blblblblb

Member
Mar 18, 2019
462
248
I dont get how to be promoted,; i'm at 133% associate, and i hav enothing in the "event" tab, also all the remainning "quest" ask me to be soldato....And all my D-contract are green

In my main event Journal, only "the contract" is available, but i have no clue how to trigger it

I dide not used the cheat mod i played as intended to be played
 
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Cartageno

Devoted Member
Dec 1, 2019
8,822
14,959
Never had any issue with cheat mod, and I'm pretty sure many others didn't as well. The only issue reported was inflating the stats through mod.
Well, one could just add money, then purchase the stats available in game, without breaking the limit, or even better wait for the stat's requirement to appear, before purchasing them. By doing so, that would be literally impossible to occur any problem, because the stats would be in the realm of normality within the game's set limits, but they could be bought without the need of the grinding for money, with the click of one button.

Sorry but nope, gameplay enhancement is not actual story content, does not matter how much life quality it is.
Development time that could have been added into the story, was put into this new system.
The explanation was, some people couldn't use the mod correctly.
I think it would be a quicker solution to either bug hunt the conflicting code lines, that would break the game, if stats became too high, which automatically would solve such problem. OR make a mini tutorial about how to use cheat mod without breaking the game.
Then we would have a very similar effect, but with a fraction of development time spent on.

Currently, we can play in 3 ways. Normal, normal with cheats and free roaming. All of those allows full exploration and interaction with the world. Cheats DO NOT remove this option.
We still do not know how VN mode will be. But I hope it only comes into fruition after the story progresses significantly.
Which also appears you share a similar opinion, for you do not seek to lose interactions, therefore VN mode ain't that important for you.
You might not have had problems, others did have. So a warning is fair.

And I did not say that the gameplay mechanics were "story content", I said they were "content". Even though with the gameplay enhancement (missions) some story content was included, already the enhancement itself increased the enjoyability of the game for me. And yes, that includes that I cannot just click on "new equipment now" but have to do a bit of work for it. You might not enjoy it, and as said that is fine, but for me the dev time wasn't wasted or similar.
 
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TrapIsJustice

Newbie
Donor
Mar 28, 2017
36
64
It's been quite some time since I played so I may have experienced a bit more content than some, overall I loved the update, love what's going on with grace, love the story progression, and the mc getting to show off a bit more was fun. Hoping for more of all that, and honestly, I think I'd be in favor of more lore-building stories like with Fawkes and the tournament games being explained with a light mission about the mc's past and why he's in the contract here and there. A linear path to the contract story would be boring IMO.

However, I do hope I'm still alive by the time we get there (satire... kinda :KEK: <3 ). All love for hope and the game and you should never rush the creative process I suppose but I def understand where some of these guys in the thread are coming from, but aye most of us are here for free so even if he was milking it, that's for his patrons to decide to unsub.

See you all again preferably before 2023.
 
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blblblblb

Member
Mar 18, 2019
462
248
I dont get how to be promoted,; i'm at 133% associate, and i hav enothing in the "event" tab, also all the remainning "quest" ask me to be soldato....And all my D-contract are green

In my main event Journal, only "the contract" is available, but i have no clue how to trigger it

I dide not used the cheat mod i played as intended to be played

You don't have permission to view the spoiler content. Log in or register now.
 

JJJ84

Engaged Member
Dec 24, 2018
3,202
6,756
Never had any issue with cheat mod, and I'm pretty sure many others didn't as well. The only issue reported was inflating the stats through mod.
Well, one could just add money, then purchase the stats available in game, without breaking the limit, or even better wait for the stat's requirement to appear, before purchasing them. By doing so, that would be literally impossible to occur any problem, because the stats would be in the realm of normality within the game's set limits, but they could be bought without the need of the grinding for money, with the click of one button.

Sorry but nope, gameplay enhancement is not actual story content, does not matter how much life quality it is.
Development time that could have been added into the story, was put into this new system.
The explanation was, some people couldn't use the mod correctly.
I think it would be a quicker solution to either bug hunt the conflicting code lines, that would break the game, if stats became too high, which automatically would solve such problem. OR make a mini tutorial about how to use cheat mod without breaking the game.
Then we would have a very similar effect, but with a fraction of development time spent on.

Currently, we can play in 3 ways. Normal, normal with cheats and free roaming. All of those allows full exploration and interaction with the world. Cheats DO NOT remove this option.
We still do not know how VN mode will be. But I hope it only comes into fruition after the story progresses significantly.
Which also appears you share a similar opinion, for you do not seek to lose interactions, therefore VN mode ain't that important for you.
I disagree, and I'm with Carta on this one.

And I think you're not taking into account couple of factors here:

1) The Contracts system has always been there from the beginning.

The contracts have been there from the early game. The first version of the contract was there even at the time of the Beach Prison event (when I discovered this game).
It's not a system that Hopes suddenly decided to implement out of the blue.

It's always been part of his plan to include this system from start, and just took time till v0.07 to fine-tune it.


2) The new Contracts system is pretty much superior to the old Contracts system

I remember the old contracts system. All it had was just one short paragraph and some stats for MC and a very much roll of the dice RNG system which ended the contract in an instant.
As much I loved the game even back then, contracts I feel was just not good and I became incredibly bored with it after 1~2 minutes of going through it and just didn't bother to spend time with them back then.

Now with implementation of the new contract system in v0.07, initially the system took some getting used to yes, but I find it to be leaps and miles better than the old version.

Whereas the old system had just measly paragraph as plot, the new contracts actually have a decent story in each of them (that I could sort of see them as mini-events in a way).
Whereas the old system the gameplay was pretty much non-existent, the new system has those classic old RPG like gameplay elements to it while adding exploration and fights along with gear and stats no longer being RNG like.


People's opinion on the contracts have been varied since the new system's reveal; some like them and some don't.
I like them a lot, but I can certainly understand some people not liking it and just want to experience the VN aspect only (I'm like that for some other games, heh).

But regardless of difference in opinion (like contracts system or don't like contracts system), the new system is a huge improvement over the old one, and saying it's a waste?
Well, I just don't agree with that (besides, as I said in my previous post to you, now that Hopes managed to get the contracts system he wants, future development of these contracts won't take anywhere near as much time it took for v0.07, where he was in the process of "trying to figure it all out").
 

Domdeyso

Active Member
Jan 23, 2018
719
471
the story is good and the female characters are beautiful, but waiting 1 year for an update is too long
 

JJJ84

Engaged Member
Dec 24, 2018
3,202
6,756
The mission system is ok, but, once a quest is green we should be able to insta finish it, like it was previewsly, cause redoing the same thing is boring imo
That basically goes against the whole point of the contracts though.

You're not supposed to get the perfect score in the first try. If it ended up that way, it would make gameplay pretty much obsolete (with MC's stats becoming meaningless).
The aim of the contracts (which I feel) is to in a way struggle or be challenged in the beginning, and through repeats of the contracts with higher stats (gained either by doing girls' free-roam events or equipping better gear), grow and eventually rise to get that perfect score of "S" after some tries.
 
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Cartageno

Devoted Member
Dec 1, 2019
8,822
14,959
That basically goes against the whole point of the contracts though.

You're not supposed to get the perfect score in the first try. If it ended up that way, it would make gameplay pretty much obsolete (with MC's stats becoming meaningless).
The aim of the contracts (which I feel) is to in a way struggle or be challenged in the beginning, and through repeats of the contracts with higher stats (gained either by doing girls' free-roam events or equipping better gear), grow and eventually rise to get that perfect score of "S" after some tries.
I think he meant "once you've seen everything", so explored every nook and cranny, including the perfect run. So the "repeat with higher stats" has already happened in this scenario. Which I think would be a reasonable optional choice. (I would still replay, but it is true that by now you can auto-solve it)
 

TedMaul

Newbie
Mar 18, 2020
39
48
I'd forgotten about this game, I may have played it 2 years ago during Covid lockdown. The backstory of Luna was really moving. Is it worth playing now? Has the story moved on? Thanks.
 

Cartageno

Devoted Member
Dec 1, 2019
8,822
14,959
I'd forgotten about this game, I may have played it 2 years ago during Covid lockdown. The backstory of Luna was really moving. Is it worth playing now? Has the story moved on? Thanks.
Most people in this thread will tell you it is worth it, otherwise we would have left. (As in other threads there is also some regular complainers)

Yes, the story has moved on. It hasn't as much as the time elapsed suggests because this is not a full time game and quite a bit was dedicated to improving game mechanics. But there's also story advancement (how much depends a bit on when you really played it), main story as well as individual girl story.

In all probability you will have to restart again though, the last-but-one update (game mechanics ...) killed old saves.
 

JJJ84

Engaged Member
Dec 24, 2018
3,202
6,756
I think he meant "once you've seen everything", so explored every nook and cranny, including the perfect run. So the "repeat with higher stats" has already happened in this scenario. Which I think would be a reasonable optional choice. (I would still replay, but it is true that by now you can auto-solve it)
Ahhh, you're right.
He did say, "once the quest is green" (My bad, no coffee this morning can do that to my brain lol).

Than yeah, auto-resolve unlocking when quest is green would be a nice addition as an option.
 

tlhansen

Newbie
Jun 19, 2018
43
75
Has the 8.0.2 version fixed most of the bugs? There seems to quite a few small bugs popping up. I am playing the 8.0.1 version.
 

JJJ84

Engaged Member
Dec 24, 2018
3,202
6,756
I'd forgotten about this game, I may have played it 2 years ago during Covid lockdown. The backstory of Luna was really moving. Is it worth playing now? Has the story moved on? Thanks.
Most people in this thread will tell you it is worth it, otherwise we would have left. (As in other threads there is also some regular complainers)

Yes, the story has moved on. It hasn't as much as the time elapsed suggests because this is not a full time game and quite a bit was dedicated to improving game mechanics. But there's also story advancement (how much depends a bit on when you really played it), main story as well as individual girl story.

In all probability you will have to restart again though, the last-but-one update (game mechanics ...) killed old saves.
As I said before in my previous post, just because the content is not categorized in "Main Story" or "Main Event", doesn't necessarily mean the are fillers and there's no story progression in them.

Free-roam events like "buying Wines for Isabel" or "dancing with Gracie" or "cave date with Luna" events like those, might be interpreted as more of filler-ish events.
But events like "My name is Luna", or "v0.08's Gracie events to get noticed by Wilfred & Cordia's permission to work for the Family" I'd say are pretty much main story level and really does progress the main story (despite the complainers whining saying story didn't progress lol).

Has the 8.0.2 version fixed most of the bugs? There seems to quite a few small bugs popping up. I am playing the 8.0.1 version.
Following post has list of all the bugs which the v0.08.0.2 bugfix will fix.

It was just an issue of level up notifications catching up because upgraded previous saves didn't have that info which was an oversight. Same with the gallery images which should unlock correctly now (there are a couple that unlock after Story 1)

Here's all of the fixes so far:
Patch 1:
* Fixed The Contract not getting assigned when starting new game (this blocks Promotion event and Story 5)
* Fixed "X Quest Complete" notification when upgrading saved game
* Fixed receiving all of the level up messages when you gain XP after upgrading save.
* Fixed issue where saved game might fail to load after receiving an item
* Fixed player level appearing higher than it should be
* Fixed player money display missing in new games

Patch 2 (includes patch 1):
* Prevented the consumable tooltip and the money tooltip from getting stuck.
-If they are already stuck you will need to select the item in the mission mode and open and close the laptop respectively
* Fixed another issue where saving would break temporarily soon after losing health or energy points
* Unequip works properly now
* All gallery images now properly unlock
* When missions are disabled, you now retain your stealth bonus (works after updating even on existing games)
* Fixed the sprite shader which was broken on Open GL ES (which includes ANGLE2 renderer. GL2 was fine)

To install extract all of the files in the zip to game/, it should ask about overwriting 39 files.o not simply place zip/7z file into the game folder, this does nothing.

Please make sure the latest patch is installed correctly before reporting any issues
 

TedMaul

Newbie
Mar 18, 2020
39
48
Thanks for the replies. Yes it was the "My name is Luna" story that was really heartbreaking and well written. Also a follow sequence where Luna tests the MC's trust with a Russian Roulette scenario.
 
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Ruff Ryder

Member
Aug 18, 2020
468
608
I gotta say I feel like the whole mission with Fawks was too long. I'm not used to them being so long in this game. The storytelling is making me feel like it's better suited for shorter ones.

But I gotta praise you on delivering with Gracie. Just finished our grinding session and not only is a real sex scene possible in the next update, if you wanna do some content with Gracie again, but Isabel is also someone who can have much content in the next update.
 

crabsinthekitchen

Well-Known Member
Apr 28, 2020
1,577
9,487
Ahhh, you're right.
He did say, "once the quest is green" (My bad, no coffee this morning can do that to my brain lol).

Than yeah, auto-resolve unlocking when quest is green would be a nice addition as an option.
tried making something like this, but I only tested it on one contract because for some reason the contracts I greened in 0.7 show as yellow but I can't get unique events such as the dog event in Nimble Fingers anymore (0.8.0.1, haven't tried 0.8.0.2 yet)
 
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