- Jan 19, 2020
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SanchoNoteRollback errors aren't due to variables... they are due to (usually) using different rpyc files from the previous build, adding or changing too many conditionals, altering character naming conventions, and other drastic measures to the file(s), and RenPy not being able to rollback far enough to find a proper landing spot. Rpyc files contain the location markers used in save files so RenPy can later find the right spot to load to, and other things as well.
Okay, now that I closed that other project and now working with the dev on this VN... let's talk about these rollback errors that you will most likely face in some of your Ep2 / Ep2.1 saves.
I was correct in the above post without even looking and you will likely have some rollback issues in regards to Ep2 saves regardless of whether you played modded or unmodded. The reason is due to the script files being now split into multiple files (it used to be just one big file). Due to this process new rpyc's are created for the new Ep2 and Ep3 files. This means your old save file location markers are no longer present so RenPy tries to rollback to a safe landing zone. I can resolve a lot of this within SanchoMod but that is no help to those playing unmodded.
Bottom line: If you experience a rollback exception error in your only favorite save and play unmodded then just start a new playthrough, there's no way to save it without massive amounts of effort that's likely futile.
Regards.