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Asmodeev

Member
Game Developer
Aug 20, 2019
470
1,411
1. Its a shame because I think the current implementation fits well thematically. The problem is that renpy limitations make it awkward to use (the two sliders). If you could instead control it entirely with the mouse (position determines direction, length of click determines strength) it would be a lot better. But also, you just need to do a fair bit of fishing because you need some of the random rewards (blue fish, pearls?). I suggest at the very least introducing a separate pearl diving minigame once those actually become important.
4. Didn't expect that. May I suggest using the random background poses, if you do end up going with that?
1. Actually we can do this input scheme, but the problem is in the length of click, it introduces an action element (as it relies on players reaction time and gives inconsistent results on each try) in this minigame. And we try to minimize action minigames in Tame It!
As for pearls, we'll figure something out! (y)
4. Yep, like her random appearances on locations :unsure:
 

Gerardo Nardo

Member
Oct 14, 2017
362
333
1. I'm thinking about an alternative fishing minigame for a change. If I come up with the puzzle-like idea with easy implementation, we'll bring it in the game :unsure:
2. Hm, you are right, we may do it, we'll discuss it!
3. Perhaps Lee doesn't see Cat as his girlfriend, but treats her like a pet, despite all the mutual love. In this respect, his attachment to Tonya may be higher than his relationship with either Cat or Octa.
4. That's a great idea! I can't promise it, but I wrote it down (y)



Mix big fish with honey at the crafting screen and give her the result, it should do the trick (y)


The easiest way is by seaweed. It can be found not only on the beach (there is only a 20% chance + luck modifier per day) but also caught on the lake (15% chance per fishing). The second and more common option is sleeping in the bungalow, as it increases health by 10 points per day.


Yep, this behavior isn't very clear and we need to work on it. We make it so each word has its difficulty value and "raining" teaching game is used on easiest words, but "puzzle" is used on all others. And we added "octa" word, it is the easiest word (as Octa herself should learn it one of the first). So Cat returned to that minigame for this word. We may change it in the future maybe even in the next update
I noticed you dont have pregnancy tag, but you have creampie, etc...is not that something of interest? I would personally love to see some bumps. I can understand some people dont like the idea of preggo sex, but you could easily win both preggo and non preggo with your food game, where over feeding the cat, will actually make it fat, and look pregnant.
no? just a suggestion.
 

Asmodeev

Member
Game Developer
Aug 20, 2019
470
1,411
How to get girls other than cat girl? I have not seen tonya or okta yet on island
You'll meet Octa soon, just move forward :)

I noticed you dont have pregnancy tag, but you have creampie, etc...is not that something of interest? I would personally love to see some bumps. I can understand some people dont like the idea of preggo sex, but you could easily win both preggo and non preggo with your food game, where over feeding the cat, will actually make it fat, and look pregnant.
no? just a suggestion.
We're only allowed to write existing tags there, not planned ones. I don't really want to announce what tags are planned because we may opt out some of them and it'll be false advertising.
As for pregnancy, we may add impregnation as some animation or even minigame, but pregnancy creates some problems as with the visual so with the birth/child moments. What to do with the kittens? o_O
Over feeding make me laugh, great idea! If only we can modify her model on all scenes somehow :unsure:
We plan to create voting (one for patrons and one public later) on Patreon soon, so there will be a possibility to vote for a number of predefined kinks and suggest your own too.


as far as i am aware, you only have with the woman the airplane scenes, then all sex stuff is with the cat later, nothing else so far.
There is a night with Tonya at the end of the first chapter and several hidden scenes with her on the island too, 6 to be precise :)
 

xBlaBlaBlax

New Member
Jul 19, 2017
13
13
As for pregnancy, we may add impregnation as some animation or even minigame, but pregnancy creates some problems as with the visual so with the birth/child moments. What to do with the kittens? o_O
The usual solutions to this are:

1. Pregnancy is "real time"/never ends
2. Birth leads to a nonstandard game over
3. Children are adopted away upon birth (doesn't work here unless there's a catgirl tribe out there. Why is there not a catgirl tribe out there. Please let there be a catgirl tribe out there.)
4. "Nonhuman" pregnancy: She doesn't give birth to kittens, but e.g. some kind of tentacle thing, that is immediately independent and scrams.
5. The offspring ages unusually quick to not be a burden

Some of these fit better thematically than others.
 

Asmodeev

Member
Game Developer
Aug 20, 2019
470
1,411
The usual solutions to this are:

1. Pregnancy is "real time"/never ends
2. Birth leads to a nonstandard game over
3. Children are adopted away upon birth (doesn't work here unless there's a catgirl tribe out there. Why is there not a catgirl tribe out there. Please let there be a catgirl tribe out there.)
4. "Nonhuman" pregnancy: She doesn't give birth to kittens, but e.g. some kind of tentacle thing, that is immediately independent and scrams.
5. The offspring ages unusually quick to not be a burden

Some of these fit better thematically than others.
Ok, thanks, I passed it to the team. We'll see if we settle this :)
 
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Azazeres

Newbie
Feb 8, 2018
73
65
So, I want to support you guys and I want the final build of the game, but I don't want to create a smurf account for porn games on steam. Will previous patrons of $5 and up or 6+ months of 2 have access to the release post on patreon, can you do Itch.io, or should I just pledge the $20 and then download the final release from here?
 

Asmodeev

Member
Game Developer
Aug 20, 2019
470
1,411
So, I want to support you guys and I want the final build of the game, but I don't want to create a smurf account for porn games on steam. Will previous patrons of $5 and up or 6+ months of 2 have access to the release post on patreon, can you do Itch.io, or should I just pledge the $20 and then download the final release from here?
That's a good question! We'll think about it, but in general my attitude toward patrons is that if they believe in us, we have no right to be restrictive. So I assume the patrons will get the final version through Patreon.

And yes, we are on itch.io and gamejolt, the game will be on sale there as well, at a price similar to Steam.

P.S. We are also on the lookout for sites through which to introduce the game in Germany and China. Since Steam, unfortunately, does not give us access there. If anybody knows any such online stores, it would be great!
 

kylarnoel

Newbie
Aug 31, 2019
64
21
I gave it a go, the art was amazing and the concept seemed really innovative, on paper...and then I realized just how much I hate 'emoji texting'. And by that I mean trying to figure out entire phrases written in Emoji, not the occasional Emojis used in conjunction to the actual text. I wish I could get over my prejudice and enjoy the game....but doesn't look like it. But the game itself is amazing nonetheless! It's just not for me. Hope you continue to develop this and enjoy all the success!

P.S - I know it'd sound like I'm complaining about a core mechanics of the game (I'm really not) but if one day you decide to integrate written text as an optional setting, I'd be on this game immediately!
 

Asmodeev

Member
Game Developer
Aug 20, 2019
470
1,411
I gave it a go, the art was amazing and the concept seemed really innovative, on paper...and then I realized just how much I hate 'emoji texting'. And by that I mean trying to figure out entire phrases written in Emoji, not the occasional Emojis used in conjunction to the actual text. I wish I could get over my prejudice and enjoy the game....but doesn't look like it. But the game itself is amazing nonetheless! It's just not for me. Hope you continue to develop this and enjoy all the success!

P.S - I know it'd sound like I'm complaining about a core mechanics of the game (I'm really not) but if one day you decide to integrate written text as an optional setting, I'd be on this game immediately!
Thank you for your feedback! The English version is in the works and currently prepared up to chapter 5 and a preview is available for patrons. We hope it'll catch up emoji version until release.
 

rainwake

Member
Jun 8, 2019
288
1,868
Overall, this game is quite good gameplay-wise and lacking from a sex scene point of view. Since there's never a point where you can stay on a scene and watch the loop, the scenes are not easy to fap to.

Although, I like playing survival games I do find the fishing mini-game in this game to be particularly annoying. Currently there's two versions of the fishing game and in both versions, the fish's hitbox is too small. I've had many moments where the lure is touching the fish in some way, but is just outside the circle. The other problem is that when you cast the lure, there's variance with how far it goes. With exactly the same power and angle sometimes the lure lands closer and other times it lands further away. This in combination with the small hitbox creates a lot of frustrating resets where the fish's hitbox looks like it's touching the lure but in reality the hitbox is not.

I don't think the aim of the mini-game is to create realistic fishing, otherwise just having the right bait and knowing the general location of the fish should be enough. Generally throwing a lure on top of a fish scares fish away. So, this tells me that the mini-game seem to be more about accuracy than realism. If that's the case can you remove the variance from the casting distance? Also for the sake of time, can you increase the hitbox so that it's more generous?

Fishing in 0.10 is extremely tedious. Since you have to fish for both yourself and the catgirl, you go through roughly 2 fish a day. You basically have to fish everyday and catch at least 2/3 fish each trip. For some reason, the catgirl can't catch fish, crab or birds, even though she had survived on her own before you arrived. Also, she stops finding random resources after you build a ladder up the plane.
I wish there was a way to set up traps for crabs, birds and fish like in Green Hell. Perhaps the net was supposed to function like a trap, or maybe just a special tool only to be used during days where fish are jumping. It's just that I'm not sure if I'm setting it up incorrectly or if it's just RNG whether you get anything.

There's also bug with the catgirl where she gives you the hungry emoji the next day even though you've fed her fish the previous day. Feeding her 2 fish doesn't fix this problem. It's as if she just doesn't remember she ate
 
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