Lagunavii

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Oct 11, 2023
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152
Yeah, you can stop her fucking the boss (Kenny) - they both say they want to do it when the second bj happens, but when he asks her to go ahead then, she still tells him no.

The spa scene you can stop before anything more than touching happens, if you don't stop it, you get hj/bj and then sex all from that one choice (in the mod it does warn "leads to sex"). The doc gives an examination which goes too far and you have the option to tell him to continue or say nothing, the latter of which leads to him stopping of his own accord. I don't think there were any hjs that you get without approving them first, except for Kenny.

If you're looking to avoid hj/bj as well, a good one to look out for is the boss's party, where Abby meets you at the door. If you go to that, you get railroaded into a scene with no further choices provided first, so choose not to go.
You need to avoid the cinema too. Anne will give the lad sat next to him a handjob before asking if she can fuck him
 
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duckydoodoo

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Nov 9, 2023
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Doh! I never bothered to make a S1 cuckqueen save since there wasnt any content. But if there ever is content ill have to go back to S1. May as well do that now, between updates just so its ready and saved in S2.

If it weren't for all the convo in the thread about it, I would have forgotten there is supposed to be a route one day. Thanks!
 

Lagunavii

Member
Oct 11, 2023
174
152
Doh! I never bothered to make a S1 cuckqueen save since there wasnt any content. But if there ever is content ill have to go back to S1. May as well do that now, between updates just so its ready and saved in S2.

If it weren't for all the convo in the thread about it, I would have forgotten there is supposed to be a route one day. Thanks!
Haha it was quite the experiment big props to TonyMurray for at least finding that for that specific path it was possible.

The problem is you have to remember the path is not fully explored so while the request is possible now, it may not be in future

As an extreme example (that will likely never happen) if the cuckqueen path is ever reliant on the massage you won't be able to do it as you simply won't have the points to stay off the Martin path

Unlikely, I know. But I guess we shall see
 

reidanota

Member
Nov 1, 2021
300
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I play the Anne unfaithful path, I also play the Anne faithful path, I also play the Swingers path. I don't want all roads to leed to Rome so to speak. I want different endings for different paths. Or more to the point I want actions to have consequences, I want bad endings. It's a fine stance to have and although you don't agree with me it doesn't make either of us wrong.
Completely understand where you're coming from, but I also find it frustrating that 99% of NTR games make actual NTR happen as a bad ending, dark route, etc... In other words, as a BAD consequence for choices that are, according to common wisdom, bad choices. Truly, almost all games go that way... It's commonplace.

Bearing in mind that I don't intend to pass judgement on this game, for the sake of discussion I'd say that as long as it's not ONE PATH = ONE ENDING, I wouldn't mind that one of the consequences of the unfaithful path be a bad ending, or multiple bad endings, with separation being one of them, the MC ending like a broken cuck being another, etc. But I would disagree that such endings have to stem NECESSARILY from unfaithfulness in a relationship. I don't believe that "crime equals punishment" is a good enough motive to invest time writing a story around.

I'm really looking forward to finding a game that deals with this in a more complex way. A game where characters don't readily accept all broken boundaries, as if they were made of marble rather than flesh and bone (and ego) - which is sometimes what sharing/swinging games seem like; where they get really pissed off, fuss about it, take action on it, but also where they can come to an understanding, despite the storm, restore their broken trust and rekindle their love, realising, perhaps to their surprise, that what they feel about each other matters more even than your shattered imaged of their integrity and trustworthiness. And, perhaps, that fixing things is a project and takes some effort, rather than just making another promise.

As long as there are valid actions/options the MC can use to steer through the turmoil, I can see different endings coexisting without losing the idea that actions have consequences.

What I mean, in short, is that I don't like conceptual moral rules, but that doesn't mean I rule out morality altogether. If the story is built in such a way that you have to be an egotistical maniac to make your wife cheat on you, then by all means, let there be pain and gnashing of teeth for you. But if it's possible to get there while the MC is still invested in her and in their relationship - because of impulse, or miscommunication, or even a bout of egoism in what could mostly be considered a mutually respecting relationship - I'd love to see how they'd fuss and fight, and then end up looking again at each other and hoe far they've come, and realising how everything else is relative.

I'm probably being idealistic. From what I gather, some people here actually lived relationships with some elements as what we're discussing... I haven't. Probably 90% of human beings would react in one way or another, and I'm likely one of them. I have no idea if I could in real life deal with betrayal in any other way, but isn't that part of what games/stories are for, to read about and think about what you're not experiencing in your day-to-day life?
 
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Lagunavii

Member
Oct 11, 2023
174
152
Completely understand where you're coming from, but I also find it frustrating that 99% of NTR games make actual NTR happen as a bad ending, dark route, etc... In other words, as a BAD consequence for choices that are, according to common wisdom, bad choices. Truly, almost all games go that way... It's commonplace.

Bearing in mind that I don't intend to pass judgement on this game, for the sake of discussion I'd say that as long as it's not ONE PATH = ONE ENDING, I wouldn't mind that one of the consequences of the unfaithful path be a bad ending, or multiple bad endings, with separation being one of them, the MC ending like a broken cuck being another, etc. But I would disagree that such endings have to stem NECESSARILY from unfaithfulness in a relationship. I don't believe that "crime equals punishment" is a good enough motive to invest time writing a story around.

I'm really looking forward to finding a game that deals with this in a more complex way. A game where characters don't readily accept all broken boundaries, as if they were made of marble rather than flesh and bone (and ego) - which is sometimes what sharing/swinging games seem like; where they get really pissed off, fuss about it, take action on it, but also where they can come to an understanding, despite the storm, restore their broken trust and rekindle their love, realising, perhaps to their surprise, that what they feel about each other matters more even than your shattered imaged of their integrity and trustworthiness. And, perhaps, that fixing things is a project and takes some effort, rather than just making another promise.

As long as there are valid actions/options the MC can use to steer through the turmoil, I can see different endings coexisting without losing the idea that actions have consequences.

What I mean, in short, is that I don't like conceptual moral rules, but that doesn't mean I rule out morality altogether. If the story is built in such a way that you have to be an egotistical maniac to make your wife cheat on you, then by all means, let there be pain and gnashing of teeth for you. But if it's possible to get there while the MC is still invested in her and in their relationship - because of impulse, or miscommunication, or even a bout of egoism in what could mostly be considered a mutually respecting relationship - I'd love to see how they'd fuss and fight, and then end up looking again at each other and hoe far they've come, and realising how everything else is relative.

I'm probably being idealistic. From what I gather, some people here actually lived relationships with some elements as what we're discussing... I haven't. Probably 90% of human beings would react in one way or another, and I'm likely one of them. I have no idea if I could in real life deal with betrayal in any other way, but isn't that part of what games/stories are for, to read about and think about what you're not experiencing in your day-to-day life?
I get this, I get all this. I've honestly no problem that if, despite the cheating, the couple get back together. Just as long as it makes sense to the over all story.

Now my main issue with specifically the Anne cheating path is the fact you get the choice to put her in it. So she's therefore cheating on Tony with no narrative reason. I mean I know it's a porn game but still...

Interestingly, today in our little "cuck Queen no sharing" route experiment I discovered that if you deny Anne every opportunity to sleep with a man despite working her up. You have the number of points needed to get on path automatically. I don't think that is a coincidence. Treat Anne shit, she'll go elsewhere.

Similarly the very first opportunity Tony gets to cheat on Anne, if he declines he gets +10 points. I don't think this is a coincidence the massive point gain here this tells me Tony cheating path is not the intended route.

While yes it's naff that there are some endings of NTR games end with the couples separated I don't see any problem here. Based on the points above and the actual goal stated in the plot that is "reach your final goal of sharing her" I don't think there is any issue with not getting the "happy" ending by playing against the grain so to speak.
 

Adviar5050

Active Member
Aug 11, 2020
815
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I really enjoy the game and since I enjoy it I always look for ways to improve it. These are not criticisms they are just ways that I think the game could be even better. The first thing is Martin. I think the way it should have been written is Annie acts towards him the same way she does if you pick the "no martin" path. She gets angry when he tries stuff with her and at no time does she give in. But then he starts to wear her down and at first she does a little bit of playing with him but then we see her feeling guilty about it since Tony told her he was a no go. You can then add more scenes that either proceed the relationship with Martin or cut it off (these could be choices by the player). I think a slow burn with a slow corruption of Annie with Martin would have been better than just an "either or" from the start. Like I said it's not a criticism it's just what I think would have made a more interesting story. There isn't another character in the game that would have that slow burn which would have made Martin a more interesting character. Anyway, that's just my thoughts, doesn't make them right, doesn't make them wrong, just makes them mine.
 
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Tinman021

Member
Sep 25, 2021
152
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Why when I tried to install android P1a, it said app not installed as package appears to be invalid?

Also the prompt mentioned update installation, not install new app for the S2.
 
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TonyMurray

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Apr 8, 2024
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You need to avoid the cinema too. Anne will give the lad sat next to him a handjob before asking if she can fuck him
Yeah, I was doing that for speed anyway, but if I remember rightly it's just a hj there too unless you give the go ahead for Anne to fuck him. Not sure if there's any repercussions for denying her that, but based on other examples, I would suggest not.
Now my main issue with specifically the Anne cheating path is the fact you get the choice to put her in it. So she's therefore cheating on Tony with no narrative reason. I mean I know it's a porn game but still...
Yeah, literally just to see the route/scenes I guess. It gives a handy "save here for branching" point.
Interestingly, today in our little "cuck Queen no sharing" route experiment I discovered that if you deny Anne every opportunity to sleep with a man despite working her up. You have the number of points needed to get on path automatically. I don't think that is a coincidence. Treat Anne shit, she'll go elsewhere.
I was surprised though about the points. I think it was mentioned earlier about dropping points when you deny Anne, but I only found one example (when you decide not to invite Cornell back to your room while on holiday). Even pulling Anne out of the hot tub with the guys doesn't result in any dropped points.

Unless I missed any (and I was checking), there are three pick up points available if you avoid the massage. Denying Cornell is -1, so that makes a likely 12 relationship points by the time you get to Martin on the beach. I believe the choice activates at 14 points, so I guess it's well worked.

I would have expected a bit more movement though, to be honest. Some of the plus points you get are for not a lot, and it's stuff you do at other times too, so I would expect them in both cases or neither. Same with the minus points. I think relationship points in total are underused in this game. I suppose it might get tricky trying to balance it to choose the right number for the Martin choice to activate, but it would definitely be workable.
 
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BlenderGuy

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Nov 17, 2023
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Yeah, I was doing that for speed anyway, but if I remember rightly it's just a hj there too unless you give the go ahead for Anne to fuck him. Not sure if there's any repercussions for denying her that, but based on other examples, I would suggest not.

Yeah, literally just to see the route/scenes I guess. It gives a handy "save here for branching" point.

I was surprised though about the points. I think it was mentioned earlier about dropping points when you deny Anne, but I only found one example (when you decide not to invite Cornell back to your room while on holiday). Even pulling Anne out of the hot tub with the guys doesn't result in any dropped points.

Unless I missed any (and I was checking), there are three pick up points available if you avoid the massage. Denying Cornell is -1, so that makes a likely 12 relationship points by the time you get to Martin on the beach. I believe the choice activates at 14 points, so I guess it's well worked.

I would have expected a bit more movement though, to be honest. Some of the plus points you get are for not a lot, and it's stuff you do at other times too, so I would expect them in both cases or neither. Same with the minus points. I think relationship points in total are underused in this game. I suppose it might get tricky trying to balance it to choose the right number for the Martin choice to activate, but it would definitely be workable.

The spa scene is super odd to me. It's hot but I feel it can be too much if you allow it.

It escalates into her fucking a bunch of random guys. With the guy she actually likes getting to be the third guy she fucks.
 

TonyMurray

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Apr 8, 2024
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The spa scene is super odd to me. It's hot but I feel it can be too much if you allow it.

It escalates into her fucking a bunch of random guys. With the guy she actually likes getting to be the third guy she fucks.
I get that. It's the point where she goes from just flashing and teasing to all of a sudden giving a blowjob and then being licked out and finally fucked, with the last being the only one with specific input from Tony (but not choice based). It was hot, but I think it did progress too quickly considering how she had previously been about it all. It's like a switch was flicked but I feel it should have been a more gradual change.

Also, the balls on the guy to start dicking her after she specifically said "no fucking" and he knows her husband is watching from just feet away...
 
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BlenderGuy

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I get that. It's the point where she goes from just flashing and teasing to all of a sudden giving a blowjob and then being licked out and finally fucked, with the last being the only one with specific input from Tony (but not choice based). It was hot, but I think it did progress too quickly considering how she had previously been about it all. It's like a switch was flicked but I feel it should have been a more gradual change.

Also, the balls on the guy to start dicking her after she specifically said "no fucking" and he knows her husband is watching from just feet away...

I loved how it went from him then saying he was using the head only to Tony saying "he's already further, honey!"
Could be to show how pushing Anne also means Tony becomes harder to control as a character too.

But yea, I think when it came to actually doing her first penetration, it should have been more of an event for them.
 

TonyMurray

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I loved how it went from him then saying he was using the head only to Tony saying "he's already further, honey!"
Could be to show how pushing Anne also means Tony becomes harder to control as a character too.

But yea, I think when it came to actually doing her first penetration, it should have been more of an event for them.
At least the first wasn't Kenny though, where you're not there and only see it second hand.
 

Lagunavii

Member
Oct 11, 2023
174
152
Unless I missed any (and I was checking), there are three pick up points available if you avoid the massage. Denying Cornell is -1, so that makes a likely 12 relationship points by the time you get to Martin on the beach. I believe the choice activates at 14 points, so I guess it's well worked.
Denying cornell is - 1
Not letting her show boobs on beach is a -1
Is refusing to sleep with her another - 1?

And then obviously there are chances here and there to get +1

It's very well worked cause without those 10 points at the start you are in the Martin path by being an arsehole to her... And let's face it, if you didn't take the 10 points you're cheating on your wife and being an arsehole

The issue is it's too balanced to make it this way. Why do I get +10 for turning down a HJ but not - 10 for accepting. Why do I not gain points for turning down Nicole? Why do I loose points for denying cornell but when I do it at the spa Anne is equally as pissed. I tell Anne one day not to flash her boobs, - 1 tell her another... Not so much
 

TonyMurray

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Apr 8, 2024
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Denying cornell is - 1
Not letting her show boobs on beach is a -1
Is refusing to sleep with her another - 1?
Yeah, I was only checking what deductions you get as a result of not letting her fuck anyone else, so I let her flash and I made sure to have fun with her whenever the opportunity came up.
It's very well worked cause without those 10 points at the start you are in the Martin path by being an arsehole to her... And let's face it, if you didn't take the 10 points you're cheating on your wife and being an arsehole
Or you're lazy - I think the alternative to getting a massage in the first place is something like lounging around in bed?
The issue is it's too balanced to make it this way. Why do I get +10 for turning down a HJ but not - 10 for accepting. Why do I not gain points for turning down Nicole? Why do I loose points for denying cornell but when I do it at the spa Anne is equally as pissed. I tell Anne one day not to flash her boobs, - 1 tell her another... Not so much
Yeah, this is the bit that I don't get, the inconsistency. There should definitely be at least a minus point in the spa, I would say she is probably more pissed there than she was when you stop her inviting Cornell back. Nicole should definitely be involved in points too, but it does just seem weird that the massage hj is the one that gets you the plus points (but no minus). Even if it was a case of telling Anne and getting the points when you explain that you remained faithful, you can have that with other girls as well (although maybe telling her that Nicole propositioned you could hurt their friendship, so you might not want to do that).
 

Lagunavii

Member
Oct 11, 2023
174
152
Or you're lazy - I think the alternative to getting a massage in the first place is something like lounging around in bed?
Yes there is definitely an option not to do it, cause I took it in speedrun thinking it would be faster.


But the points are definitely inconsistent and again this brings me to the endings... If the points value are going to determine them ie above 20 happy ending below 20 there's needs to be consistancy with points.

Heres an idea... If you are going to let the player choose if Anne cheats or not, that's fine. But if we choose it, drop the points to reflect.... There is absolute no. Rhyme or reason why the score should be 20+ if one or both are being unfaithful.
 

Tinman021

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Sep 25, 2021
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88stanford88

Engaged Member
Aug 12, 2022
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Bearing in mind that I don't intend to pass judgement on this game, for the sake of discussion I'd say that as long as it's not ONE PATH = ONE ENDING, I wouldn't mind that one of the consequences of the unfaithful path be a bad ending, or multiple bad endings, with separation being one of them, the MC ending like a broken cuck being another, etc. But I would disagree that such endings have to stem NECESSARILY from unfaithfulness in a relationship. I don't believe that "crime equals punishment" is a good enough motive to invest time writing a story around.
I flatly agree with you! If a story is written from the point of view that “crime equals punishment” wanting to carry it with a term that everyone can easily understand. is from a typical writer who does not want to antagonize the minister of a fascist regime, in fact only in moralistic and totalitarian regimes does a crime of sexual infidelity provide for humiliating and public punishment.. (this is provably the bad ending that some here would like to see)
I'm really looking forward to finding a game that deals with this in a more complex way. A game where characters don't readily accept all broken boundaries, as if they were made of marble rather than flesh and bone (and ego) - which is sometimes what sharing/swinging games seem like; where they get really pissed off, fuss about it, take action on it, but also where they can come to an understanding, despite the storm, restore their broken trust and rekindle their love, realising, perhaps to their surprise, that what they feel about each other matters more even than your shattered imaged of their integrity and trustworthiness. And, perhaps, that fixing things is a project and takes some effort, rather than just making another promise.
I really think you've found the game you're looking for (y)
As long as there are valid actions/options the MC can use to steer through the turmoil, I can see different endings coexisting without losing the idea that actions have consequences.
Not only that, your point is certainly present in this story but following the logic of what I call “the original plan of the male protagonist” here we are faced with the fact that my wife Anne has also blatantly accepted her husband's plan. And this perhaps makes the story even more complex and it is impossible to have only ONE PATH = ONE ENDING.
It seems to me certain that there will be endings that will also involve my wife Anne to consider the consequences of her own actions.
What I mean, in short, is that I don't like conceptual moral rules, but that doesn't mean I rule out morality altogether. If the story is built in such a way that you have to be an egotistical maniac to make your wife cheat on you, then by all means, let there be pain and gnashing of teeth for you. But if it's possible to get there while the MC is still invested in her and in their relationship - because of impulse, or miscommunication, or even a bout of egoism in what could mostly be considered a mutually respecting relationship - I'd love to see how they'd fuss and fight, and then end up looking again at each other and hoe far they've come, and realising how everything else is relative.
I don't act like a maniac, in fact when I was 16 I wanted to fuck her whenever I could and she didn't mind at all...so if you call me a maniac Anne is too.... we both are. it remains clear that for me and my wife our relationship is very important to both of us. A relationship that exceeds 9 years and that began when we were both 18 years old (or earlier in my personal case) is an important relationship that will be imprinted in our memory until the end of our days.
in the game now e are about 27 years old (by legal rules an adult game cannot have characters under 18 in the story. but in real life you can have relationships between minors, especially if they are the same age. so... )
I'm probably being idealistic. From what I gather, some people here actually lived relationships with some elements as what we're discussing... I haven't. Probably 90% of human beings would react in one way or another, and I'm likely one of them. I have no idea if I could in real life deal with betrayal in any other way, but isn't that part of what games/stories are for, to read about and think about what you're not experiencing in your day-to-day life?
i am one of those who went through an important relationship that after 7 years made us decide that we had to open up to other experiences because it would be absurd to throw away all the good things we had together..that relationship lasted for 15 years in all..sure there were ups and downs..but in the end when you are 25 and the relationship lasts until about 35,,,, we realized that we couldn't hate each other. The best years of our lives couldn't be thrown in the garbage pail...so we still have the pictures and we are still in touch (she lives in another city she had no other major relationships also due she had to take care of her sick mom for i while...and I on the other hand got married to a girl she knows) I still love her
 

reidanota

Member
Nov 1, 2021
300
129
here we are faced with the fact that my wife Anne has also blatantly accepted her husband's plan.
Off topic, but your using of the first person in this conversation makes me think that's the element I'm missing in my AI prompt. I've set up a scenario in kobolcpp that lets me roleplay kinky games with the AI. It's limited by the fact that I don't know how to create a memory database for the AI to refer to, so games end after a while because the AI loses track of what went on a while back. I try hard to nudge the AI to go NTR on my character, but it's hard af. Given a choice, the AI will always make decisions that it calculates will satisfy me, and it calculates from a common wisdom perspective, even through positive and negative prompting. But if I do my prompts in first person, and give her instructions related to how it should deal with ME, maybe I'll have more success?
 
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