I am using PC and still having the same/similar problem just as linux users have. It doesn't load properly. Just the opening screen with background image and the music.
I had played one of the previous versions (0.6) last year. I am not sure but there might be some save files or something left from that version and it might be the problem.
Any ideas guys?
Not sure but log file might give an idea:
Mon May 31 21:21:58 2021
Windows-10-10.0.19041
Ren'Py 7.4.4.1439
Bootstrap to the start of init.init took 0.05s
Early init took 0.00s
Loader init took 0.03s
Loading error handling took 0.05s
Loading script took 4.01s
Loading save slot metadata. took 0.12s
Loading persistent took 0.01s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 4, 4)
Running init code took 0.17s
Loading analysis data took 0.04s
Analyze and compile ATL took 0.09s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.35s
DPI scale factor: 1.500000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 0.15s
Cleaning stores took 0.00s
Init translation took 0.36s
Build styles took 0.00s
Load screen analysis took 0.04s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.10s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.40s
Initializing gl renderer:
primary display bounds: (0, 0, 2560, 1440)
swap interval: 1 frames
Windowed mode.
Vendor: 'NVIDIA Corporation'
Renderer: 'GeForce RTX 3070/PCIe/SSE2'
Version: '4.6.0 NVIDIA 461.09'
Display Info: None
Number of texture units: 32
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gl renderer.
Texture testing:
- Hardware max texture size: 32768
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1920, 1080) physical=(2379, 1338) drawable=(2379, 1338)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 6.29233598709s