great.. how could you send it to me? can you attach it here?
i've seen it. Yes, it is a bug. Sorry for that.. I would have liked to have someone to test before..! I guess that you'll find more bugs.. Sorry for that in advance and thanks for make me know it.
How are you supposed to get there?i've seen it. Yes, it is a bug. Sorry for that.. I would have liked to have someone to test before..! I guess that you'll find more bugs.. Sorry for that in advance and thanks for make me know it.
I think that is fixed now. Attached to this message there is a rar file. Inside, the file that you should change on your game. With this i think that now it should work properly. It corresponds to the map 310.
if i've fixed it correctly, i think that this should not affect future events. later in the game there is a scene in this same area with the same npc.
by the way.. if you have reached this area.. you have gone very fast. Fast fast. Some feedback would be very wellcome..
yea.. yesterday someone found this. was supposed to not be working. the underground where you went was a debug area. i fixed it quickly, but the admin is in charge of this thread, not me, and has not yet updated the files. im sorry for that. but you found something that you were not supposed to find. and then.. well, somethings may not work properly. thats why i said that the best version is the one on githubHow are you supposed to get there?
I got there by clicking on a thing in the White Tower (attached image) that took me underground. There's a wooden door there where we talk to someone and them we are outside that room and we can talk with the monk.
View attachment 2526650
i would need the save file. ive fixed already a bug that way. you can put it on a rar file and attatch it to your comment. i hope that the admin of the thread update the files. the change that ive done about the adventurers guild is on the github, but not here. the admin it seems to take his time to update. he says that has a lot of job.Gonna wait for a few updates before trying this current version, seeing as you are in an endless loop if you try to go nude in the starting town or how the dude in the city tries to throw you to the slavemarket again, even if you already went through that event, thus not allowing you to access that map or you will end up in a locked game over.
And respawning at the guild always led to a death, no matter if you were poisoned or not. Dunno if these things were fixed in the last few pages.
and.. no, you are not supposed to die when you respawn in the adventurers guild and, i fact, that never happened to me. thats why i would like to check it out and see what happens. is weird.Gonna wait for a few updates before trying this current version, seeing as you are in an endless loop if you try to go nude in the starting town or how the dude in the city tries to throw you to the slavemarket again, even if you already went through that event, thus not allowing you to access that map or you will end up in a locked game over.
And respawning at the guild always led to a death, no matter if you were poisoned or not. Dunno if these things were fixed in the last few pages.
sorry.. my fault. I've seen the bug. You were right. Now it should work properly:Gonna wait for a few updates before trying this current version, seeing as you are in an endless loop if you try to go nude in the starting town or how the dude in the city tries to throw you to the slavemarket again, even if you already went through that event, thus not allowing you to access that map or you will end up in a locked game over.
And respawning at the guild always led to a death, no matter if you were poisoned or not. Dunno if these things were fixed in the last few pages.
I've just fixed the Adventurer's guild problem after knockout.Gonna wait for a few updates before trying this current version, seeing as you are in an endless loop if you try to go nude in the starting town or how the dude in the city tries to throw you to the slavemarket again, even if you already went through that event, thus not allowing you to access that map or you will end up in a locked game over.
And respawning at the guild always led to a death, no matter if you were poisoned or not. Dunno if these things were fixed in the last few pages.
please, update the torrent to the version 0.814TheAdventuresOfGarnet-0.81
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Attach to the game the program Bct.Sizer 2.4 (the one that is 40 kb)(https://f95zone.to/threads/baka-bge-bct-productions.3625 /)please, update the torrent to the version 0.814
the current version upladed here at the beginning of this thread was not the one intended for general knowledge. it contains errors.
this is the link to the version 0.184You must be registered to see the links