CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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testacc2

Newbie
Feb 26, 2018
34
51
Hi guys, anyone have an idea how to make the slider go above the limit? Thank you



You either edit the costume.sav directly, or use cheat engine.

I have made the former easier with my Costume Manager.

You can only increase it just a bit more than the slider. I'm assuming the chest part is just interpolating between two shape keys, so you can't go further without editing the model itself.

Take note that after you load the edited costume, if you go to the body modification menu, it will reset to the in-game limit.
If you decide to use the Costume Manager:
View attachment 4178278 View attachment 4178279
The only ones that seem to have Absolute Limit is bustScale. There are probably more I haven't checked.
For other values, you can go way beyond the slider limit, but it just looks ridiculous if you go too far.

This was on an older version of the game, but as it was pointed out by tessai.san the values are in fact float. These are their max and min DEFAULT values as of an older version of a game. I haven't tested it on the newest version. The addresses are all wrong. but if you set a slider to the max or min and search for that value on at least an older version of the game then it should find it.


<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>122</ID>
<Description>"Body Adjustments"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>111</ID>
<Description>"9 Head Size 0.9499999881 - 1.049999952"</Description>
<VariableType>Float</VariableType>
<Address>200D667E630</Address>
</CheatEntry>
<CheatEntry>
<ID>112</ID>
<Description>" 10 Head Aspect Ratio 0.9499999881 - 1.049999952"</Description>
<VariableType>Float</VariableType>
<Address>200D667E634</Address>
</CheatEntry>
<CheatEntry>
<ID>113</ID>
<Description>" 11 Neck Legnth -0.009999999776 - +0.01499999966"</Description>
<VariableType>Float</VariableType>
<Address>200D667E638</Address>
</CheatEntry>
<CheatEntry>
<ID>114</ID>
<Description>" 12 Arm Thickness 0.8999999762 - 1.25"</Description>
<VariableType>Float</VariableType>
<Address>200D667E65C</Address>
</CheatEntry>
<CheatEntry>
<ID>117</ID>
<Description>" 13 Waist Width -55- +115"</Description>
<VariableType>Float</VariableType>
<Address>200D667E668</Address>
</CheatEntry>
<CheatEntry>
<ID>42</ID>
<Description>" 14 BTSize 0.8999999762 - 1.149999976"</Description>
<VariableType>Float</VariableType>
<Address>200D667E66C</Address>
</CheatEntry>
<CheatEntry>
<ID>116</ID>
<Description>" 15 Stomach Protrusion -5 - +20"</Description>
<VariableType>Float</VariableType>
<Address>200D667E664</Address>
</CheatEntry>
<CheatEntry>
<ID>115</ID>
<Description>" 16 Leg Ticcness 0.8999999762 - 1.25"</Description>
<VariableType>Float</VariableType>
<Address>200D667E660</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>121</ID>
<Description>"Breast"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>152</ID>
<Description>"1 BRSize 0.6665999889 - 2.349999905 not always the correct results."</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>155</ID>
<Description>"1 BRSize 0.6665999889 - 2.349999905"</Description>
<VariableType>Float</VariableType>
<Address>GameAssembly.dll+215DB08</Address>
<Offsets>
<Offset>FC</Offset>
<Offset>20</Offset>
<Offset>2B8</Offset>
<Offset>690</Offset>
<Offset>260</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>167</ID>
<Description>"1 BRSize 0.6665999889 - 2.349999905"</Description>
<VariableType>Float</VariableType>
<Address>GameAssembly.dll+203C758</Address>
<Offsets>
<Offset>FC</Offset>
<Offset>20</Offset>
<Offset>2B8</Offset>
<Offset>548</Offset>
<Offset>90</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>187</ID>
<Description>"1 BRSize 0.6665999889 - 2.349999905"</Description>
<VariableType>Float</VariableType>
<Address>GameAssembly.dll+1F77418</Address>
<Offsets>
<Offset>FC</Offset>
<Offset>20</Offset>
<Offset>450</Offset>
<Offset>68</Offset>
<Offset>190</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>192</ID>
<Description>"1 BRSize 0.6665999889 - 2.349999905"</Description>
<VariableType>Float</VariableType>
<Address>GameAssembly.dll+1F77418</Address>
<Offsets>
<Offset>FC</Offset>
<Offset>20</Offset>
<Offset>2B8</Offset>
<Offset>118</Offset>
<Offset>78</Offset>
<Offset>680</Offset>
<Offset>60</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>208</ID>
<Description>"No description"</Description>
<VariableType>Float</VariableType>
<Address>299DAE6863C</Address>
</CheatEntry>
<CheatEntry>
<ID>196</ID>
<Description>"BSize correct?"</Description>
<VariableType>Float</VariableType>
<Address>299E4A7CB70</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>151</ID>
<Description>"2 BSD"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>144</ID>
<Description>"2 BDSize 0.8999999762 - 1.100000024"</Description>
<VariableType>Float</VariableType>
<Address>"GameAssembly.dll"+01F77418</Address>
<Offsets>
<Offset>100</Offset>
<Offset>20</Offset>
<Offset>198</Offset>
<Offset>630</Offset>
<Offset>60</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>158</ID>
<Description>"3 BPH"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>161</ID>
<Description>"3 BPH -20+20"</Description>
<VariableType>Float</VariableType>
<Address>"GameAssembly.dll"+01F77418</Address>
<Offsets>
<Offset>104</Offset>
<Offset>20</Offset>
<Offset>450</Offset>
<Offset>398</Offset>
<Offset>190</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>162</ID>
<Description>"4 B"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>164</ID>
<Description>"4 BPV -20 - +20"</Description>
<VariableType>Float</VariableType>
<Address>"GameAssembly.dll"+01F77418</Address>
<Offsets>
<Offset>108</Offset>
<Offset>20</Offset>
<Offset>78</Offset>
<Offset>648</Offset>
<Offset>60</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>170</ID>
<Description>"B5"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>169</ID>
<Description>"5 Jiggle 0.1000000015 - 1.899999976"</Description>
<VariableType>Float</VariableType>
<Address>"GameAssembly.dll"+01F77418</Address>
<Offsets>
<Offset>114</Offset>
<Offset>20</Offset>
<Offset>78</Offset>
<Offset>630</Offset>
<Offset>60</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>173</ID>
<Description>"B6"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>172</ID>
<Description>"6 JiggleReductions 0.1000000015 - 3"</Description>
<VariableType>Float</VariableType>
<Address>"GameAssembly.dll"+01F77498</Address>
<Offsets>
<Offset>998</Offset>
<Offset>A8</Offset>
<Offset>10</Offset>
<Offset>9C8</Offset>
<Offset>58</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>180</ID>
<Description>"B7"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>179</ID>
<Description>"7 Npl Size 0.5 - 1.5"</Description>
<VariableType>Float</VariableType>
<Address>"GameAssembly.dll"+01F77418</Address>
<Offsets>
<Offset>10C</Offset>
<Offset>20</Offset>
<Offset>198</Offset>
<Offset>6A8</Offset>
<Offset>60</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>184</ID>
<Description>"8 NppleLegnth 0.875 - 1.299999952 not always correct"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>183</ID>
<Description>"pointerscan result"</Description>
<VariableType>Float</VariableType>
<Address>"GameAssembly.dll"+01F77418</Address>
<Offsets>
<Offset>110</Offset>
<Offset>20</Offset>
<Offset>198</Offset>
<Offset>6A8</Offset>
<Offset>60</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>107</ID>
<Description>"8 NppleLegnth 0.875 - 1.299999952"</Description>
<VariableType>Float</VariableType>
<Address>200D667E650</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>120</ID>
<Description>"Eyes"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>118</ID>
<Description>" 17 Eye Size 0.8500000238 - 1.049999952"</Description>
<VariableType>Float</VariableType>
<Address>200D903BE30</Address>
</CheatEntry>
<CheatEntry>
<ID>119</ID>
<Description>"18 Eye Aspect Ratio 0.5 - 1.149999976"</Description>
<VariableType>Float</VariableType>
<Address>200D903BE34</Address>
</CheatEntry>
<CheatEntry>
<ID>123</ID>
<Description>"19 Eye Height -0.004999999888 - 0.004999999888"</Description>
<VariableType>Float</VariableType>
<Address>200D903BE38</Address>
</CheatEntry>
<CheatEntry>
<ID>124</ID>
<Description>"20 Eye Spacing -0.002499999944 - 0.002499999944"</Description>
<VariableType>Float</VariableType>
<Address>200D903BE3C</Address>
</CheatEntry>
<CheatEntry>
<ID>125</ID>
<Description>"21 Eye Tail Angle -100 - 100"</Description>
<VariableType>Float</VariableType>
<Address>200D903BE40</Address>
</CheatEntry>
<CheatEntry>
<ID>126</ID>
<Description>"22 Eyelash Thickness -50 - 200"</Description>
<VariableType>Float</VariableType>
<Address>200D903BE44</Address>
</CheatEntry>
<CheatEntry>
<ID>7</ID>
<Description>"23 Lower Eyelash Thickness not found and not bothered to find"</Description>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>128</ID>
<Description>"24 Pupil size 0.5 - 1.100000024"</Description>
<VariableType>Float</VariableType>
<Address>200D903BE48</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>110</ID>
<Description>"Unknown but driven by BRSize"</Description>
<VariableType>Float</VariableType>
<Address>200D667E8CC</Address>
</CheatEntry>
<CheatEntry>
<ID>127</ID>
<Description>"Face Adjusments"</Description>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>131</ID>
<Description>"25 Eyebrow Postion -100 - 100"</Description>
<VariableType>Float</VariableType>
<Address>200DC54C55C</Address>
</CheatEntry>
<CheatEntry>
<ID>132</ID>
<Description>"26 Eyebrow Angle -100 - 100"</Description>
<VariableType>Float</VariableType>
<Address>200DC54C560</Address>
</CheatEntry>
<CheatEntry>
<ID>133</ID>
<Description>"27 Eyebrow Vertical Legnth -100 - 200"</Description>
<VariableType>Float</VariableType>
<Address>200DC54C564</Address>
</CheatEntry>
<CheatEntry>
<ID>134</ID>
<Description>"28 Ear Legnth -10 - 100"</Description>
<VariableType>Float</VariableType>
<Address>200DC54C574</Address>
</CheatEntry>
<CheatEntry>
<ID>135</ID>
<Description>"29 Nose Legnth -100 - 100"</Description>
<VariableType>Float</VariableType>
<Address>200DC54C568</Address>
</CheatEntry>
<CheatEntry>
<ID>129</ID>
<Description>"30 Chin Tickness could not be found"</Description>
<GroupHeader>1</GroupHeader>
</CheatEntry>
<CheatEntry>
<ID>138</ID>
<Description>"31 Mouth Size -100 - 100"</Description>
<VariableType>Float</VariableType>
<Address>200DC54C570</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
Please Note: This is based on version 1.2.2
Fun Fact: The game can accommodate values larger and smaller then the sliders' max and min values.
I figured out how to find most of them using CheatEngine as well.
You need to set the value type to Float and use the exact value search. Make sure that the rounding is set to "Rounded (default)"
Set the slider in question to its lowest left most location and search for the lower value. Once it is found move the slider all the way to the right and search for the max value.
Here are the sliders min and max values for most of sliders:

Body Adjustments:
Head Size 0.9499999881 - 1.049999952
Head Aspect Ratio 0.9499999881 - 1.049999952
Neck Length -0.009999999776 - +0.01499999966
Arm Thickness 0.8999999762 - 1.25
Waist Width -55- +115
Stomach Protrusion -5 - +20
Buttocks Size 0.8999999762 - 1.149999976
Leg Ticcness 0.8999999762 - 1.25

Breast Adjustments:
Breast Size 0.6665999889 - 2.349999905
Breast Depth 0.8999999762 - 1.100000024
Breast Position H -20+20
Breast Position V -20 - +20
Jiggle 0.1000000015 - 1.899999976
Jiggle Reductions 0.1000000015 - 3
Nipple Size 0.5 - 1.5
Nipple Length 0.875 - 1.299999952

Eyes
Eye Size 0.8500000238 - 1.049999952
Eye Aspect Ratio 0.5 - 1.149999976
Eye Height -0.004999999888 - 0.004999999888
Eye Spacing -0.002499999944 - 0.002499999944
Eye Tail Angle -100 - 100
Eyelash Thickness -50 - 200
Lower Eyelash Thickness (I couldn't find)
Pupil size 0.5 - 1.100000024

Face
Eyebrow Postion -100 - 100
Eyebrow Angle -100 - 100
Eyebrow Vertical Legnth -100 - 200
Ear Length -10 - 100
Nose Length -100 - 100
Chin Thickness (I couldn't find)
Mouth Size -100 - 100

The values do save when you save your character, but they sometimes get overwritten when you load a saved character. They also change locations when loading a different outfit and when in the stage, and at random it would seem.
Some example of what you can do.
From Min Slider to Max Slider:
Chin Thickness (chinWidth) goes from +150 to -150 for some reason.
Same goes for Lower Eyelash Angle (lowerEyelidAdjust), which goes from +400 to -400.
bustScale seems to max out at around 2.75
 
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testacc2

Newbie
Feb 26, 2018
34
51
Are their any known cheats for getting crystals easily?
With a text editor like Notepad++, open savefile.sav found in your save folder (%USERPROFILE%\AppData\LocalLow\Mogurasoft\HolyKnightRicca)

Strictly Ctrl-F find and replace all instances of \"getSilverCrystal\":false with \"getSilverCrystal\":true

You still have to complete the levels once to get the crystal achievements for each levels. If you have already completed the levels once, you can skip to the last checkpoint or cutscene and still get the achievement.
 

Velsomnia

Well-Known Member
Jul 29, 2017
1,057
815
For at least 1.3.7 the uncensor plugin doesnt seem to work, BepInEx doesnt even seem to launch with the game.
 

testacc2

Newbie
Feb 26, 2018
34
51
For at least 1.3.7 the uncensor plugin doesnt seem to work, BepInEx doesnt even seem to launch with the game.

You might be doing something wrong.
I just installed BepInEx Unity (IL2CPP) and the plugin on a newly extracted game and it's working fine.
View attachment 4226235

Well, whatever. For starters, how about you try using a newer version of the Bleeding Edge Build of BepInEx?
Try this one:
And make sure to follow the instruction written by Kumarin

Extract the BepInEx into the game folder
Run the game once
then put the in BepInEx\plugins
If you see Launcher.exe, you have to put the files in the "Game" folder where "HolyKnightRicca.exe" is.
You might be doing something wrong.
I just installed BepInEx Unity (IL2CPP) and the plugin on a newly extracted game and it's working fine.
sc01.png sc02.png

Well, whatever. For starters, how about you try using a newer version of the Bleeding Edge Build of BepInEx?
Try this one:
And make sure to follow the instruction written by Kumarin

Extract the BepInEx into the game folder
Run the game once
then put the in BepInEx\plugins
 
Last edited:

Velsomnia

Well-Known Member
Jul 29, 2017
1,057
815
You might be doing something wrong.
I just installed BepInEx Unity (IL2CPP) and the plugin on a newly extracted game and it's working fine.
View attachment 4264419 View attachment 4264420

Well, whatever. For starters, how about you try using a newer version of the Bleeding Edge Build of BepInEx?
Try this one:
And make sure to follow the instruction written by Kumarin

Extract the BepInEx into the game folder
Run the game once
then put the in BepInEx\plugins
Thats most likely it, I have it in the launcher.exe folder by accident.
 
Jan 17, 2024
19
41
and what's that event or where can we watch it or what




Creator: "
Regarding "The Story of Holy Knight Rikka," dozens of bugs have been reported since the v1.3.7 update released in June, and some were discovered during the development of the append version. We are currently creating the v1.3.8 update that fixes this issue, and it is scheduled to be released around Christmas. If you are playing during the year-end and New Year holidays, please update.
"

"
The game show event "G-EIGHT" will be held at Taipei Flower Expo Park (Taipei Flower Expo Park) from November 29th to December 1st.
We would like to inform you that "The Story of Holy Knight Rikka" will be displayed at DLsite's booth at the event!

In addition to the panel display, the booth will also have a trial stand where you can play the trial version of ``The Story of Holy Knight Rikka,'' and a PV for the appended version will be played. There will also be an event where you can win original goods printed with the illustrations used on the title screen!
"


"
Append version progress
Since the parts we have been working on recently are in the latter half of the game, there is no information that can be released at this time. Therefore, we will not be reporting the progress of the append version this month.
"


"mucus questionnaire
We are planning to make some changes to slime particles in the v1.3.8 update that I mentioned at the beginning.
I think it will have a better liquid-like quality after the change than before, but I'm starting to get confused as I'm making it, so I'd like to hear everyone's opinions.

Below, the video on the left is before the change and the video on the right is after the change.


I thought the tip was fuzzy and didn't look like a liquid, so I made it into a water drop shape.


Breast ejaculation has also been changed. It looks a little more realistic after the change.


Survey (Need to login):
Which mucus do you prefer, before the change (left) or after the change (right)?


"
 
4.50 star(s) 115 Votes