- Jul 2, 2017
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So, just got home last night. Let me start by saying thank you all for te kind words and understanding. Now obviously I didn't get much done this past week as I was away from my computers. I did however get a good bit of writing done on my laptop, and a little bit of map work.
Now, just before I left for my mothers I had released a Beta, this beta was a huge patch basically that included a new animation system. It's come to my attention that the changes require a new game to work properly. So with that in mind, I think I will be releasing this massive patch/update to everyone later this week. So everyone will have a good base for the next update.
I have eight scenes planned for the next update, of which I finished one before I had to leave last Saturday. So my plan for the next two weeks is simply finish these scenes in order of their importance so I can get an update out as soon as possible.
Finally, I've been teasing awhile now about a spin off I currently call "Raising Coceter." I've been writing a lot of code for this, and implementing it into RPGMakerMV. I've come up with a GUI system that I really like at this point, that doesn't really feel like an RPGMaker Game. I'll reveal more on this later, but I'm getting excited for this spinoff.