- Nov 17, 2021
- 222
- 536
This game receives frequent updates as any game should receive. I am looking for the completed tag, so I can check what can I can do with this sissy MC.
I have a problem of which the game is not sharp, I don't know how to solve it, since I tried switching between windowed and full screen mode, changing the game resolution, the screen resolution, but still nothing.View attachment 304609Thread Updated: 2022-12-11
Overview:
Hi there! This is a lewd game featuring characters with androgynous features, some male, some female, some... slime? You play as a feminine guy that looks like a gal, and you do lewd things with guys, gals, monster guys, monster gals, and... slimes? It's a stance-based RPG with rogue-lite elements and a frankly suspicious number of phallus(es? odes?) written, drawn, and programmed by us, the Majalis team, consisting of two programmers, one artist, one writer - making in all, two! It's a custom built game using libgdx.
Release Date: 2022-12-11
Developer: The Majalis Duo -You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Censored: No
Version: 0.3.27.2
OS: Windows, Mac, Linux, Android
Language: English
Genre:
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Installation:
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Changelog:
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NOTE: Read installation spoiler if you are having difficulties getting the game to run
DOWNLOAD
Java:You must be registered to see the links-You must be registered to see the links- PIXELDRAIN -You must be registered to see the links- WORKUPLOAD
Android:You must be registered to see the links-You must be registered to see the links- PIXELDRAIN -You must be registered to see the links- WORKUPLOAD
Win x64 (v0.3.27.0):You must be registered to see the links- MEGA -You must be registered to see the links-You must be registered to see the links
Linux (v0.3.27.0):You must be registered to see the links- MEGA -You must be registered to see the links-You must be registered to see the links
Mac (v0.3.27.0):You must be registered to see the links- MEGA -You must be registered to see the links-You must be registered to see the links
Other: COMPRESSED*
Extras: Scene Guide to 0.2.07.5 - Redhead+ Mod - 100% save (v0.2.21.2) - Extras - Full Save - Skip tutorials - Translation Pack Guide
Bøb69 thanks for the links!
*This unofficial port/version is not released by developer, download at your own risk.
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I think it's just like that cause that's how my game looks on both devices as well.I have a problem of which the game is not sharp, I don't know how to solve it, since I tried switching between windowed and full screen mode, changing the game resolution, the screen resolution, but still nothing.
View attachment 2241667
It's not as fun as the other classes, the knight and paladin can become pretty broken compared to the ranger from my experience.Has anyone played as a ranger? I always go paladin because you can become stupid strong and still have charisma, but no agility or perception is kind of a big loss. How is the ranged mechanics? Keeping distance and using bows, worth a try?
No way with this font. It's just shitty for reading on some backgrounds, also pain to read some notifications written in white that pop in encounters and fight resultsI have a problem of which the game is not sharp, I don't know how to solve it, since I tried switching between windowed and full screen mode, changing the game resolution, the screen resolution, but still nothing.
View attachment 2241667
You can change the font from options menu, that might help you to read. At least that worked for me. I changed the Default font to Simple font, there is also Arial font.I have a problem of which the game is not sharp, I don't know how to solve it, since I tried switching between windowed and full screen mode, changing the game resolution, the screen resolution, but still nothing.
When more and more characters keep being added that gives less chance for characters with not that much art to be ignored. I mentioned Goblin because it took them a while to even get that much art because of the abundance of characters being added, I'm not trying to hate, I enjoy the game, just saying I want more love for the characters already existing.And all I'm saying is that "limited or near nothing" is just weasel words because they do have art? Like you listed the goblin ffs. Those characters don't have more art because people vote on other characters instead.
They promised two years ago to add Evoker to the game, and for two years they didn't, instead continuing on exploring the old ones. Does it really seem adding new characters is the exact problem this game has?When more and more characters keep being added that gives less chance for characters with not that much art to be ignored. I mentioned Goblin because it took them a while to even get that much art because of the abundance of characters being added, I'm not trying to hate, I enjoy the game, just saying I want more love for the characters already existing.
That's somewhat proving my point and adding a point I also agree with. To me the game gets boring because of the lack of changes involving the characters we've seen 5 million times. Like yes, I've seen the slime, I know they aren't going to do anything I haven't seen for the last 3 years. It does also get boring because the gameplay is very simple, it is very easy to pick Knight or Paladin and mash A until you see you're low on health. There's not a lot of variety or reasons to fight an enemy different within individual fights. So I agree with the later half of your postThey promised two years ago to add Evoker to the game, and for two years they didn't, instead continuing on exploring the old ones. Does it really seem adding new characters is the exact problem this game has?
I'd say the way the devs handle characters is stable. The issue I see is you need a lot of patience and enthusiasm to see each one, because you don't know where should you go and after some time you start to get tired of the rutine of passing checks, getting owned or not getting owned. It gets boring unless you're very passionate about exploring everything. Which is a narrow slice of audience. Pacing inside of encounters may be working well, but on the level of gameplay it gets arrhythmic, and there's still a lot to do about it.
This exact same argument could be made if we focused on a few characters - oh, I know I'm only going to see the goblin, or the slime - I know I'm not going to see a character that I haven't already seen for the last 3 years. This whole argument is just that we can't generate new content faster than a dedicated player can consume it, and like, duh.That's somewhat proving my point and adding a point I also agree with. To me the game gets boring because of the lack of changes involving the characters we've seen 5 million times. Like yes, I've seen the slime, I know they aren't going to do anything I haven't seen for the last 3 years. It does also get boring because the gameplay is very simple, it is very easy to pick Knight or Paladin and mash A until you see you're low on health. There's not a lot of variety or reasons to fight an enemy different within individual fights. So I agree with the later half of your post
Not exactly because you at least know that specific character will have a higher chance of doing something different, but I understand what you're saying.This exact same argument could be made if we focused on a few characters - oh, I know I'm only going to see the goblin, or the slime - I know I'm not going to see a character that I haven't already seen for the last 3 years. This whole argument is just that we can't generate new content faster than a dedicated player can consume it, and like, duh.
I have it for quite some time on AndroidAnyone else have the Demon King encounter crash now?