second one:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/combat/combatStart.rpy", line 493, in script
if turn == foe1["turnPos"] and not foe1Death:
File "game/combat/combatStart.rpy", line 493, in <module>
if turn == foe1["turnPos"] and not foe1Death:
KeyError: u'turnPos'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/combat/combatStart.rpy", line 493, in script
if turn == foe1["turnPos"] and not foe1Death:
File "renpy/ast.py", line 1852, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 2249, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2242, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/combat/combatStart.rpy", line 493, in <module>
if turn == foe1["turnPos"] and not foe1Death:
KeyError: u'turnPos'
I'm always looking to improve on aspects of the game, especially navigation.Man, the navigation is killing me. Another option is badly needed. Ideally some method that shows where interactions are available, and let's you directly move there. Otherwise it's just this endless flailing at little boxes that could reasonably be arranged in multiple ways and you just kinda gotta try to remember what the hell is where. Please, just no.
Glad to hear it. Everything else is so good, so it's a bit frustrating when it's so bothersome to actually get to any of that good stuff.I'm always looking to improve on aspects of the game, especially navigation.
If I can think of a better way to implement it, I'll surely do so. I'm experimenting with different things as we speak.
nice, i put it here https://f95zone.to/threads/well-known-games-from-here-on-steam.35272/Not sure whose interested, but the game is now up on Steam. Set to release 2 weeks from now.
You must be registered to see the links
I like colored hair.5 minutes in, first thought, why are all these women color coded?
I do as well, I just find it humorous when the color coded harem trope expands outside of Anime.I like colored hair.