OctoSky
Member
- Jun 29, 2017
- 364
- 1,963
- 261
I'll throw my two cents in as well.
This part:
What do my players want to see from me.
Faster releases ?
Bigger releases ?
Perhaps more infos about Project Jericho ?
Hell how about a Project Jericho Alpha followed by a public build down in reasonable delay ?
Or perhaps you'd prefer having a bit more art like the one I did a few days back while waiting for a public release ?
I'll be blunt but honest. Me personally, I don't care if it takes 4 months to deliver. I don't care about teasers, or art, or pinups. The one thing, only one thing, is consistent releases. I've been here long enough to see all kinds of developers and I gotta say that the two that bother me the most are the ones that never release anything, all the while promising they will, and continue milking their patrons. The other ones that bother me are the ones that announce release dates 3 or 4 times and delay every single time. Stop giving dates if you never reach it. I'm fine with long wait times but fucking stop with the release dates that never come. Just tell people it'll be done when its done. If that is 4 months, then so be it. (Yes, I know life gets in the way so delays are inevitable.)
If you want more people to come to Patreon, you'll need to do some advertising and also some changes. People don't like to subscribe to a developer only to be told that the update is delayed for the 5th time or that the developer is working on other games instead of the one they subscribed for. When people see developers start working on other games before the 1st is finished they take it as a sign that the 1st is abandoned and they usually leave. Some stay, but most go. I know that developers need to take breaks to prevent burn out but I'm saying what we as a consumer see. Also, people like to be kept in the loop. Dev blogs are a good thing, in some cases. (I've seen some where the developer is giving out blogs even though they haven't released anything for two years.) Keeps people informed. Maybe you could do a graph that some developers do. Shows the percentage of renders, code, script, etc etc. Just something to show people that work is being done.
Just my two cents. I like you Stronk. You made a great game that I'd love to see finished. A large family with Chumee is all I need. (Reading back now it looks like I am attacking Stronk but I can assure you I'm not.)
This part:
What do my players want to see from me.
Faster releases ?
Bigger releases ?
Perhaps more infos about Project Jericho ?
Hell how about a Project Jericho Alpha followed by a public build down in reasonable delay ?
Or perhaps you'd prefer having a bit more art like the one I did a few days back while waiting for a public release ?
I'll be blunt but honest. Me personally, I don't care if it takes 4 months to deliver. I don't care about teasers, or art, or pinups. The one thing, only one thing, is consistent releases. I've been here long enough to see all kinds of developers and I gotta say that the two that bother me the most are the ones that never release anything, all the while promising they will, and continue milking their patrons. The other ones that bother me are the ones that announce release dates 3 or 4 times and delay every single time. Stop giving dates if you never reach it. I'm fine with long wait times but fucking stop with the release dates that never come. Just tell people it'll be done when its done. If that is 4 months, then so be it. (Yes, I know life gets in the way so delays are inevitable.)
If you want more people to come to Patreon, you'll need to do some advertising and also some changes. People don't like to subscribe to a developer only to be told that the update is delayed for the 5th time or that the developer is working on other games instead of the one they subscribed for. When people see developers start working on other games before the 1st is finished they take it as a sign that the 1st is abandoned and they usually leave. Some stay, but most go. I know that developers need to take breaks to prevent burn out but I'm saying what we as a consumer see. Also, people like to be kept in the loop. Dev blogs are a good thing, in some cases. (I've seen some where the developer is giving out blogs even though they haven't released anything for two years.) Keeps people informed. Maybe you could do a graph that some developers do. Shows the percentage of renders, code, script, etc etc. Just something to show people that work is being done.
Just my two cents. I like you Stronk. You made a great game that I'd love to see finished. A large family with Chumee is all I need. (Reading back now it looks like I am attacking Stronk but I can assure you I'm not.)