When playing Elaria and Dusk, never turn down Elven Fortune and Sneaky Surprise respectively. Any card that replaces itself and is mana positive when not upgraded and is card positive when upgraded is gonna be really good. I just never turned them down when they showed up because they're just so good. Elaria doesn't necessarily need Elven Fortune, but it does make looping her deck infinitely much easier. Dusk definitely should never turn Sneaky Surprise down as Sleight of Hand isn't unlocked at first and getting an infinite loop is much harder.
Unfortunately, Shryke can't infinite loop =/
Did they ever nerf Warden's Resolve? Because if that's still +4 strength, draw 2 cards, then she can loop
enough to do unspeakable things with Jab.
I either still have 1.1 or 1.4, was holding out for the new characters/animations that got teased a while back but tried 1.6 and couldn't get it work...anyhow, I just got a new top score with Shryke in 30mins and 67 turns.
My deck was two Jab, one Swipe, three Warden's Resolve, three Energy Potions, and two Marked with the "swift" level-clearing bonuses that let you draw more cards per turn.
And that setup's definitely not optimal.
But with that deck I would go through Warden's Resolve cards until I was ready to down a potion and start cycling between jabbing and buffing. At the earliest that meant +12 strength on top of a maxed Jab's +6 attack. Do 18 damage, buff again, do 22 damage, repeat and work your way through those energy potions until everything's dead. And everything
did die.
Someone else can figure out the perfect balance for Shryke with that, but even my crappy take on it was stupidly effective.
...why in the hell is it more fun to break the game's balance than to play it casually or beat off?