MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,569
2,495
really weir
hello i have an exception
"Sayer 'lj' is not defined."
so each time Ljijana is speaking i have the exception
thanks for the help
are you updating from an old version? shouldn't be a problem, I am not sure but maybe opening the console and typing

lj = "Ljijana"

could solve it
 

jingkai

Member
Mar 9, 2018
113
28
Uh I am stuck
Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'celia/expressions/st_stress.png'>:
IOError: Couldn't find file 'celia/expressions/st_stress.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script/locations/activism/activism task.rpyc", line 47, in script
  File "/data/user/0/studiodystopia.takeover/files/renpy/ast.py", line 678, in execute
    renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
  File "/data/user/0/studiodystopia.takeover/files/renpy/exports.py", line 1229, in say
    who(what, *args, **kwargs)
  File "/data/user/0/studiodystopia.takeover/files/renpy/character.py", line 1031, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "/data/user/0/studiodystopia.takeover/files/renpy/character.py", line 823, in do_display
    **display_args)
  File "/data/user/0/studiodystopia.takeover/files/renpy/character.py", line 572, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "/data/user/0/studiodystopia.takeover/files/renpy/ui.py", line 289, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/core.py", line 2672, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/core.py", line 3158, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/core.py", line 2075, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 487, in renpy.display.render.render_screen
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/image.py", line 500, in render
    return wrap_render(self.target, width, height, st, at)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/image.py", line 306, in wrap_render
    rend = render(child, w, h, st, at)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 336, in render
    surf = render(self.child, width, height, st, at)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 1267, in render
    return renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/im.py", line 580, in render
    return cache.get(self, render=True)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/im.py", line 266, in get
    surf = image.load()
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/im.py", line 625, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "/data/user/0/studiodystopia.takeover/files/renpy/loader.py", line 576, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'celia/expressions/st_stress.png'.
 

MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,569
2,495
Uh I am stuck
Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'celia/expressions/st_stress.png'>:
IOError: Couldn't find file 'celia/expressions/st_stress.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script/locations/activism/activism task.rpyc", line 47, in script
  File "/data/user/0/studiodystopia.takeover/files/renpy/ast.py", line 678, in execute
    renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
  File "/data/user/0/studiodystopia.takeover/files/renpy/exports.py", line 1229, in say
    who(what, *args, **kwargs)
  File "/data/user/0/studiodystopia.takeover/files/renpy/character.py", line 1031, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "/data/user/0/studiodystopia.takeover/files/renpy/character.py", line 823, in do_display
    **display_args)
  File "/data/user/0/studiodystopia.takeover/files/renpy/character.py", line 572, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "/data/user/0/studiodystopia.takeover/files/renpy/ui.py", line 289, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/core.py", line 2672, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/core.py", line 3158, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/core.py", line 2075, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 487, in renpy.display.render.render_screen
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/image.py", line 500, in render
    return wrap_render(self.target, width, height, st, at)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/image.py", line 306, in wrap_render
    rend = render(child, w, h, st, at)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 336, in render
    surf = render(self.child, width, height, st, at)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/layout.py", line 1267, in render
    return renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 147, in renpy.display.render.render
  File "render.pyx", line 235, in renpy.display.render.render
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/im.py", line 580, in render
    return cache.get(self, render=True)
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/im.py", line 266, in get
    surf = image.load()
  File "/data/user/0/studiodystopia.takeover/files/renpy/display/im.py", line 625, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "/data/user/0/studiodystopia.takeover/files/renpy/loader.py", line 576, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'celia/expressions/st_stress.png'.
uhmm you could just enter the folder (celia/expressions/) and add an image named "st_stress.png" or undo her transformatin for now, I'll look into it
 

Throwaway7777

Member
Mar 7, 2018
308
297
Will there be any updates for the club/ your room mates bringing strangers home? Since the last few updates were quite plot-heavy, some fluff and sharing scenes would be great.
 

MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,569
2,495
Will there be any updates for the club/ your room mates bringing strangers home? Since the last few updates were quite plot-heavy, some fluff and sharing scenes would be great.
Yeah, actually next update will have a lot of repeatable sex scenes and only 4 quest scenes. I'm going to be adding fluff for the next couple of months so the world is not as empty
 

Throwaway7777

Member
Mar 7, 2018
308
297
Yeah, actually next update will have a lot of repeatable sex scenes and only 4 quest scenes. I'm going to be adding fluff for the next couple of months so the world is not as empty
Sick. Felt like that is exactly what this needs. Just hire a proof-reader and clean out your texts and you're good. Are you also planning on upgrading the dossiers? I can't remember half of these names, especially since they are long and native to me. The plot can get really perplexing at times so you might want to work on the information overload.

I want more business stuff, those club scenes and some lovey-dovey shit too why not, I miss my room mates.
 

MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,569
2,495
Sick. Felt like that is exactly what this needs. Just hire a proof-reader and clean out your texts and you're good. Are you also planning on upgrading the dossiers? I can't remember half of these names, especially since they are long and native to me. The plot can get really perplexing at times so you might want to work on the information overload.

I want more business stuff, those club scenes and some lovey-dovey shit too why not, I miss my room mates.
I recently updated it, added I think all of the main characters, maybe except for Giovanni. I will add the other secondary characters soon too (Like petra, the landlady owner of the farm)
 

Throwaway7777

Member
Mar 7, 2018
308
297
I recently updated it, added I think all of the main characters, maybe except for Giovanni. I will add the other secondary characters soon too (Like petra, the landlady owner of the farm)
You're missing out the three new mafia bosses and their children too. I look forward to more household member scenes, it's been awhile.

Also Mara, how do you deal with the body shapes when modelling? Since you have multiple settings, must you model a scene several times using each body type?
 
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Robbini

Member
Sep 29, 2017
114
40
So this is a question i've had for some time but never really brought up.
Is there any actual difference in future scenes after the love / corrupt choice ? Or is it just that one scene which changes depending on it ?
Because I like to save for mostly any event, but since i'm saving both routes, i'm only using 3 slots per save page for each route, but if there's no difference, I'll just use all 6 slots from now on and leave the last alternative route save there (back in 0.16 update or something)
 

MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,569
2,495
You're missing out the three new mafia bosses and their children too. I look forward to more household member scenes, it's been awhile.

Also Mara, how do you deal with the body shapes when modelling? Since you have multiple settings, must you model a scene several times using each body type?
I dont know if i should add "secondary characters", for the most part I consder them that :p
Elise may deserve a spot, Giovanni I could, but people dont care much about male characters to be honest

Characters that die relatively quick I dont think its a good idea to add them, it would bloat the journal

About the body shapes I can just load the other preset and put it in place, but it still takes some time and adjustments and re render the whole scene, so yeah adding TFs can take a long time
 
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MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,569
2,495
So this is a question i've had for some time but never really brought up.
Is there any actual difference in future scenes after the love / corrupt choice ? Or is it just that one scene which changes depending on it ?
Because I like to save for mostly any event, but since i'm saving both routes, i'm only using 3 slots per save page for each route, but if there's no difference, I'll just use all 6 slots from now on and leave the last alternative route save there (back in 0.16 update or something)
Are you talking about Vera? some scenes changes, not all of them, but more than the first one thats for sure, and it will change the endings

With the new pc i can make more variants of the scenes so i can also "indulge" myself in adding extra content for corrupt vs love routes
 

Robbini

Member
Sep 29, 2017
114
40
Are you talking about Vera? some scenes changes, not all of them, but more than the first one thats for sure, and it will change the endings

With the new pc i can make more variants of the scenes so i can also "indulge" myself in adding extra content for corrupt vs love routes
If i'm not misremembering things, the choice of whether you romanced or controlled Vera lead to how you dealt with her partners, the romance having some additional scenes I believe.
But other than that, I went through several newer versions after that version and I couldn't notice any changes at that time.
 

MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,569
2,495
If i'm not misremembering things, the choice of whether you romanced or controlled Vera lead to how you dealt with her partners, the romance having some additional scenes I believe.
But other than that, I went through several newer versions after that version and I couldn't notice any changes at that time.
Nop, as mentioned, these past months I have not really added many variants to the scenes were Vera appears, due to the old hardware that limited how many renders I could do. Now I'm more free to add stuff since I got a new pc
 

MaraTDuoDev

Well-Known Member
Game Developer
Dec 4, 2016
1,569
2,495
Is there a way to patch the android version?
Not really, android is quite limited. It sucks really.

Without theability to open the game console you really cant fix much things, even manually

Maybe I could add a very awkward and manual way to update the names? like going to a menu and let you input each variable individually, problem is that since there are like 15 variables (like sis, sister, bro, brother, parents, mother, mom, etc.), it would be very tedious to change this
 
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Oct 7, 2017
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Not really, android is quite limited. It sucks really.

Without theability to open the game console you really cant fix much things, even manually

Maybe I could add a very awkward and manual way to update the names? like going to a menu and let you input each variable individually, problem is that since there are like 15 variables (like sis, sister, bro, brother, parents, mother, mom, etc.), it would be very tedious to change this
Damn.. Well thank you for the fast answer anyways :)
 
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