4.20 star(s) 31 Votes

Slick Bean

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Sep 9, 2023
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Other people and their repulsion towards the girls he fancies NEVER PHASED GARETT, nor should it.
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people who might not enjoy her
she has clothes
Iyanda is in a state of love and heart of her own:
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A pose like this can show her off in all her unbridled beauty.
 
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whichone

Forum Fanatic
Jan 3, 2018
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Oh boy. This, unfortunately, is a windows error. And it has nothing to do with TRS2 as is, it just triggered it. I suspect even re-downloading TRS2 wouldn't change it, and at best it just would move the trigger to some other program. Now, what can be done about it? Lot's of things to try so you might want to look up "Bad image, Error status 0xc0000020", a lot of the solutions are for windows 10 but they still work for 11... and for 7 and 8 as well. What caused it? File corruption, fucked up windows update, and probably a hundred other things just because it's windows.
Thanks mate, rebuilt PC & all working fine with a clean install of win 10. (y)
 
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cxx

Message Maestro
Nov 14, 2017
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just finished the new update and REALLY ? you stop it there ? make us wait for the new update at THAT point. thats just fucking cruel
only 2 weeks until next update and talothral has done worse.
 

Slick Bean

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Sep 9, 2023
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What? two whole weeks? ... Nah! Two itsy btsy hours ... here be your insight into the game:
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Progress 29.09.2023 from 3 days ago :
Where does the time fly? So much to do and so little time. Anyway...
According to render library I'm somewhere 1100 renders, give or take. It isn't entirely accurate since there are fixes in there, but it is a good enough estimate. And I have eight scenes left to do. Couple of them are a bit more complicated to pose, but it will be manageable for most parts.
Writing of update six has begun, I might need to rethink a few things but, overall it's heading to interesting direction. Granted, I'm biased with that.
 

cxx

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Nov 14, 2017
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Probably longer than that. I need around 2000 renders, might be less, might be more, but it is a good enough estimate. On positives, I'm past halfway, but there are still a lot of renders to do.
oh pffffffffft.
 

rambo455

Active Member
Apr 25, 2020
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Probably longer than that. I need around 2000 renders, might be less, might be more, but it is a good enough estimate. On positives, I'm past halfway, but there are still a lot of renders to do.
still a good time frame considering where the game left us :p
 
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Gthat1118

Newbie
Apr 24, 2021
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I'm still amazed by the quality of this visual novel and by Talothral's communication. If all the devs on this site produced this quality of work at this rate (not to mention such good communication), there would probably be a lot fewer AAA games sold :)

The fact that we are on the edges of our seats waiting to see what happens is, in itself, a testiment to the quality of writing. This is one of those novels that would be quite enjoyable without any spicy scenes in it (not that I'm suggesting that they be removed by any means; they also add a lot to the experience).
 

Slick Bean

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Sep 9, 2023
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Progress reporn from 06.10.2023, AKA 4 days ago
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1696929856756.png
Yup, MC is full on delicious ... dames be following him incospicuosly just for giggles everywhere.
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Progress report from 09.10.2023,AKA 15 hours ago
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cxx

Message Maestro
Nov 14, 2017
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how time flies when has fun. and garrett has plenty of fun time.
 

rambo455

Active Member
Apr 25, 2020
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View attachment 2994551
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Progress reporn from 06.10.2023, AKA 4 days ago
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View attachment 2994559
Yup, MC is full on delicious ... dames be following him incospicuosly just for giggles everywhere.
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Progress report from 09.10.2023,AKA 15 hours ago
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well if those are progress reports for the new update like you say its going to be quite interesting.
 

Aioto

Well-Known Member
Oct 31, 2018
1,064
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You know I really miss having narration in these games. I think having it would improve both the action scenes and the sex scenes.
 

Slick Bean

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Sep 9, 2023
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Progress report of 13.10.2023 from about 2 days ago
Dev speak:
I'm slightly drained at the moment, but the proofreading/test build is done and uploaded. I hate it when I'm behind. Meh. So the scene render count is 1600+ that's what is in the test build at the moment, after fixing and removing support renders. Tomorrow and Sunday I will render the what I ended up calling "finale" parts. That probably pushes the final render count to 1700+. But, the majority of it is done. And if everything goes well, I'll start the next one Monday or Tuesday. Probably Tuesday, in theory.
As for writing of the update 6, it's still going, I'm not worried about it since it's all in my head, just need to put it on paper so to say. And unfortunately, no preview of the epilogue this time. Been working on something I didn't really want to spoil, maybe something obvious, but still.
 

Slick Bean

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Sep 9, 2023
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This is the weekend recap of past endeavors for this tormenting game:
Last techie status report, just three days old:
” rendering wise, it went as planned. ;)
Now coding, fixing spelling errors and probably dozen of small things more... ”
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Vati and Ivoin are some of the characters who will not get a full scene.
They still are, however, part of the crew for the finale.
And yes, there is excitement about getting a ride in the APC...


Progress as of 16.10.2023, about 5 days ago
Hello folks...
Good thing that I didn't specify on which Tuesday I start the new one. I have about 10 renders left of what I've planned. Then whatever comes to mind, so far most of the renders have been within a year of the start of the story, have to see how that goes. And 10 renders doesn't sound much, and you are right, it isn't much. Except each new set needs building, that's 1 to 4 hours, and daz is slow "starting a new scene" and loading things. And no SSD or NVME.M2 doesn't change it, unfortunately. In this case HDD isn't the bottleneck it's how Daz is made. Regardless, the epilogue update will be out this month, it's being proofread and I've set the release date for it already, but more of that on Friday. And I'm confident that I will start rendering new stuff if not Tuesday, Wednesday...
Why do I have a feeling that it's in the "famous last words"-category?
Writing is chugging along, nothing much to say about it,
I get to write a moment here and there so I'm mostly happy with it.

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this is literally the last render of TRS2...
attached as 4k image so it scales down nicely to a lot of screens of someone wants to use it as wallpaper.

Progress of 20.10.2023 from 17 hours ago
Hello everyone!
The epilogue is done, sorry for it taking this long. And I feel sort of empty, but that's normal between projects. It is slowly uploading and release is once it's done, there is 75ish GB to upload in total... Beyond that, the most important part is at the start of the update, with "short debriefing" section and a few other scenes. Then well, it is Sorcerer style epilogue, info and checking on the LI's. Also, the "finale" slide show. I actually didn't go far out with it. All of them happen pretty much within a year, year and a half from the start of this story, give or take. Why? That is a good question. I tried to make some from the later years, but it just didn't fit like it did in Sorcerer. Still, some awww moments, some that make you facepalm, the usual stuff. Maybe.
And that means that the rendering of the next one has started. Starting was a bit slow, but that is normal when starting a new project, or an update for that matter. Rendering is slightly slower than I anticipated, but that is because of the current environment being demanding. But it's more a matter of a few minutes than anything drastic. Over all, it gets faster once I get used to the different flow that the new one has.
Writing is picking up again now that I don't have that nagging feeling in the back of my head. So it's good.
And all this means... there will be only normal "teaser" renders for a while:
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And this one was one of the easier ones in the finale...
It's funny, this looks like a simple scene, but there are so many minor details to take care of,
at least so that there is no obvious clipping on the camera.
 
4.20 star(s) 31 Votes