Game Bond

Active Member
Nov 20, 2019
567
1,087
really liked the game so far though many will disagree but i am a little disappointed with so much of luna whose story feels so sad,heartbreaking and in conclusion just unrewarding
in contrast grace and isabella are much more fun specially mind games with grace and teaching her social conducts and kind of molding her character is much more interesting and rewarding
i hope grace , isabella and cordia gets little more attention from the dev as i feel they are little neglected so far
Isabella got a lot of content recently with a bit of grace. I am just waiting for more content for the spy girl and Lady Cordia.
 

Takuya-sama

New Member
May 18, 2017
13
7
hello,
i downloaded the latest version 0.06.5 but i have no text, just ** in all new dialogues
anyone know how to solve this ? thanks
 

Zizazu

New Member
May 31, 2020
1
0
hey guys !
so i was playing the game and an annoying error keeps popping up , i was wondering if u guys could help?
here is the log :
(it happens when i want to talk to isabelle in the evenings )precisely for the femme fatals objective

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Last edited by a moderator:

I'm Not Thea Lundgren!

AKA: TotesNotThea
Donor
Jun 21, 2017
6,582
18,944
hey guys !
so i was playing the game and an annoying error keeps popping up , i was wondering if u guys could help?
here is the log :


I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/Introduction.rpy", line 421, in script call
call wake_up from _call_wake_up
File "game/Introduction.rpy", line 690, in script call
call Gamestart from _call_Gamestart
File "game/script.rpy", line 433, in script call
$renpy.pause(1.0, hard = True)
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/Story.rpy", line 362, in script call
call go_to_places from _call_go_to_places_4
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 28, in script call
call gracieRoom from _call_gracieRoom
File "game/povRoom.rpy", line 172, in script call
call go_to_places from _call_go_to_places_9
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 51, in script call
call bedsleep from _call_bedsleep_8
File "game/bedsleep.rpy", line 14, in script call
call povRoom from _call_povRoom_2
File "game/sideEvents.rpy", line 159, in script call
call go_to_places from _call_go_to_places_10
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1940, in script call
call go_to_places from _call_go_to_places_19
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 51, in script call
call bedsleep from _call_bedsleep_8
File "game/bedsleep.rpy", line 78, in script call
call go_to_places from _call_go_to_places_7
File "game/Story.rpy", line 14, in script call
call story2_cameras from _call_story2_cameras
File "game/Story.rpy", line 504, in script call
call bedsleep from _call_bedsleep_1
File "game/bedsleep.rpy", line 108, in script call
call go_to_places from _call_go_to_places_8
File "game/Story.rpy", line 26, in script call
call story3_punishment from _call_story3_punishment
File "game/Story.rpy", line 510, in script call
call go_to_places from _call_go_to_places_35
File "game/Story.rpy", line 26, in script call
call story3_punishment from _call_story3_punishment
File "game/Story.rpy", line 1756, in script call
call go_to_places from _call_go_to_places_6
File "game/Story.rpy", line 29, in script call
call story4_betrayel from _call_story4_betrayel
File "game/Story.rpy", line 1941, in script call
call go_to_places from _call_go_to_places_16
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1908, in script call
call go_to_places from _call_go_to_places_18
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/Story.rpy", line 34, in script call
call go_to_places from _call_go_to_places_15
File "game/Story.rpy", line 34, in script call
call go_to_places from _call_go_to_places_15
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sideEvents.rpy", line 334, in script call
call go_to_places from _call_go_to_places_17
File "game/Story.rpy", line 36, in script call
call story5_fazio from _call_story5_fazio
File "game/Story.rpy", line 2302, in script call
call go_to_places from _call_go_to_places_26
File "game/Story.rpy", line 39, in script call
call story6_giocobbe from _call_story6_giocobbe
File "game/Story.rpy", line 2456, in script call
call go_to_places from _call_go_to_places_28
File "game/Story.rpy", line 42, in script call
call story7_ThePicture from _call_story7_ThePicture
File "game/Story.rpy", line 2683, in script call
call go_to_places from _call_go_to_places_29
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 2106, in script call
call go_to_places from _call_go_to_places_20
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/Story.rpy", line 45, in script call
call story8_jalen from _call_story8_jalen
File "game/Story.rpy", line 3381, in script call
call go_to_places from _call_go_to_places_47
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 15, in script call
call bedsleep from _call_bedsleep_3
File "game/sideEvents.rpy", line 7510, in script call
call go_to_places from _call_go_to_places_45
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 3848, in script call
call go_to_places from _call_go_to_places_25
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1498, in script call
call go_to_places from _call_go_to_places_14
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sideEvents.rpy", line 5335, in script call
call go_to_places from _call_go_to_places_38
File "game/map_instances.rpy", line 34, in script call
call livingRoom from _call_livingRoom
File "game/povRoom.rpy", line 278, in script call
call lunaQfemFatale from _call_lunaQfemFatale
File "game/sideEvents.rpy", line 648, in script call
call go_to_places from _call_go_to_places_30
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 2805, in script call
call go_to_places from _call_go_to_places_21
File "game/Story.rpy", line 47, in script call
call story9_TheBattle from _call_story9_TheBattle
File "game/Story.rpy", line 3387, in script call
call go_to_places from _call_go_to_places_51
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1519, in script call
call lunaQfemFatale2 from _call_lunaQfemFatale2
File "game/sideEvents.rpy", line 845, in script call
call go_to_places from _call_go_to_places_31
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sideEvents.rpy", line 5707, in script call
call go_to_places from _call_go_to_places_39
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1525, in script call
call lunaQfemFatale3 from _call_lunaQfemFatale3
File "game/sideEvents.rpy", line 919, in script call
call go_to_places from _call_go_to_places_32
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1916, in script call
call gracieFunTime1 from _call_gracieFunTime1
File "game/sideEvents.rpy", line 5786, in script call
call go_to_places from _call_go_to_places_40
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 3005, in script call
call go_to_places from _call_go_to_places_22
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 2481, in script
menu isaReading1:
File "game/freeRoamingLabels.rpy", line 2493, in <module>
"Goodnight *Kiss goodnight*" if isabelQue8 == True and IsabelR1 == True:
NameError: name 'isabelQue8' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/Introduction.rpy", line 421, in script call
call wake_up from _call_wake_up
File "game/Introduction.rpy", line 690, in script call
call Gamestart from _call_Gamestart
File "game/script.rpy", line 433, in script call
$renpy.pause(1.0, hard = True)
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/Story.rpy", line 362, in script call
call go_to_places from _call_go_to_places_4
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 28, in script call
call gracieRoom from _call_gracieRoom
File "game/povRoom.rpy", line 172, in script call
call go_to_places from _call_go_to_places_9
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 51, in script call
call bedsleep from _call_bedsleep_8
File "game/bedsleep.rpy", line 14, in script call
call povRoom from _call_povRoom_2
File "game/sideEvents.rpy", line 159, in script call
call go_to_places from _call_go_to_places_10
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1940, in script call
call go_to_places from _call_go_to_places_19
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 51, in script call
call bedsleep from _call_bedsleep_8
File "game/bedsleep.rpy", line 78, in script call
call go_to_places from _call_go_to_places_7
File "game/Story.rpy", line 14, in script call
call story2_cameras from _call_story2_cameras
File "game/Story.rpy", line 504, in script call
call bedsleep from _call_bedsleep_1
File "game/bedsleep.rpy", line 108, in script call
call go_to_places from _call_go_to_places_8
File "game/Story.rpy", line 26, in script call
call story3_punishment from _call_story3_punishment
File "game/Story.rpy", line 510, in script call
call go_to_places from _call_go_to_places_35
File "game/Story.rpy", line 26, in script call
call story3_punishment from _call_story3_punishment
File "game/Story.rpy", line 1756, in script call
call go_to_places from _call_go_to_places_6
File "game/Story.rpy", line 29, in script call
call story4_betrayel from _call_story4_betrayel
File "game/Story.rpy", line 1941, in script call
call go_to_places from _call_go_to_places_16
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1908, in script call
call go_to_places from _call_go_to_places_18
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/Story.rpy", line 34, in script call
call go_to_places from _call_go_to_places_15
File "game/Story.rpy", line 34, in script call
call go_to_places from _call_go_to_places_15
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sideEvents.rpy", line 334, in script call
call go_to_places from _call_go_to_places_17
File "game/Story.rpy", line 36, in script call
call story5_fazio from _call_story5_fazio
File "game/Story.rpy", line 2302, in script call
call go_to_places from _call_go_to_places_26
File "game/Story.rpy", line 39, in script call
call story6_giocobbe from _call_story6_giocobbe
File "game/Story.rpy", line 2456, in script call
call go_to_places from _call_go_to_places_28
File "game/Story.rpy", line 42, in script call
call story7_ThePicture from _call_story7_ThePicture
File "game/Story.rpy", line 2683, in script call
call go_to_places from _call_go_to_places_29
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 2106, in script call
call go_to_places from _call_go_to_places_20
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/Story.rpy", line 45, in script call
call story8_jalen from _call_story8_jalen
File "game/Story.rpy", line 3381, in script call
call go_to_places from _call_go_to_places_47
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 15, in script call
call bedsleep from _call_bedsleep_3
File "game/sideEvents.rpy", line 7510, in script call
call go_to_places from _call_go_to_places_45
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 3848, in script call
call go_to_places from _call_go_to_places_25
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1498, in script call
call go_to_places from _call_go_to_places_14
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sideEvents.rpy", line 5335, in script call
call go_to_places from _call_go_to_places_38
File "game/map_instances.rpy", line 34, in script call
call livingRoom from _call_livingRoom
File "game/povRoom.rpy", line 278, in script call
call lunaQfemFatale from _call_lunaQfemFatale
File "game/sideEvents.rpy", line 648, in script call
call go_to_places from _call_go_to_places_30
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sleepDreams.rpy", line 54, in script call
call go_to_places from _call_go_to_places_37
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 2805, in script call
call go_to_places from _call_go_to_places_21
File "game/Story.rpy", line 47, in script call
call story9_TheBattle from _call_story9_TheBattle
File "game/Story.rpy", line 3387, in script call
call go_to_places from _call_go_to_places_51
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1519, in script call
call lunaQfemFatale2 from _call_lunaQfemFatale2
File "game/sideEvents.rpy", line 845, in script call
call go_to_places from _call_go_to_places_31
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/sideEvents.rpy", line 5707, in script call
call go_to_places from _call_go_to_places_39
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1525, in script call
call lunaQfemFatale3 from _call_lunaQfemFatale3
File "game/sideEvents.rpy", line 919, in script call
call go_to_places from _call_go_to_places_32
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 1916, in script call
call gracieFunTime1 from _call_gracieFunTime1
File "game/sideEvents.rpy", line 5786, in script call
call go_to_places from _call_go_to_places_40
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 3005, in script call
call go_to_places from _call_go_to_places_22
File "game/map_instances.rpy", line 23, in script call
call screen location_screen
File "game/freeRoamingLabels.rpy", line 2481, in script
menu isaReading1:
File "F:\Games\The DeLuca Family-0061 compressed\renpy\ast.py", line 1626, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "F:\Games\The DeLuca Family-0061 compressed\renpy\exports.py", line 949, in menu
condition = renpy.python.py_eval(condition)
File "F:\Games\The DeLuca Family-0061 compressed\renpy\python.py", line 2035, in py_eval
return py_eval_bytecode(code, globals, locals)
File "F:\Games\The DeLuca Family-0061 compressed\renpy\python.py", line 2028, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/freeRoamingLabels.rpy", line 2493, in <module>
"Goodnight *Kiss goodnight*" if isabelQue8 == True and IsabelR1 == True:
NameError: name 'isabelQue8' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.2.320
The DeLuca Family 0.06.1
Fri Jul 10 17:54:24 2020
You're using an old version, update to 6.5
 

msleomac

Engaged Member
Feb 1, 2019
2,505
1,598
Updated guide link in the OP.
Thanks for the guide. Really helps with the gameplay. Hope you continue to update it with the game.
I dont know if you know but there was a couple of missions you missed out in the guide. I think it was Isabela and Luna.
 

JJJ84

Engaged Member
Dec 24, 2018
3,046
6,328
really liked the game so far though many will disagree but i am a little disappointed with so much of luna whose story feels so sad,heartbreaking and in conclusion just unrewarding
in contrast grace and isabella are much more fun specially mind games with grace and teaching her social conducts and kind of molding her character is much more interesting and rewarding
i hope grace , isabella and cordia gets little more attention from the dev as i feel they are little neglected so far
Not sure I agree with you saying Hopes (the dev) is neglecting other characters. Like others said above, Isabel recently had gotten a huge content boost with more events with updates 0.06 & 0.06.5.
Currently, she has the most number/variety of events (12 in gallery).

Gracie has the second most with 8 events.

Luna currently has the least with 6 events. Only reason it feels like Luna has the most content is because "My name is Luna" was a one long event compared to others (and for me, it was really rewarding where we get to find out a lot about Luna's character, and get in depth to her psyche).

Hopes has said that Cordia's time will soon come to shine (not confirmed when, but my possible guess is the update after 0.07)
 

Cartageno

Devoted Member
Dec 1, 2019
8,609
14,614
Luna currently has the least with 6 events. Only reason it feels like Luna has the most content is because "My name is Luna" was a one long event compared to others (and for me, it was really rewarding where we get to find out a lot about Luna's character, and get in depth to her psyche).
Though metrics like this do not necessarily work that way - just counting events. I can make a thousand events off the drop of a hat by having "pub meets" with red wine, white wine, whiskey, whisky, vodka, jagermeister, coke, milk, kiwi juice, and a kale shake, which otherwise play out the same - there'd be no meaning behind it. Similarily it would be easy to artificially prolongue an event by including needless lines of dialogue which neither advances the plot not helps the characterization.

In my personal experience (which may differ for you) Isabel may have gotten some scenes and some intriguing background before the last update, but despite all the tension between her and the MC not as much development. At the same time I think Luna leads this category as the character we have the deepest insights, even if we don't completely understand her yet. This impression may differ for others of course, but it cannot be fixed by "number of scenes" or "length of scenes" IMO, it's way less tangible as a way of measuring.
 

Ayhsel

Chocolate Vampire
Donor
May 9, 2019
4,872
16,027
Luna did got much more attention than the others because of my name is Luna. None of the other characters have had anything close to that. But that is not to say the other characters are neglected. There are feasibility constraints, Hopes can only go so fast.

Moreover, there are story constraints. Knowing about Luna is necessary to go searching behind her foes and to further develop the relationship. We had barely tapped in the family of Isabel, she could not open up to us easily, she is married after all. Gracie's problems are not about her past but about her current development. Finally, our beautiful queen cannot reveal all her secrets right in the beginning as it would kill a lot of intrigue, given that her past is going to be so intertwined with MC's family and current situation.

Give it time. They all will shine. Even forgettable Joey, although we won't remember it later.
 
Last edited:

JJJ84

Engaged Member
Dec 24, 2018
3,046
6,328
Though metrics like this do not necessarily work that way - just counting events. I can make a thousand events off the drop of a hat by having "pub meets" with red wine, white wine, whiskey, whisky, vodka, jagermeister, coke, milk, kiwi juice, and a kale shake, which otherwise play out the same - there'd be no meaning behind it. Similarily it would be easy to artificially prolongue an event by including needless lines of dialogue which neither advances the plot not helps the characterization.

In my personal experience (which may differ for you) Isabel may have gotten some scenes and some intriguing background before the last update, but despite all the tension between her and the MC not as much development. At the same time I think Luna leads this category as the character we have the deepest insights, even if we don't completely understand her yet. This impression may differ for others of course, but it cannot be fixed by "number of scenes" or "length of scenes" IMO, it's way less tangible as a way of measuring.
True, we get more insight into the thought process of Luna than all the other characters. But I think perhaps that has to do with what Hopes originally planned for the characters (what each character wants with MC). From what I remember, early on he said (though he did say following can change/evolve in the future):

Luna - love
Gracie - exploration
Isabel - (can't really remember her one to be honest)

It feels like Luna reached that first milestone in "love" stage with My name is Luna event. With others, I think while they will all shine, the depth in which they will be developed could very likely depend on whether Hopes decides whether the rest of the girls (Gracie, Isabel, Cordia) would become full-fledged love interests like with Luna.
And in order for that to happen, rest of them would need to go through their own "My name is Luna" event (probably not traumatic, but certainly close enough in terms of emotional depth [and even pulling of the heartstrings, if possible]).

Whatever the case, I am looking forward to it.
 
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JJJ84

Engaged Member
Dec 24, 2018
3,046
6,328
Luna did got much more attention than the others because of my name is Luna. None of the other characters have had anything close to that. But that is not to say the other characters are neglected. There are feasibility constraints, Hopes can only go so fast.

Moreover, there are story constraints. Knowing about Luna is necessary to go searching behind her foes and to further develop the relationship. We had barely tapped in the family of Isabel, she could not open up to us easily, she is married after all. Gracie's problems are not about her past but about her current development. Finally, our beautiful queen cannot reveal all her secrets right in the beginning as it would kill a lot of intrigue, given that her past is going to be so intertwined with MC's family and current situation.

Give it time. They all will shine. Even forgettable Joey, although we won't remember it later.
Agreed. In addition to what you said, in both freeroam and main story, not just existing characters require development, but also characters whom are yet to debut need development/depth also (characters that are linked to either MC, Luna, Gracie, Isabel, Cordia etc):

- Rina (MC's mom)
- Charvi (Jalen's sister of Kaskar Family)
- Aunt Layla (Pops' wife, and Jalen & Charvi's mom)
- Cynthia (Queen C of the 4 Serpents)
- 4th Serprent
- Rest of the Big 5 Crime Families

and others.

Can't imagine it would be easy to balance all this without thorough planning, organization/structure. But I have faith Hopes will pull it off.
 

TundraLupus

Well-Known Member
Apr 8, 2020
1,767
2,066
Agreed. In addition to what you said, in both freeroam and main story, not just existing characters require development, but also characters whom are yet to debut need development/depth also (characters that are linked to either MC, Luna, Gracie, Isabel, Cordia etc):

- Rina (MC's mom)
- Charvi (Jalen's sister of Kaskar Family)
- Aunt Layla (Pops' wife, and Jalen & Charvi's mom)
- Cynthia (Queen C of the 4 Serpents)
- 4th Serprent
- Rest of the Big 5 Crime Families

and others.

Can't imagine it would be easy to balance all this without thorough planning, organization/structure. But I have faith Hopes will pull it off.
true, also we have to remember that the game is still kinda in the begging, after all, as you said, we barely know anything about the Mc's mother, I believe mid-game will be when we figure out what the contract really is, so Hope has time to actually make character arcs and stories for everyone.
 
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Rain90

Newbie
Oct 26, 2019
78
32
This game started 2 years ago? Is it just slow for updates or abandoned? I really really hope it's not abandoned. Truly remarkable storyline and game and fantastic humor with some times that really hit the feelers.

Please god don't let this be over.
 
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c3p0

Forum Fanatic
Respected User
Nov 20, 2017
4,783
11,687
This game started 2 years ago? Is it just slow for updates or abandoned? I really really hope it's not abandoned. Truly remarkable storyline and game and fantastic humor with some times that really hit the feelers.

Please god don't let this be over.
As he coudn't implement the dragons in the game yet after 2 years of development, he has abandoned it.:devilish::ROFLMAO::devilish:

It isn't abandonend, it only take time for hope to do it as a hobby beside having a normal 8to5 job.
 

Okyturi

Member
Jun 8, 2020
177
161
It is not abandoned. Not too sure if updates were always slow or Hopes just had some break at some point. But either way, its alive and well.

During recent weeks I gained some hatred towards tragic storylines/backstories (cuz I cant lose an idea that many authors in books/anime/manga/games/wherever basically are inserting sadness to make their stories be more impactful and way way overusing it. sounds weird but watching "you lie in april" made me too mad lol). And that being said, Deluca family is still easily my favourite storyline around here.
 

SuperLYC

Member
Mar 28, 2020
313
442
The game is amazing! Marvelous story and pictures. Ending pictures of Luna and Gracie stories impress me a lot . Luna is an angel with her wings closed like …protecting herself. But Gracie , why she is a half white half black angle? And what to do with her face after she suspect MC of "doubt" lsable cheating (half light half dark with the scary expression ,also the I will hurt you talk)
I find Gracie a bit scary and can't help thinking if she will turn into some evil character?:ROFLMAO:
The story keeps surprising me as the plot goes. None of the characters has a simple story(especially Luna , a combination of sweetness, craziness, violence and surprisingly a tragic past).
(Sorry l don't know how to use a spoiler)
 

Irgendwie Irgendwo

Engaged Member
Jun 30, 2018
2,799
3,429
But Gracie , why she is a half white half black angle?
I'd interpret it as her dark side coming through and her no longer being innocent and shielded away from the Family business. Multiple people have stated recently that she is capable of being the most dangerous and ruthless character in the game.

As for the spoiler, click the three dots next to the flag in the bar above [Insert], choose either Spoiler or Inline Spoiler, and it should be self-explanatory.
 

c3p0

Forum Fanatic
Respected User
Nov 20, 2017
4,783
11,687
I'd interpret it as her dark side coming through and her no longer being innocent and shielded away from the Family business. Multiple people have stated recently that she is capable of being the most dangerous and ruthless character in the game.
Yeah, the last few post/page was about the whole "Who's the scarest one of the Delucas?" and "How fucked would you be if you cross them?".:LOL:
 
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SuperLYC

Member
Mar 28, 2020
313
442
When is next update suppose to be released?
This is the slowest built game I have ever seen. Not say it is a bad thing as the game has so many amazing stories to tell even at the beginning of relationships. I just can't wait for more:ROFLMAO:
 
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