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Taste of Seduction continues its development ( the project is not closing )
Hello, seducers!
After long meetings with team members and your feedback, we have taken the decision not to close the project and to see it through to completion. There is too much work, time and money behind this game to simply give up on it.
An important factor was also the fact that after we made the announcement that we were closing the project, a few days later Steam sent us a reply informing us that only the demo version was banned, and that if the final version of the game was ok they would agree to approve it on Steam. That's why we will be extremely attentive to the smallest details in order not to encounter problems or interpretations of the dialogue that could affect the publication of the game on Steam.
So, let's present our vision and plan. It's not a fixed estimate, but we want to have the final version on Steam in 4 months, maybe more. On Patreon we will try to come up with updates, but they will no longer be monthly, but every 2 months, because some administrative changes have been made. In order to keep the project going the programmer has chosen to work on the project until the end, without any money, because we don't have the funds to pay for it, but it will have a percentage of sales on Steam. This means that the developer will work as long as he can and we can no longer guarantee monthly updates. The conclusion is simple, updates every 2 months on Patreon and the final version will be on Steam. If all goes well, we will continue with the 2nd part of the game. In the first part of the final game, there will be sex scenes with absolutely all models, plus the story will be taken to a very interesting area.
Two people wrote to us that they would like to help us with a larger amount of money, but when we contacted them we didn't get any response, so these people who said they wanted to help the project, just stated publicly and that's it, when we wrote to them, we remained in the seen.
We are sorry for the situation created and the fact that many of our supporters were disappointed, but you have to understand that we can not work for free and only invest money from our own pocket, and not exactly a small monthly amount, it is on average 4000$.
If there are serious people who want to help us with larger amounts to develop the project please contact us, but please be serious, not like the people who left us with our eyes in the sun a few days ago. And we are not talking about very large amounts, even 100$ can make a difference. So far we have received absolutely no financial support from anyone after we announced that we are closing the project. Simply the decision to continue the game is taken by our team and that's it. Also, we ask all our patreon who have deleted their subscription if they want to see the game in a final phase, to subscribe to us again. Even if the programmer will not be paid anymore, we still need funds to be able to buy voice over, assets, 3D elements, music, UI plus the people who still work for money for us. The more financial support we have, the faster we can deliver the final game and in better shape. I think most players would love to be throughout the voice over story.
A lot of work is being done by the entire Global Games Network team to bring the project to a successful conclusion. We hope you appreciate all the work, stress and time we put into this project and continue to support us. We have always offered you transparency and honesty!
Thank you once again to our supporters and we are sorry for the inconvenience! So, we'll see you with a new Patreon update in the next period, and at the end you'll be able to buy the game on Steam in its final form.
Have a nice day!
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