Completed in 3 to 4 hours, neat pixel art, clunky mechanics, one thing i noticed, it's simply better to run away and pick up the powerups than fighting in every room, as the spawns are unlimited, another neat thing is that the diagonal movement is not normalized, so you will be going FASTER if you move diagonally, rookie indie dev mistake when handling character movement, unless it's intended, anyway, zoom around diagonally and you'll rarely be hit.
I would've have liked a more "good ending" if you rescue all the crew, as in if you rescue everyone and then Amanda you can hack her, see the plan of the corpo and get a better ending showing the world what sort of nasty shit they where attempting to do.
Overall a good game with a number of flaws.