Taste of Seduction to close due to lack of funds
Hello,
As the title suggests, the Taste of Seduction project is over. Unfortunately lack of money and support has led us to take the decision to close this project.
We raised the alarm last month on Patreon that we needed support and nothing happened. As I said last month, we are simply spinning in a circle. If at the end of the month we have 280 patreons, at the beginning of the next month 150 patreons withdraw and we always start again. At the beginning of each month, we are left with 130-150 patreons and $1.300 and at the end of the month we end up with $2.000, which doesn't even come close to covering the company's expenses. To give you an idea of what we are talking about, the co-founders of this game have not even made $1 profit from this game, to buy a coffee.
And this happens month after month. We get to $2000 profit at the end of the month, the next month we start again at $1300 and so on, and we go around in circles with absolutely no progress.
Our team invested a lot of financial resources, time, passion, seriousness and we really wanted to bring something revolutionary to the market, but unfortunately we didn't get the support we needed. We made a commitment that month after month we would release an update and that's what we did, there wasn't a month that we didn't come up with a new version even though sometimes the update was with less content, but we took it seriously and delivered what we promised.
The proof that we have always been honest and transparent is now. We could have not announced anything officially, and for a month or two, some people would still pay the subscription on Patreon, but we are not like that and we would not be happy with $1000 when the total investment of the project is over $80,000. We, the co-founders, came out at a total loss without making any profit. All the money taken out of Patreon was invested in the project and employees, but it covered a very small part and we still had to take money out of our pocket to support the project.
As for the fact that we promised the game would be on Steam, we haven't forgotten. From January to the beginning of May we did all the legal steps to launch the game on Steam. That's almost 5 months of dozens of filled out forms, legislation and feedback to be able to publish the build on Steam. When we had one last step to release the game on Steam, one last person who checked our game didn't agree to let it go on the grounds that there was a character that would look like a minor. A made up reason, without justification and written in two sentences. Not to mention the fact that the first time the game was checked by another person, who didn't notice this problem and said that everything was fine, we just needed to make small changes to some aspects. I mean remove the Patreon link from the game and details like that, no way such a serious accusation. But the last person probably has a sick mind or played another game. Otherwise, our team can't imagine how you could think one of our models looks like a person under 18. I sent the ticket to Steam again, and after almost 10 days I haven't received a reply. They effectively mocked us and made up a reason to ban our game.
A last chance to continue the project would be a sponsorship or an investor to help us continue the project. If someone reading this message is willing to help this project with the amount of $2.000-$2.500 monthly, then we have a chance to continue, if not we will make the decision to close this project for good. The total costs per month of this project amount in total to $4.500, depending on the month, outsourcing, assets and other details. If there are interesting people to collaborate on the sponsorship side, you can write us privately. We don't want to be misunderstood, but actually we have been coming for a year and a half with money from our own pocket to support this project. We can't do this indefinitely without support or help.
However, it seems that in this adult games industry, gamers prefer 2005 visual novels to supporting innovative projects worthy of 2022. In that case, don't expect serious projects in this field to revolutionize the industry or come up with something new. Not to mention serious companies investing in this field. I myself realized after this unpleasant experience why there are no serious projects or games worthy of the year 2022 in the field of adult games.
There would be a lot to say, but I will limit myself to this. Thank you very much to the people who supported us and who had faith in this project, but it seems that we were very few compared to the complexity of the project.
Have a nice day!