4.30 star(s) 8 Votes

Who do you like more?

  • White Sister

    Votes: 59 33.9%
  • Rose

    Votes: 20 11.5%
  • Bloody Girl

    Votes: 42 24.1%
  • Maria

    Votes: 24 13.8%
  • Molly

    Votes: 7 4.0%
  • Sister Magdalena

    Votes: 13 7.5%
  • Hippie girl

    Votes: 9 5.2%

  • Total voters
    174
  • Poll closed .

desmosome

Conversation Conqueror
Sep 5, 2018
6,150
14,170
Alright man... here we go.

I'm gonna be honest, you should have taken more time to learn about coding at the very least. The game uses no variables or flags. None of the choices are tracked. A pretty huge decision in terms of character relations and story progression like choosing to essentially rape the sleepwalking sister of your gf is not tracked. This means you, as the dev have no way to differentiate between the two variations. That means you are already constrained in writing the consequences of this choice down the line. More specifically, you pretty much can't incorporate this incident in the story and have to proceed as if this didn't even happen. That was the most impactful "choice" in this first release, but none of the other choices are tracked either.

You will absolutely, one hundred percent, run into issues if you continue to leave all the choices without any way to track them. It will either lead to continuity errors if you assume a player did this or that but they didn't, or it will at the very least lead to a plot that is unnatural because you couldn't include any text that refers to prior events.

Look at the code base of other games. It's not anything that complex. I have 0 programming or coding experience, but even I understand the basic python code structure for variables and flags just from playing renpy games.

Also, why would you remove renpy functionality for no reason? Why make players click twice for each line? Why remove text speed and auto-forward time options?

Other than that... the plot seems kinda interesting. That opening video was pretty awesome. The writing isn't very polished, but it's good enough for a porn game.

You can tell right away that the main strength is in the visual side. The models are quite good. I noticed that there was definitely an effort to reduce "boob sockets" issue from DAZ autofit. The look of the gf is quite good. It's a pretty nice depiction of a korean chick.

I'm not a fan of sex scenes that rely on animation rather than the writing. Animations are nice and all, but sitting there watching a series of short loops with minor variations in speed? Boring. There is some personal preferences in regarding this, so I won't say it's outright wrong to do the sex scene like this, but using more text in between (or during) animations generally results in a more erotic scene.

Good luck.
 

LustFight

Sorrow / Joy
Game Developer
Mar 2, 2020
722
2,315
Alright man... here we go.

I'm gonna be honest, you should have taken more time to learn about coding at the very least. The game uses no variables or flags. None of the choices are tracked. A pretty huge decision in terms of character relations and story progression like choosing to essentially rape the sleepwalking sister of your gf is not tracked. This means you, as the dev have no way to differentiate between the two variations. That means you are already constrained in writing the consequences of this choice down the line. More specifically, you pretty much can't incorporate this incident in the story and have to proceed as if this didn't even happen. That was the most impactful "choice" in this first release, but none of the other choices are tracked either.

You will absolutely, one hundred percent, run into issues if you continue to leave all the choices without any way to track them. It will either lead to continuity errors if you assume a player did this or that but they didn't, or it will at the very least lead to a plot that is unnatural because you couldn't include any text that refers to prior events.

Look at the code base of other games. It's not anything that complex. I have 0 programming or coding experience, but even I understand the basic python code structure for variables and flags just from playing renpy games.

Good luck.
I know exactly what you mean, during the creation of the game, I add flags and variables later, when the opportunity to do so appears (the real impact of player choices that may affect the story) at the moment such moments are indeed present, Sex with Rosу or a morning blowjob with Seo-Yun, but in this version they do not lead to anything, so I do not need to do now variables. I know a lot of developers do this right away, but I'm more comfortable this way, creating these variables when I really need them. I hope you understand me.

Also, why would you remove renpy functionality for no reason? Why make players click twice for each line? Why remove text speed and auto-forward time options?

Good luck.
This is absolutely my mistake, I did not take it seriously because I personally never use these functions, I will correct myself and introduce all these functions in Day 2
 

desmosome

Conversation Conqueror
Sep 5, 2018
6,150
14,170
I know exactly what you mean, during the creation of the game, I add flags and variables later, when the opportunity to do so appears (the real impact of player choices that may affect the story) at the moment such moments are indeed present, Sex with Rosу or a morning blowjob with Seo-Yun, but in this version they do not lead to anything, so I do not need to do now variables. I know a lot of developers do this right away, but I'm more comfortable this way, creating these variables when I really need them. I hope you understand me.
Alright, I was just curious if you didn't know how to code the choices. I didn't know you were the dev of Sorrow. I only played the first release of that game, but I think there were choices being tracked in that game at least.

I'll just say one more thing about this. You say the choice are not important right now, but that's short sighted. There are inconsequential choices, but the scene with Rose was definitely not it in terms of the impact it should have on the characters. She kept opening one eye and the implication was that she was not actually sleep walking (unless I misread the situation...). So she knows about MC fucking her. I'm sure the MC should have something to say about this. He cheated on his gf with her sister by "raping" her while she is "sleepwalking."

By not including a flag for this event, you literally can't refer to this event at all because there will be players that didn't go for the scene. That's just bad character developement and doesn't really make sense that neither Rose or MC would care about something so significant.
 
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LustFight

Sorrow / Joy
Game Developer
Mar 2, 2020
722
2,315
Alright, I was just curious if you didn't know how to code the choices. I didn't know you were the dev of Sorrow. I only played the first release of that game, but I think there were choices being tracked in that game at least.

I'll just say one more thing about this. You say the choice are not important right now, but that's short sighted. There are inconsequential choices, but the scene with Rose was definitely not it in terms of the impact it should have on the characters. She kept opening one eye and the implication was that she was not actually sleep walking (unless I misread the situation...). So she knows about MC fucking her. I'm sure the MC should have something to say about this. He cheated on his gf with her sister by "raping" her while she is "sleepwalking."

By not including a flag for this event, you literally can't refer to this event at all because there will be players that didn't go for the scene. That's just bad character developement and doesn't really make sense that neither Rose or MC would care about something so significant.
I didn't say this choice wasn't important, it's very important, I said it has no consequences or any mention at this point.

"She kept opening one eye and the implication was that she was not actually sleep walking (unless I misread the situation...). So she knows about MC fucking her. I'm sure the MC should have something to say about this." I don't want to comment on this because it would be a spoiler xD

Sorry, I don't know how to explain my approach to making a game, the language barrier is too strong. If you're worried about the consequences of the choices not happening right now, there's nothing I can do about it, I've planned the consequences for the next game days.
 
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ycapella

Newbie
Jun 9, 2017
18
32
Menus are absolutely butchered
This is "renpy" but gutted to the point of the most garbage "custom" engines that disable skipping and force to look at every fade in/out animation
Unren fixes this partially, you still need to look at ridiculous speed typewriter animation
 
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desmosome

Conversation Conqueror
Sep 5, 2018
6,150
14,170
If you're worried about the consequences of the choices not happening right now, there's nothing I can do about it, I've planned the consequences for the next game days.
How will there be consequences for this if the choice was not tracked though? Some players fucked her and other players did not, but the game cannot tell which one of those 2 things happened. I'm not here to argue, so don't take it the wrong way. If you got things under control, then that's fine. Just offering some advice on some potential issues you might face because you didn't track this choice.
 
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LustFight

Sorrow / Joy
Game Developer
Mar 2, 2020
722
2,315
How will there be consequences for this if the choice was not tracked though? Some players fucked her and other players did not, but the game cannot tell which one of those 2 things happened. I'm not here to argue, so don't take it the wrong way. If you got things under control, then that's fine. Just offering some advice on some potential issues you might face because you didn't track this choice.
I told you above, I start tracking choices as soon as there are consequences in the game. There aren't any right now. I'm more comfortable that way.
 

desmosome

Conversation Conqueror
Sep 5, 2018
6,150
14,170
I told you above, I start tracking choices as soon as there are consequences in the game. There aren't any right now. I'm more comfortable that way.
Ok... do you mean you will go back and add variables for this choice later on, when the consequences will appear in the story? That would require everyone to restart the game...

Seems like there is some issues with communication here. We are talking in circles, so I will just leave it here. Good luck man.
 
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LustFight

Sorrow / Joy
Game Developer
Mar 2, 2020
722
2,315
Ok... do you mean you will go back and add variables for this choice later on, when the consequences will appear in the story? That would require everyone to restart the game...

Seems like there is some issues with communication here. We are talking in circles, so I will just leave it here. Good luck man.
Sorry if I seemed rude, the point is that I know what's coming in the next update and I'm well aware that a restart will be necessary because of the new features that will be added on Day 1.

I just didn't quite understand initially why you were trying to teach me how to code, but then I realized you were trying to advise me on something, well, thanks.
 

Vrijgeest

Engaged Member
Jun 16, 2019
3,332
3,169
Once again are we expected to re-code your game to make it playable? I am not doing that anymore. The functionality in Repy is there for a reason; so as we (the punters) can enjoy the game. Some devs seem to think it is a nuisance and we should play the way that they want us to to play it sorry it does not work that way ok? Now bye, bye.
 
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Toksicz

Member
Aug 21, 2019
189
276
It looks great. Some features in setting like skip unseen texts are missing, hopeful you can fix it. Is this like a prequel to your older game or different game? Good luck bro.
 
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LustFight

Sorrow / Joy
Game Developer
Mar 2, 2020
722
2,315
It looks great. Some features in setting like skip unseen texts are missing, hopeful you can fix it. Is this like a prequel to your older game or different game? Good luck bro.
Thank you! It's a different game. Yes, I will correct all mistakes by day 2
 

Before I Forget

Well-Known Member
Sep 4, 2021
1,072
2,942
What's Molly going to be like? Is she going to be the good sister or one of those "I hate your guts" type? If she's coming to live under the main characters roof she'd better be his BFF.
 
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4.30 star(s) 8 Votes