- Dec 30, 2020
- 320
- 515
It takes a bit of time for it to load, I had this as wellHaving a bit of an issue where the game doesnt launch for some reason
It takes a bit of time for it to load, I had this as wellHaving a bit of an issue where the game doesnt launch for some reason
The gallery is still all locked, perhaps the file cannot be shared?
Bump?Has anyone yet succeeded in decryption of 'project.json' and files in 'plugins' folder?
it closes out the application when i try to launch it unless i have to wait a bit after it closesIt takes a bit of time for it to load, I had this as well
Really? It's not even close (according to screenshots)Closest, not medieval, is anything by blue axolotl, or Ark Thompson (first is a group, second is a guy on that group - I think). So: The Hunter, and all the Slice of Venture games (3 of them I think).
Any update news?
first, I like this game project pretty much. And then I have a question for this game...
actually is it possible to post our own suggestion here for this game's developers?
if so
(1) I would suggest to add the x-ray permanent view (switch on/off) and the sperm view inside of the womb alongside impregnation and pregnent feature live show.
(2) penetrating x-ray view permanent (switch on/off) live showing like "nakadashi/creampie".
(3) walking/crawling in samen pool may cause some samen flow inside the vagina.
(4) live details board chart improvement like how much samen is inside protagonist's vagina or womb, liking out/overflowing or her body is prohibing the samen to leak from her pussy.
------something like those features will be interesting in my personal view point--------
the discord link isn't working so I am giving my suggestion here, if someome may help me to get it reach to the developer, it will be helpful. thnak you. ^^
thanks o/Discord is private, for Patreon supporters only.
You must be registered to see the links
You must be registered to see the links
You can try contacting/reaching the dev. through Patreon or blog.
I wouldn't worry too much about translations, they usually follow about a month after the initial release.Bump?
I've poked around a bit, and discovered (through GNU Strings) that string "/info.json" (yep, with forward slash) is compiled into Game.exe. Later, when running the game through x32dbg I've also found that there is "enc" string (every encrypted file in the game directory begins with it) is also there, in the compiled code.
That means there are several options, either
I have little knowledge and experience in reverse engineering native applications, and also I'm pretty lazy. So I've stopped around here for now.
- this encryption algorithm is built into cocos2d
- this encryption algorithm is built into Pixel Game Maker MV
- this encryption algorithm was coded manually by the game's developer for this game only
Still, I've found a way to enjoy new content in 0.70 without sacrificing full understanding of what is going on: I've used OCR (pirated ABBYY Screenshot Reader version 9.x.x) and Google Translate. This scheme is surprisingly effective, just choose "Simplified Chinese" as language to recognize and Screenshot Reader works almost flawlessly (sometimes it recognizes comma as digit five ('5') or chinese dot as letter O ('o').
Of course, it is still tedious to run OCR after every VN frame, but it seems to be the best solution that we have for now.
Yes, but we don't want to wait for a month, do we? Especially since the official translation is indistinguishable from MTL.I wouldn't worry too much about translations, they usually follow about a month after the initial release.