drifter139

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Dec 11, 2019
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apparently anything I post here is now being deleted because it's being flagged as spam. I wanna ask whoever is moderating this thread to maybe take a look at what I am posting to judge if it is actually spam or if it is 1 person just abused the report function to have my comments they don't like deleted
 

Don Sucio

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Jan 17, 2021
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Is anyone else confused by this? He's axing what exactly? Getting rid of free roam and making it more of a vn? Whatever works is cool but I don't know what he's saying here.
I always thought this game as a VN would be better so i hope so.
 

camube

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Jun 4, 2022
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so many games are releasing this weekend, or just in the past month, if only Deluca is releasing this month too, that would be epic!!
 

Cabin Fever

Engaged Member
Nov 23, 2018
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so many games are releasing this weekend, or just in the past month, if only Deluca is releasing this month too, that would be epic!!
About that, don't hold your breath. With this being a side hobby for Hopes, it wouldn't surprise me if we don't get another release this year.
 

camube

Well-Known Member
Jun 4, 2022
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About that, don't hold your breath. With this being a side hobby for Hopes, it wouldn't surprise me if we don't get another release this year.
yeah that's what i'm guessing too

With Steam release, he did say he'd put more time into the game though right?

because Deluca is undoubtedly #1 renpy game on this site for me. The characters are all just amazing
 

Jimayo

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Jan 1, 2018
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About that, don't hold your breath. With this being a side hobby for Hopes, it wouldn't surprise me if we don't get another release this year.
It slowed down with the new contract gameplay shit, if he's axing it it might speed back up.
 

Dessolos

Message Maven
Jul 25, 2017
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It just might, but the prudent thing to do is to still just breathe and not hold one's breath that it'll be quicker.
Which is why this one of the few AVN's I put on my replay list so when I start to miss it waiting for an update I just replay it.
 

whichone

Forum Fanatic
Jan 3, 2018
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this will be my last post on this thread. I see no point in talking here anymore considering someone will report it for some asinine reason. to the person who has been false reporting my posts, I hope you get an IP ban for life. goodbye everyone else
Perhaps if your posts were ON topic, instead of whinging about having previous off topic posts removed, they might not get removed. :unsure:
Is anyone else confused by this? He's axing what exactly? Getting rid of free roam and making it more of a vn? Whatever works is cool but I don't know what he's saying here.
Nope, also confused.
Reading that, he's "axing gameplay", apparently. Whatever the fuck that means.
Was quite looking forward to C, B, A (& S?) ranked contracts...
 
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JJJ84

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Dec 24, 2018
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It slowed down with the new contract gameplay shit, if he's axing it it might speed back up.
While I think the gameplay aspect of the Contracts had its share of issues (frequent bugs which Hopes and his coder had to quash time and time again, time taking to develop and code in the contracts in terms of freeroaming etc), I think (in my point of view) axing Wilfred's contracts entirely would be a mistake.
The contracts themselves, despite their issues showed that there's potential for a lot of great side stories people (not just Hopes, since he only wrote Nimble Fingers and rest written by volunteer writers) can tell to expand the DeLuca-verse.

Not to mention the whole point of the contracts was to give chance for the side characters (like Lelianna, Amita, Amata, etc) who may not get as much screen time in the main story as the main LIs a place to have some spotlight.

So my proposal to Hopes (through DM in discord) was the following;

Instead of scrapping the Wilfred's Contracts entirely, just ax the gameplay but keep the Wilfred's contracts going in a "light-novel" kind of way; Contracts will mostly be text, while being supplemented by couple of images or animations.

This will result in zero gameplay (as well as all the issues like bugs which come with it), but still fulfills the intent of why the contracts were created in the first place.
Also, there's the added benefit of the current talent of contract writers keeping their creative juices flowing, and things don't come to a screeching full stop like it will happen if everything Contracts is axed.


So, waiting to see how Hopes replies on that one.
 
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Tokenugget

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Jan 25, 2022
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While I think the gameplay aspect of the Contracts had its share of issues (frequent bugs which Hopes and his coder had to quash time and time again, time taking to develop and code in the contracts in terms of freeroaming etc), I think (in my point of view) axing Wilfred's contracts entirely would be a mistake.
The contracts themselves, despite their issues showed that there's potential for a lot of great side stories people (not just Hopes, since he only wrote Nimble Fingers and rest written by volunteer writers) can tell to expand the DeLuca-verse.

Not to mention the whole point of the contracts was to give chance for the side characters (like Lelianna, Amita, Amata, etc) who may not get as much screen time in the main story as the main LIs a place to have some spotlight.

So my proposal to Hopes (through DM in discord) was the following;

Instead of scrapping the Wilfred's Contracts entirely, just ax the gameplay but keep the Wilfred's contracts going in a "light-novel" kind of way; Contracts will mostly be text, while being supplemented by couple of images or animations.

This will result in zero gameplay (as well as all the issues like bugs which come with it), but still fulfills the intent of why the contracts were created in the first place.
Also, there's the added benefit of the current talent of contract writers keeping their creative juices flowing, and things don't come to a screeching full stop like it will happen if everything Contracts is axed.


So, waiting to see how Hopes replies on that one.
Oh geez. That's what i was worried about. I've played this game multiple times in storymode only. But there's more content with Amita and Amata in gameplay?? :cry: Ugh
 

Dessolos

Message Maven
Jul 25, 2017
13,467
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While I think the gameplay aspect of the Contracts had its share of issues (frequent bugs which Hopes and his coder had to quash time and time again, time taking to develop and code in the contracts in terms of freeroaming etc), I think (in my point of view) axing Wilfred's contracts entirely would be a mistake.
The contracts themselves, despite their issues showed that there's potential for a lot of great side stories people (not just Hopes, since he only wrote Nimble Fingers and rest written by volunteer writers) can tell to expand the DeLuca-verse.

Not to mention the whole point of the contracts was to give chance for the side characters (like Lelianna, Amita, Amata, etc) who may not get as much screen time in the main story as the main LIs a place to have some spotlight.

So my proposal to Hopes (through DM in discord) was the following;

Instead of scrapping the Wilfred's Contracts entirely, just ax the gameplay but keep the Wilfred's contracts going in a "light-novel" kind of way; Contracts will mostly be text, while being supplemented by couple of images or animations.

This will result in zero gameplay (as well as all the issues like bugs which come with it), but still fulfills the intent of why the contracts were created in the first place.
Also, there's the added benefit of the current talent of contract writers keeping their creative juices flowing, and things don't come to a screeching full stop like it will happen if everything Contracts is axed.


So, waiting to see how Hopes replies on that one.
that would be a perfect solution as I didn't care to play the minigame on my first Playthrough as I didnt enjoy it.
 

whichone

Forum Fanatic
Jan 3, 2018
4,915
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While I think the gameplay aspect of the Contracts had its share of issues (frequent bugs which Hopes and his coder had to quash time and time again, time taking to develop and code in the contracts in terms of freeroaming etc), I think (in my point of view) axing Wilfred's contracts entirely would be a mistake.
The contracts themselves, despite their issues showed that there's potential for a lot of great side stories people (not just Hopes, since he only wrote Nimble Fingers and rest written by volunteer writers) can tell to expand the DeLuca-verse.

Not to mention the whole point of the contracts was to give chance for the side characters (like Lelianna, Amita, Amata, etc) who may not get as much screen time in the main story as the main LIs a place to have some spotlight.

So my proposal to Hopes (through DM in discord) was the following;

Instead of scrapping the Wilfred's Contracts entirely, just ax the gameplay but keep the Wilfred's contracts going in a "light-novel" kind of way; Contracts will mostly be text, while being supplemented by couple of images or animations.

This will result in zero gameplay (as well as all the issues like bugs which come with it), but still fulfills the intent of why the contracts were created in the first place.
Also, there's the added benefit of the current talent of contract writers keeping their creative juices flowing, and things don't come to a screeching full stop like it will happen if everything Contracts is axed.


So, waiting to see how Hopes replies on that one.
So, in other words, revert contracts to what they originally were & just add in a bit of story?
Instead of how they were originally just "click to receive reward", make them "click to receive reward & get a couple of scenes + some story"?

IDK, I didn't like Contracts at first, but they are literally the only thing that makes this a game, other than just a VN.
Gaining the extra clothing, for extra stats, which enables us to complete more of the mission, made it progressive & rewarding.
Click to proceed does not.
I'm not sure that I'd be pleased, if they were to be removed.
 
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JJJ84

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Dec 24, 2018
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So, in other words, revert contracts to what they originally were & just add in a bit of story?
Well, from what I remember about the original contracts, I don't think there was that much of a story to begin with.
There was just one very short paragraph for each of them, which resulted in this roll of dice like mechanic which was totally random resulting in either success or fail.

Hopes' new contracts brought gameplay, yes.
But the writers (Hopes and the volunteer writers) also brought dedicated storyline for these side characters.

And if Hopes decides he wants to scrap the gameplay, well I do think the primary intent of the contracts can be still salvageable by treating them as.....like a light-novel as I mentioned before.

But that's just my suggestion.
I also had another question that I posed to him regarding this decision, so I'm waiting to hear from him regarding my original suggestion and my follow-up question.

If Hopes doesn't mind me sharing the details after giving his answer, I'll share it here.
 

JJJ84

Engaged Member
Dec 24, 2018
3,195
6,749
So, in other words, revert contracts to what they originally were & just add in a bit of story?
Instead of how they were originally just "click to receive reward", make them "click to receive reward & get a couple of scenes + some story"?

IDK, I didn't like Contracts at first, but they are literally the only thing that makes this a game, other than just a VN.
Gaining the extra clothing, for extra stats, which enables us to complete more of the mission, made it progressive & rewarding.
Click to proceed does not.
I'm not sure that I'd be pleased, if they were to be removed.
Yes, I mean I liked the Contracts too, I grew to like them quite a bit but I do understand it has gotten some mixed reception from the players; certain subset of players like them, other subset of players don't like them as much.

Also implementing the whole contract system had its drawbacks/issues too - the game resulted in getting quite a lot more bugs than usual which Hopes and his coder had to quash time after time again.
And from my recent convo with Hopes, looking back he regrets not putting in more girls free-roam events for season 1. And from what I can he does think it was too much time committed to the contracts and the gameplay section.

From what I can tell of what he said, all the stats related stuff (MC's stats, gear stats etc) will get removed (so, no combat gameplay).

Story Contracts (like Season 1's Ombra contracts, or Gracie's missions with MC, Luna, Eiza, Joey) he said will remain but will get a bit of rework so no stats use is required anymore.

Though it's gonna be a question of how much of gameplay is gonna be axed.
Just the stats system?

Or is the whole area map (which player moves around with the whole WSAD or arrows buttons) gonna be scrapped too?
Nothing has been confirmed by Hopes at this point.

But ngl, it's gonna feel pretty weird if season 1 has the whole area map traversal gameplay (even with no stats), but that gets all suddenly dropped for season 2.
I would prefer that there's consistency across all seasons.
That would only happen by;
- Either do only partial axing of gameplay so that contract maps still remain, but without the whole stats coming into play,
or
- Redoing all the previous mission contracts in VN format like he did with Fazio/Straffan contract (this is only if he decides to axe everything gameplay)


But above is just my two cents after hearing his decision to axe gameplay.
I have no idea what Hopes is thinking of regarding this matter.

We'll have a more clear picture when he replies to me or when he makes a formal patreon announcement about this.
Until then, all we can do is just speculate.
 
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