@HopesGaming I don't generally leave my opinions regarding new games, but i found yours somewhat interesting and wanted to give you some constructive criticism for the future.
- The current GUI isn't very appealing in general and looks rather blurry. It's something you should work on in future updates.
- The main font choice is boring looking. You should look around for something more appealing that also fits the GUI and make sure it's Sans-Serif.
- Currently, the mission menu takes far too many mouse clicks to pick a mission and lacks a quick "repeat mission" button. You should reduce the amount of clicks required to navigate this menu and make them easier to click (only the font is clickable, you should make actual buttons).
- You should add some small flavor/fluff text to missions and other elements such as learning books when you complete them, rather than just seeing numbers increase.
- You should make some of the house environment elements clickable and give it flavor text, possibly some vague lore tidbits.
- Adding some randomized choices to missions as a form of interaction that can help with the outcome of said mission based on player stats, could be a fun way to keep players engaged with the game further when earning money/ranks.
It's too early to tell how your project will go, i found it interesting for now and hope you'll improve upon it.
Good luck.
Thanks for the feedback, Bloo.
All of those are good points.
In general, the mission board is very early stages and will, of course, be upgraded as I go along.
0.01 was merely an introduction to everything.
The choices and stuff in the mission are planned for the tournaments when I reach that points. That's where the full effect of the stats would be. Will see how it'll be in the normal mission. Going to be a lot of missions so need see how much is actually possible without trying to do something that'll be too much for me alone. The goal is to add all the nice features but without trying to overpromise stuff.
The font situation is probably something I make a vote on. Maybe add different fonts as options.
I like the idea with clickable stuff in the world for the lore. Could be a good way to do it.
Thanks for taking the time to play and give feedback to the game.