- Dec 9, 2016
- 74
- 106
I've never been more bored playing a vampire game than i was while playing this. Underwhelming.
Don't worry, I have learned my lesson.Everyday I cannot help but notice you are into the crazies, pls don't put dick in crazy.
On discord madmate confirmed Emilia is a love interestDon't worry, I have learned my lesson.
From now on no more hot, irresistible, dangerous, crazy bitches!
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You can chose your own name, just not at the very beginning. I'll put up a notice on the main page, hopefully that will reduce some confusion.Does my name have to be Andy?
Oh well, I always wondered what happenned after the Toy Story business.
Hmmmmmmmmm...Interesting story so far. As with all VN of this kind I'm more interested in the lore and how will the story develop further than in actual sexual content. But still hoping that Dev has plans to involve Arbiter and vamp mommy more into the story so we can make our own little vamp harem.
Has a bunch of influences in the mix, along with my own stuff tossed into it. While there are some intentionally obvious similarities between other works and The Bite, it's still best to think of it as its own thing since a lot of things differ from it and whichever work you compare it to, and it may get you to make some wrong assumptions (and I've seen a few misconceptions about some aspects of vampirism in The Bite being repeatedly mentioned here).yes.
Anyway, anyone with better knowledge know if this is more VtM based or VtR based?
I'll have to do it eventually as well. So far the file size is still manageable, but once it hits 2+GB I'll have to tackle the file size and .png > .webp conversion.One tiny thing that might help. I have seen many game devs switch to webp for images, this apparently allows them to lower the overall size of the game file when zipped/rar'd.
First of, shucks, thank you very much for your praise ^^I never noticed till someone mentioned in the forum that madmate.games character placement design is wonderful and even better is his writing since you can spot a good writer with how much he can hook you in the first few minutes of gameplay , though his game mechanics are vague.
I am quite skeptical about the mechanics since I haven't seen much and it's still work process, just hope you don't overburden yourself in introducing many skills which don't have much use and I wonder if the skills are a means of us players personalizing our MC where we could either hack the PC if we have skills in Computer or rummage through and search for a note with a password like in VtMB because then I will applaud you for it, but still I agree with some we have some similar traits like Brawl and Melee, I mean why have 3 traits for combat where you can either fight unarmed, armed and firearms ? does it matter ? I think you should at some point have us discover the use of certain traits and the benefits of some, with the recent update I enjoyed the use for Etiquette but I wish we got something out of it like why should I use or gain such a trait and how does it make me standout and also it's benefits.
Sooner or later your going to have to address this or it'll be a shit show since most of us like min maxing.
View attachment 1333295
Everyday I cannot help but notice you are into the crazies, pls don't put dick in crazy.
Hey Canto Forte,There is Vikings .. this one lenghty show where babes take a shine to legends.
You do not even give a thought to amazons fighting over you - you are not the decider.
Vampires are not Barbaroy, nor are they Alucard - only legendary vamps
with countless familiars can do god like feats like growing limbs and such.
Usual power plays are anything that would kill instantly like many fatalities,
most times organs grow back, never bones, unless you have familiars to lend them to ya.
with negative humanity, you might have problem resisting vampiric urges. for example feeding on someone you might be unable to stop yourselfHi!
I'm just dropping a post here just to say that I like this game so far
I wonder how this story will evolve.
Looks like having 0 in humanity is "neutral" ? I don't care about being "good" or "evil". So staying more or less at 0 humanity looks great for me. I just want the MC to have fun with as much women as possible (however, if having more powers can help with than... )
Yup, that's what I understood. So between -1 and +1 humanity it should be fine... maybe? I know we can't go too low. But I don't want to bother having high humanity either. I ended this playthrough with 0 humanity, which is perfect... I guess?with negative humanity, you might have problem resisting vampiric urges. for example feeding on someone you might be unable to stop yourself
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3213, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4037, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1249, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1249, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1059, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 979, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 914, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 769, in load
log.unfreeze(roots, label="_after_load")
File "renpy/python.py", line 2173, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "renpy/python.py", line 2005, in rollback
self.load_failed()
File "renpy/python.py", line 1923, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
Windows-10-10.0.19041
Ren'Py 7.4.5.1648
The Bite Revenant
Tue Aug 3 16:54:08 2021
My saves worked fine, any problem must be on your end.Old saves not working???
That's a great start. I like strong characters and slow burn stories. I'm looking forward for next updates.
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