JJJ84

Engaged Member
Dec 24, 2018
3,161
6,689
Makes me wonder if Gracie's events for this upcoming release will be as big as Luna's story or if Luna's story (still probably one of the best pieces of content in any game I've ever played) will be a very unique case.
By big, you'd probably need to be more specific; are you talking about the story itself (on the emotional level, how dark, sorrowful, and how much it pulls at one's heartstrings etc) or are you talking about sheer size & length of the event itself?

On both instances, I'm not sure that will be the case.

For emotional level, My name is Luna was one of those events which was particularly dark (even in DeLuca standards), and while Hopes did say while there may be other events that are dark, he said they won't be quite as dark as My name is Luna.

Given that upcoming update will have Gracie's events being the following:

- Mission to convince Cordia to let Gracie join the Family business
- Gracie's continued learning experience regarding sex with the MC
- 1 or 2 other additional unrevealed Gracie events

I could be wrong, but not sure whether that will be to Luna's story scale (well not this one at least, unless it somehow deals with Gracie's "lost memory in the woods" storyline).

Also, regarding the length/size of the update, just my guess here, but I think if they combine all of Gracie's events in the update together, their combined length will most likely be longer than My name is Luna, but comparing them separately, I'd think they are shorter than My name is Luna event.

But of course, I could be wrong on both fronts (and it would be a pleasant surprise) ;)

FORGET gracie I WANT CORDIA
lol Hopes already said that Cordia's route will not begin until Gracie starts getting involved with the Family Business and Luna & Cordia begin their reconciliation.
Upcoming update deals with that first pre-requisite, so MC still needs to bring Luna & Cordia back together (which won't happen until season 2) before players can access Cordia's events.

So you'll need to wait (I love Cordia's character too, she's my second favorite character in the game).
 
  • Like
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jish55

Well-Known Member
Nov 23, 2017
1,743
3,927
By big, you'd probably need to be more specific; are you talking about the story itself (on the emotional level, how dark, sorrowful, and how much it pulls at one's heartstrings etc) or are you talking about sheer size & length of the event itself?
I meant size in content, because there's no way Gracie's story is anywhere close to traumatic and horrifying as Luna's, and I don't see any other character having a backstory that has as much of an impact either.
 

JJJ84

Engaged Member
Dec 24, 2018
3,161
6,689
I meant size in content, because there's no way Gracie's story is anywhere close to traumatic and horrifying as Luna's, and I don't see any other character having a backstory that has as much of an impact either.
Well, if that's the case, then here's my part of the reply which addresses what you're wondering about:

Also, regarding the length/size of the update, just my guess here, but I think if they combine all of Gracie's events in the update together, their combined length will most likely be longer than My name is Luna, but comparing them separately, I'd think they are shorter than My name is Luna event.
Feels like comparison between a single humongous sized event (Luna) along with 3 or 4 events with sizes ranging from moderate to relatively large (Gracie).
 
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uhhhok

Member
Sep 24, 2020
249
851
I play 10-15 games from this site. Out of all of them I look forward to updates for The Deluca Family the most. It is by far my favorite game. Thanks HopesGaming for the rich story, fantastic art work and overall dedication you pour into this game!
yup, this is my fav too, along with cobd.
 

c3p0

Forum Fanatic
Respected User
Nov 20, 2017
5,613
13,355
Another update about the german transation and now with a unique version number(y):


Download link for The DeLuca Family 0.07.2 German Release;


Translation done by Keks and proofread by Draco0804

Enjoy!

- HG

- Keks have made some fixes for the translation.


Note: I do not make the translations and is purely made by the fan community. All thanks and appreciations goes to them. I just upload them after they've translated it.
 

Ajhero12

Newbie
Jul 10, 2020
43
11
I cant equip anything from shop after buying it and because of that im loosing points in missions
```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
File "game/code/inventory.rpy", line 53, in __eq__
AttributeError: 'unicode' object has no attribute 'name'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "TSpecial/Introduction.rpyc", line 797, in script call
File "script.rpyc", line 299, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 100, in script call
File "Missions/NimbleFinger.rpyc", line 338, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 339, in script call
File "Missions/NimbleFinger.rpyc", line 148, in script call
File "Missions/NimbleFinger.rpyc", line 148, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 9, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/freeRoamingLabels.rpyc", line 1332, in script call
File "TSpecial/Story.rpyc", line 368, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 411, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 422, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 338, in script call
File "Missions/NimbleFinger.rpyc", line 998, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 19, in script call
File "TSpecial/Story.rpyc", line 19, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/sleepDreams.rpyc", line 82, in script call
File "TSpecial/bedsleep.rpyc", line 9, in script call
File "TSpecial/sideEvents.rpyc", line 159, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 859, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 411, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 422, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/sleepDreams.rpyc", line 82, in script call
File "TSpecial/bedsleep.rpyc", line 82, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 411, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 859, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 14, in script call
File "TSpecial/Story.rpyc", line 511, in script call
File "TSpecial/Story.rpyc", line 26, in script call
File "TSpecial/Story.rpyc", line 1762, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/freeRoamingLabels.rpyc", line 1300, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/bedsleep.rpyc", line 299, in script call
File "TSpecial/povRoom.rpyc", line 193, in script call
File "TSpecial/Story.rpyc", line 29, in script call
File "TSpecial/Story.rpyc", line 1767, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/sleepDreams.rpyc", line 82, in script call
File "TSpecial/bedsleep.rpyc", line 112, in script call
File "TSpecial/Story.rpyc", line 29, in script call
File "TSpecial/Story.rpyc", line 1947, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/The Snooping Bonans.rpyc", line 177, in script call
File "Missions/The Snooping Bonans.rpyc", line 230, in script call
File "code/Status.rpyc", line 99, in script call
File "code/Fights.rpyc", line 11, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 161, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 341, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 395, in script call
File "Missions/DeLivery Boy.rpyc", line 391, in script call
File "Missions/DeLivery Boy.rpyc", line 401, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 391, in script call
File "Missions/DeLivery Boy.rpyc", line 401, in script call
File "Missions/DeLivery Boy.rpyc", line 421, in script call
File "Missions/DeLivery Boy.rpyc", line 421, in script call
File "Missions/DeLivery Boy.rpyc", line 395, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 341, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 160, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 161, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 341, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 395, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 161, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 187, in script call
File "Missions/The Snooping Bonans.rpyc", line 177, in script call
File "Missions/The Snooping Bonans.rpyc", line 200, in script call
File "Missions/The Snooping Bonans.rpyc", line 271, in script call
File "Missions/The Snooping Bonans.rpyc", line 341, in script call
File "Missions/The Snooping Bonans.rpyc", line 374, in script call
File "code/Status.rpyc", line 99, in script call
File "code/Fights.rpyc", line 11, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 34, in script call
File "code/map_instances.rpyc", line 25, in script
File "renpy/ast.py", line 1949, in execute
File "renpy/ast.py", line 1937, in call
File "renpy/statements.py", line 277, in call
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
File "renpy/exports.py", line 2905, in call_screen
File "renpy/ui.py", line 297, in interact
File "renpy/display/core.py", line 2702, in interact
File "renpy/display/core.py", line 3194, in interact_core
File "renpy/display/core.py", line 2094, in draw_screen
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen/renpy.display.render.c:6805)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/screen.py", line 675, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/image.py", line 500, in render
File "renpy/display/image.py", line 306, in wrap_render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 336, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 336, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 1283, in render
File "renpy/display/layout.py", line 1265, in update
File "renpy/display/layout.py", line 1341, in condition_switch_show
File "renpy/display/layout.py", line 1334, in condition_switch_pick
File "renpy/python.py", line 2052, in py_eval_bytecode
File "<none>", line 1, in <module>
File "game/code/inventory.rpy", line 53, in __eq__
AttributeError: 'unicode' object has no attribute 'name'

```
 

HornyyPussy

Message Maven
Apr 26, 2020
15,753
36,774
I cant equip anything from shop after buying it and because of that im loosing points in missions
```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
File "game/code/inventory.rpy", line 53, in __eq__
AttributeError: 'unicode' object has no attribute 'name'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "TSpecial/Introduction.rpyc", line 797, in script call
File "script.rpyc", line 299, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 100, in script call
File "Missions/NimbleFinger.rpyc", line 338, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 339, in script call
File "Missions/NimbleFinger.rpyc", line 148, in script call
File "Missions/NimbleFinger.rpyc", line 148, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 9, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/freeRoamingLabels.rpyc", line 1332, in script call
File "TSpecial/Story.rpyc", line 368, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 411, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 422, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 338, in script call
File "Missions/NimbleFinger.rpyc", line 998, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 19, in script call
File "TSpecial/Story.rpyc", line 19, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/sleepDreams.rpyc", line 82, in script call
File "TSpecial/bedsleep.rpyc", line 9, in script call
File "TSpecial/sideEvents.rpyc", line 159, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 859, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 411, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 422, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/sleepDreams.rpyc", line 82, in script call
File "TSpecial/bedsleep.rpyc", line 82, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 411, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 859, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 14, in script call
File "TSpecial/Story.rpyc", line 511, in script call
File "TSpecial/Story.rpyc", line 26, in script call
File "TSpecial/Story.rpyc", line 1762, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/freeRoamingLabels.rpyc", line 1300, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/bedsleep.rpyc", line 299, in script call
File "TSpecial/povRoom.rpyc", line 193, in script call
File "TSpecial/Story.rpyc", line 29, in script call
File "TSpecial/Story.rpyc", line 1767, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/sleepDreams.rpyc", line 82, in script call
File "TSpecial/bedsleep.rpyc", line 112, in script call
File "TSpecial/Story.rpyc", line 29, in script call
File "TSpecial/Story.rpyc", line 1947, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/The Snooping Bonans.rpyc", line 177, in script call
File "Missions/The Snooping Bonans.rpyc", line 230, in script call
File "code/Status.rpyc", line 99, in script call
File "code/Fights.rpyc", line 11, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 161, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 341, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 395, in script call
File "Missions/DeLivery Boy.rpyc", line 391, in script call
File "Missions/DeLivery Boy.rpyc", line 401, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 391, in script call
File "Missions/DeLivery Boy.rpyc", line 401, in script call
File "Missions/DeLivery Boy.rpyc", line 421, in script call
File "Missions/DeLivery Boy.rpyc", line 421, in script call
File "Missions/DeLivery Boy.rpyc", line 395, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 341, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 160, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 161, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 341, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 395, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 161, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 187, in script call
File "Missions/The Snooping Bonans.rpyc", line 177, in script call
File "Missions/The Snooping Bonans.rpyc", line 200, in script call
File "Missions/The Snooping Bonans.rpyc", line 271, in script call
File "Missions/The Snooping Bonans.rpyc", line 341, in script call
File "Missions/The Snooping Bonans.rpyc", line 374, in script call
File "code/Status.rpyc", line 99, in script call
File "code/Fights.rpyc", line 11, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 34, in script call
File "code/map_instances.rpyc", line 25, in script
File "renpy/ast.py", line 1949, in execute
File "renpy/ast.py", line 1937, in call
File "renpy/statements.py", line 277, in call
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
File "renpy/exports.py", line 2905, in call_screen
File "renpy/ui.py", line 297, in interact
File "renpy/display/core.py", line 2702, in interact
File "renpy/display/core.py", line 3194, in interact_core
File "renpy/display/core.py", line 2094, in draw_screen
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen/renpy.display.render.c:6805)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/screen.py", line 675, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/image.py", line 500, in render
File "renpy/display/image.py", line 306, in wrap_render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 336, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 336, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 1283, in render
File "renpy/display/layout.py", line 1265, in update
File "renpy/display/layout.py", line 1341, in condition_switch_show
File "renpy/display/layout.py", line 1334, in condition_switch_pick
File "renpy/python.py", line 2052, in py_eval_bytecode
File "<none>", line 1, in <module>
File "game/code/inventory.rpy", line 53, in __eq__
AttributeError: 'unicode' object has no attribute 'name'

```
Jesus, please put that under a spoiler tag!
 

JJJ84

Engaged Member
Dec 24, 2018
3,161
6,689
I cant equip anything from shop after buying it and because of that im loosing points in missions
```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
File "game/code/inventory.rpy", line 53, in __eq__
AttributeError: 'unicode' object has no attribute 'name'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "TSpecial/Introduction.rpyc", line 797, in script call
File "script.rpyc", line 299, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 100, in script call
File "Missions/NimbleFinger.rpyc", line 338, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 339, in script call
File "Missions/NimbleFinger.rpyc", line 148, in script call
File "Missions/NimbleFinger.rpyc", line 148, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 9, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/freeRoamingLabels.rpyc", line 1332, in script call
File "TSpecial/Story.rpyc", line 368, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 411, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 422, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 338, in script call
File "Missions/NimbleFinger.rpyc", line 998, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 19, in script call
File "TSpecial/Story.rpyc", line 19, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/sleepDreams.rpyc", line 82, in script call
File "TSpecial/bedsleep.rpyc", line 9, in script call
File "TSpecial/sideEvents.rpyc", line 159, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 859, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 411, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 422, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/sleepDreams.rpyc", line 82, in script call
File "TSpecial/bedsleep.rpyc", line 82, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/NimbleFinger.rpyc", line 387, in script call
File "Missions/NimbleFinger.rpyc", line 395, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 411, in script call
File "Missions/NimbleFinger.rpyc", line 855, in script call
File "Missions/NimbleFinger.rpyc", line 859, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "Missions/NimbleFinger.rpyc", line 390, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 14, in script call
File "TSpecial/Story.rpyc", line 511, in script call
File "TSpecial/Story.rpyc", line 26, in script call
File "TSpecial/Story.rpyc", line 1762, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/freeRoamingLabels.rpyc", line 1300, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/bedsleep.rpyc", line 299, in script call
File "TSpecial/povRoom.rpyc", line 193, in script call
File "TSpecial/Story.rpyc", line 29, in script call
File "TSpecial/Story.rpyc", line 1767, in script call
File "code/map_instances.rpyc", line 25, in script call
File "TSpecial/sleepDreams.rpyc", line 82, in script call
File "TSpecial/bedsleep.rpyc", line 112, in script call
File "TSpecial/Story.rpyc", line 29, in script call
File "TSpecial/Story.rpyc", line 1947, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/The Snooping Bonans.rpyc", line 177, in script call
File "Missions/The Snooping Bonans.rpyc", line 230, in script call
File "code/Status.rpyc", line 99, in script call
File "code/Fights.rpyc", line 11, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "code/map_instances.rpyc", line 25, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 161, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 341, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 395, in script call
File "Missions/DeLivery Boy.rpyc", line 391, in script call
File "Missions/DeLivery Boy.rpyc", line 401, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 391, in script call
File "Missions/DeLivery Boy.rpyc", line 401, in script call
File "Missions/DeLivery Boy.rpyc", line 421, in script call
File "Missions/DeLivery Boy.rpyc", line 421, in script call
File "Missions/DeLivery Boy.rpyc", line 395, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 341, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 160, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 161, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 270, in script call
File "Missions/DeLivery Boy.rpyc", line 341, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 395, in script call
File "Missions/DeLivery Boy.rpyc", line 369, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 267, in script call
File "Missions/DeLivery Boy.rpyc", line 243, in script call
File "Missions/DeLivery Boy.rpyc", line 161, in script call
File "Missions/DeLivery Boy.rpyc", line 157, in script call
File "Missions/DeLivery Boy.rpyc", line 187, in script call
File "Missions/The Snooping Bonans.rpyc", line 177, in script call
File "Missions/The Snooping Bonans.rpyc", line 200, in script call
File "Missions/The Snooping Bonans.rpyc", line 271, in script call
File "Missions/The Snooping Bonans.rpyc", line 341, in script call
File "Missions/The Snooping Bonans.rpyc", line 374, in script call
File "code/Status.rpyc", line 99, in script call
File "code/Fights.rpyc", line 11, in script call
File "TSpecial/povRoom.rpyc", line 411, in script call
File "TSpecial/Story.rpyc", line 34, in script call
File "code/map_instances.rpyc", line 25, in script
File "renpy/ast.py", line 1949, in execute
File "renpy/ast.py", line 1937, in call
File "renpy/statements.py", line 277, in call
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
File "renpy/exports.py", line 2905, in call_screen
File "renpy/ui.py", line 297, in interact
File "renpy/display/core.py", line 2702, in interact
File "renpy/display/core.py", line 3194, in interact_core
File "renpy/display/core.py", line 2094, in draw_screen
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen/renpy.display.render.c:6805)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/screen.py", line 675, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/image.py", line 500, in render
File "renpy/display/image.py", line 306, in wrap_render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "accelerator.pyx", line 110, in renpy.display.accelerator.transform_render
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 722, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 336, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 336, in render
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
File "renpy/display/layout.py", line 1283, in render
File "renpy/display/layout.py", line 1265, in update
File "renpy/display/layout.py", line 1341, in condition_switch_show
File "renpy/display/layout.py", line 1334, in condition_switch_pick
File "renpy/python.py", line 2052, in py_eval_bytecode
File "<none>", line 1, in <module>
File "game/code/inventory.rpy", line 53, in __eq__
AttributeError: 'unicode' object has no attribute 'name'

```
No offense, but my eyes hurt even just scrolling through that (without reading)

LA PROCHAINE MAJ
?????
J'espère que le développeur n'a pas décidé d'utiliser les ETA mais d'utiliser le suivi de progression du centile ESTIMATE pour la prochaine mise à jour, que vous pouvez voir dans le message que j'ai cité ci-dessous.

Hopes, the Dev has not decided to use the ETAs but use ESTIMATE percentile progress tracker for the next update, which you can see in the post I quoted below.


Hey DeLuca's!
I will try something new. Roadmap with percentile.
The idea is to give an idea of how much is left without the need of etas. Eta's have been tried and always lead to chaos and stress.

Luna Event - 95%
Gracie Event1 - 100%
Gracie Event2 - 99%
Gracie Event3 - 85%
Gracie Event3 - 44%
Story Event (season finale) - 2 %
Misc - 30%


Do note that some events are bigger than others. Gracie event 2 is longer than Luna event and story finale will be rather short.
Take the % with a grain of salt. Just my personal estimation of it.
There may be added some stuff depending on how it progresses. (Like an added Event4 of Gracie if it seems fit for it)
Whenever a good amount of percentile have been added (30% or something combined) I will make a quick post without much text beside the percentile change.
I feel like right now I only do post if I have a lot to say, and if not I just don't do it. Even if I know many people just want a small update post.
Hope you guys will like the new style!

Lastly, I will be going under the knife tomorrow (not due to health reasons or anything serious) but it will mean that I will be bedridden for at least three days or more.
Tho, I am pretty sure it will mean more time to work on DeLuca. Will keep you guys posted.

-HG
De plus, il s'agit d'un forum principalement en anglais, alors assurez-vous de poster en anglais. Sinon, il devient assez difficile de savoir de quoi vous parlez.

Also, this is a primarily English forum, so please make sure to post in English. Otherwise, it becomes pretty challenging to know what you're talking about.
 

Kagarus

Member
Sep 28, 2017
222
379
Interesting, I think I found at least part of the cause:
There's a wrong/incomplete if startement in inventory.rpy in Line 50:
if type(other) is str: should be
if type(other) is str or type(other) is unicode:
(Unicode strings are of the unicode type in python2, and of the str type in python 3. Game currently ships with python2, but might ship with python3 later on if the renpy version is updated, so catching both is better)

There might still be a problem if there's a string somewhere that should actually be an equipment object.
 
Last edited:

Niv-Mizzet the Firemind

Active Member
Mar 15, 2020
576
1,122
I have gameplay off in my game. I want to turn it on. Do. I have to play by start or there is a option for this???
Keep in mind that this tip might fuck your game up.
Upload your latest save and change the variable GameplayOFF to False. Or do it in the console.

Edit: also lower the value of pc.money to something like 1000 or so, otherwise you might face problems.
 

JJJ84

Engaged Member
Dec 24, 2018
3,161
6,689
Does Season Finale mean the end of the main storyline?
As Carta said above, Season finale means end of Season 1 (with more seasons to come
And Hopes (the dev) said that with season 1 finale it will mean roughly 30% of the game is done.

Considering all the above, you can sort of estimate in your head how many seasons the game might have till completion.
 
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