- Jan 3, 2018
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You should prob use the release dates for 0.06, 0.06.5, 0.07 & 0.08.Up to the 0.06.x updates the release time was OK. Not fast, but we had a average of 3-4 updates per year. After that we only have 1 or 2 updates per year and more like 1 updates per year. I don't blame hope for it, he always was upfront on this with us.
But for a game to have success it would need a faster and more constant update cycle. Also for that few updates per year, they are to small. Again nothing against hope, only stating my opinion why the game isn't such a success instead of all the goods it has.
So, going for a major release, I have this numbers:
Game Version Date time between updates [d] time between updates [M] Average time between updates [M] 0.02 09.09.18 0.03 15.11.18 67 2.23 2.23 0.04 18.03.19 123 4.10 3.17 0.05 28.09.19 194 6.47 4.35 0.06.1 22.03.20 176 5.87 4.05 0.06.5 19.06.20 89 2.97 2.60 0.06.6 24.07.20 35 1.17 1.70 0.07.2 08.04.21 258 8.60 5.42 0.08.0.3 06.07.22 454 15.13 8.68
Using the release date of bug fixes, released after the main content, is distorting (lengthening) the figures slightly.
Not going to reduce it dramatically, but would be a more accurate reflection of the time between content releases.