Feedback context:I'm working on a big balance update, so if you have comments about specific card balance, now would be a good time to post them.
First of all huge fan, really a nice game, I like to play it a lot, even if I picked only a few version ago (0.99)
Playing mostly ascension, level 10 with most girls.
Be either, gameplay, progression through ascension levels, replayability and the lewds, it's a nice an polished game you wanting to balance it further even at this point explains why.
Here a list of overall gameplay feelings for version 1.01 (not really easily actionable changes sorry...):
- Drawing card mechanics feels too powerful. It's a given in most card building games to cycle through your deck and play powerful turns but I tend to default to it as a lazy gameplay escape hatch.
- Breast cards feels a little bit worthless even with upgrades, since they just provides raw stats
- With animal girl starters, I almost always default to bunny as the strongest / safest route fells like it's linked to hearts being more powerful that the other resources
- Maybe it's lazy gameplay, and I'm not asking for a nerf but here are the cards that end-up in almost all my winnings decks:
- Free entry (draw priciest heart card)
- Cock tease (2x hearts)
- Blowjob (hearts to TF)
- So big
- Creampie (5 sub - draw 2)
- Swallow (Draw up to 3)
- Lick it up (Draw 3) => those 3 being in "Cum" card family makes it a no brainer
- Anal (3 hearts - draw 1)
- Ride'them (6 TF - draw 1)
- Pounded (2 sub - 2TF - draw 1)
- Doggy style (draw up to 4) => those 4 being in "Sex" card family makes it the 2nd no brainer
- For some girls transformations, I almost totally ignore girl mechanic cards - like witches since Cum & Sex are self sufficient to win (with a bit of raw value cards).
- Ditz mechanic is really hard without the upgrade (dead cards in your deck weights you down a lot) and it feels almost to easy after getting the "ditz draw upgrade". I don't have any tips to fix this balance if only there was something between dead card and draw 1, but draw 0,5 cards seems like a bad idea...
- It seems that winning Ascension 10 does not give any point to spend in shop, while losing the extra last fight does provides and winning in ascension 9 provides a lot, is it intended ? I'm ascension 10 since a while and I still have things to buy the shop
- Interface "quick win": Add an option to set (face up) card transparency to better see gif when displayed in the background
- Content - Fetish related: piercing theme ? either new card deck or girl...
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