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The question was whether or not she's trustworthy, not whether she's working with Carson.You don't have permission to view the spoiler content. Log in or register now.
FYI, she was created by my SS subscribers! I had a series of polls to design her. They chose race, skin shade, age, body type, hair style, breast size, and more.She's really cute IMO, but that doesn't amount to trust for me.
You find those even in published and widely distributed books. No offense, but apparently even you are human.Freakin' typos!
All I ever used the naming feature for in games is when I want to make dialogues funnier so i put something like "cuck" as the mc name and everyone calls him cuck.Hey _13_ It's always a good idea to enable renaming the bully character. It'd create versatility for such games as yours
Hey _13_ It's always a good idea to enable renaming the bully character. It'd create versatility for such games as yours,
One would name bully as himself while enjoying netori whilst actually playing netorare route.
I always had this thought for Big brother series, since i don't really like teenish MC's whilst i like the rest of the game.
Personally, I always found the renaming of characters an unnecessary feature. Since I personally don't care what anyone is called, I just go with the default name anyway. If there's no default name, I have to then think of one to use. (I don't use my own for any character because it's a story, not my own life.) Either way, it's an unnecessary extra that I never found added any value. I don't actually care really either way, but it's not like when reading a novel or play or something I scratch out all of the names of the protagonist or of villains or whatever and write different names to replace them. [shrug]All I ever used the naming feature for in games is when I want to make dialogues funnier so i put something like "cuck" as the mc name and everyone calls him cuck.
Just self insert as the other dude like most people do, relying on names seems so silly.
Well, as someone named Sauron, I must say that renaming the Dark Lord of Middle Earth to 'Chad' definitely improved my reading of Tolkien's works.Personally, I always found the renaming of characters an unnecessary feature. Since I personally don't care what anyone is called, I just go with the default name anyway. If there's no default name, I have to then think of one to use. (I don't use my own for any character because it's a story, not my own life.) Either way, it's an unnecessary extra that I never found added any value. I don't actually care really either way, but it's not like when reading a novel or play or something I scratch out all of the names of the protagonist or of villains or whatever and write different names to replace them. [shrug]
This is how I feel, as well. I know some players like to change the name of the MC, so I'll always have that, but I'll also always have a default (canon) name.Personally, I always found the renaming of characters an unnecessary feature. Since I personally don't care what anyone is called, I just go with the default name anyway. If there's no default name, I have to then think of one to use. (I don't use my own for any character because it's a story, not my own life.) Either way, it's an unnecessary extra that I never found added any value. I don't actually care really either way, but it's not like when reading a novel or play or something I scratch out all of the names of the protagonist or of villains or whatever and write different names to replace them. [shrug]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/ch4.rpy", line 597, in script
if linda_grope3 == True:
File "game/ch4.rpy", line 597, in <module>
if linda_grope3 == True:
NameError: name 'linda_grope3' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/ch4.rpy", line 597, in script
if linda_grope3 == True:
File "renpy/ast.py", line 1893, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 2266, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2259, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/ch4.rpy", line 597, in <module>
if linda_grope3 == True:
NameError: name 'linda_grope3' is not defined
Windows-10-10.0.22000
Ren'Py 7.4.8.1895
The Fosters 0.04b
Tue Jan 4 00:05:38 2022
download does not workWalkthrough / Cheat Mods / Images Fixes (Chap. 4a)
So I decided to give this game my Walkthrough, Cheat Mods and Images Fixes treatment starting with Chap. 3.
It is originally based of the work done by Techstar and his Walkthrough mod for Chap. 3 that lists the Alpha and Beta Points in the Option Choices but mine now goes a lot further in context for the Option Choices that need it. Starting with Chap. 4 onward will be just my work. I've also given it my special treatment with my Cheat Mod work (see my changelog) and I fixed the exposure on some of the images that were too dark/under exposed to bring out some detail for those of us not using 1000+ nit monitors.
Installation:
Download the mod (and Image Fix Pack if you wish) version to the version of the game you are playing.
Decompress in the same folder as TheFosters.exe.
There are 2 files, One is the Fixed Images and the Second is the Walkthrough/Cheat Mod.
Link Folder:
Mega
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