Yes it has. NLT peaked with ToN and had 16k or 17k patrons. They lost between 3k to 4k.
A lot of developers peak with one game and can’t replicate the same popularity, it’s pretty common.
Who would not
![Laugh :LOL: :LOL:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
He still earns tons but i think if i remember corectly he had once 17k
I believe the disappointment is mainly because of the trailer. The trailer seemed to be so story focused for TGO and for the new SOS too. But the Genesis Order was dull storywise. When people don't get what they're promised they tend to do that. The first 2 games were heavily story focused with lot of fun. So, they had growing fans. As a mystery-fantasy fan, I can tell people like the mystery-fantasy elements and TGO heavily missing that compared to TGO.
I hope NLT Media learns from it and improve the Symphony of Serpents game. The trailer looks promising. All they need to do is to keep the player engaged in the game story and mystery. Their models and animations are already genre's best. The story needs to bet at least previous level. Let's not talk about grinding and so on. People who like sandbox or rpg game don't really mind that much. But there were some really stupid grinding stuff improved in TGO which made TON kinda boring. So, making SOS successful is only depending on a successful story.
SN: Does anyone think the lack of proper Incest patch also hurt the popularity? Because the coded dialogue was made deliberately not to be changed easily.