- Jun 14, 2018
- 80
- 78
you probably clicked some old download link, try the one in mods official thread
Thx for the infoYes the first time is just to introduce her. You get her actual scene later, and she will just pass through occasionally.
Assuming you're talking abouthow to find and arrest the criminal in stage 5??
I did that on purpose. You're trying to download an old version of the mod. Always go HERE for the latest
Somewhat, but not quite. Wolf Editor (engine) is not too limiting. The issue lies in scripts that actually have to do with game mechanics being in a different language and how tough it is to orient yourself to find out what does what. Once you get a hook you can just focus on the numeric values, but you need to stare at it for a while.But he told me there were a lot of idea's he wanted to do but couldn't because the engine is just so limiting. Even just the dialog system is very limiting. I've been rewriting dialog all day today trying to make my own submod to PCP.
There is no extra content story wise after finishing the main plot. Either you enjoyed the main game play loop and want to have some more fun or you didn't. The base game changed a bit from 1.2.1 to 1.4.2 so it might be worth revisiting in itself.
I don't think it is reasonable (or possible) to expand the gameplay elements of this game at this point since even if it was possible it would overwrite many of game core systems meaning every single small patch will break such mod/mods and it will be a pain in the rear to fix each and every time, and the base "vanilla" game is still being worked on by developer, although slowly.
The best thing we have now - PCP improves translation, graphics, uncensor, both common and unique character roster, number of possible different characters per stage and clothing options. Honestly it seems to be near the limit of what can reasonably be done with this game, at least for now.
For any more extensive changes it might be even "easier" to recreate the whole game, make a spiritual successor if you will.
The was one madman who teased us with such concept, but I'll not mention him directly to not put any pressure on him since we haven't heard any news recently and it is a huge and complex undertaking so it would be understandable to waver when trying to tackle it.
Sadly that's the drawback for games that force the engine to work in ways that were not meant to and unity games are a hit or miss for me, there are some games, like the dating sim based on the iron giant that have less content that even an intro with an art quality which is at least better that Sarada Trainig: The last war but it demands a lot of RAM, like running "Custom maid 3D 2" two or three times at once, on the other hand there are games like Pony Waifu Sim which have a borderline proof of concept in terms of content yet the folder could easily be as large as 8+gb, Cloud Meadow also fits the bill, although it does have more content.You don't have permission to view the spoiler content. Log in or register now.
Agree with literally everything you said. And I'm the madman PaganWarlord mentioned.
Though if you haven't played story since 1.21 there is some minor new story stuff with Chrisia, but just load an old save to see the few new scenes put in.
With the PCP mod though yeah it's worth a replay. Procrastinatus tried as much as was possible with the engine limitations to let this game live up to it's potential. There are a bunch of new story characters that have a character arc that plays out each time you visit them in a new level, they get new costumes and you find more info on them. But he told me there were a lot of idea's he wanted to do but couldn't because the engine is just so limiting. Even just the dialog system is very limiting. I've been rewriting dialog all day today trying to make my own submod to PCP. One such thing I wanted to do what have NPC's make a custom comment if the player has previously sent someone out nude before. But it's not possible, the game can't really remember things like that. The game doesn't really check a lot of things so it's hard to tie events together. So I've resorted to doing simpler one off situations.
Here this is the editor, specifically the dialog section. I'm in the process of working on a scene where Chrisia enters the room during level 4 screaming that a beastman attacked her and stole her pants, and she wants to pass through to rush to the barracks to grab a spare pair of pants, but the player can tell her to just finish her shift with her ass in the nude and she has to accept this since the player is a higher rank. I wanted there to be more interaction and argument but so little is possible.
View attachment 865802
This editor was in moonrunes until Procrastinatus released a partially translated version the other day with his mod. So it's fantastic we can use it now, but even then it's so limited by design. As you can see you can't even see all the dialog I've written for each box, just one line at a time, then if you click you can see the dialog in the window below. And it's just editing strings, you can't add new strings or get them to reference each other. This is why I do want to make a spiritual successor game that's much more robust and moddable.
I'm still working on it but I kinda regret speaking about it too much earlier, I didn't realize how hard and complex it would be and how long it would take to develop. It definitely wont be done until late next year at the earliest. So PCP and Tengstens updates will have to suffice until then.
At the moment my programmer friend is just writing the engine out to be capable of a massively expanded dialog, tag and events system. We were using Godot before but abandoned it because we hit the engine limitations of that and my programmer said it was getting very frustrating to use. He said he'd prefer to write his own engine from scratch, but said it would take 6-9 months to complete. Though I did have some art assets drawn up and put in the Godot alpha build. But haven't been commissioning any new art recently, just fully focusing on making sure the engine is 100% working now before I pay for any more art being done. I asked him to make sure the engine is as open and moddable as possible too, and he's going to try and make it have a built in load order functionality so that mods can just stack on top of each other.
so i removed both flags but i will try to set just the blue flag and i will tell u what goes onAssuming you're talking about, he won't show up if the red flag is active. Activate the blue flag, and he should show up eventually. It has been a while since I played that part, though, so let me know how it goes.You don't have permission to view the spoiler content. Log in or register now.
They're not gonna. My script is an abomination of a workaround, no space on that DB entry. Plus, no new vanilla characters = no variety to mix. No point doing it.Hope they remove the 5 characters lock, that Procrastinatus has removed in his mod =)
I'm excited to see what the Subordinate call command is...
That's kind of what I hoped the text at the end of the game meant when it said you can 'call' Olivia during shifts.
At least you got some public sex and a blowjob out if it though.That's kind of what I hoped the text at the end of the game meant when it said you can 'call' Olivia during shifts.
Try looking back here, you won't find Richard passing through the Palace.how to find and arrest the criminal in stage 5??
Just wonder when they will finish the game so people can mod it in peace knowing the game is finished.Oh good, I can't wait to play with all that new content and system...This game really are the best from Tengsten
Somehow I'm expecting this game would have a few more updates, maybe at least up to ver 2.0 before the developer truly move on to a new game. This game maybe gain the favor because of main game like Paper, please thus lure lot of fans and selling very well, make the developer to put more stuff to lure more fans and making more money from themJust wonder when they will finish the game so people can mod it in peace knowing the game is finished.
They released Anekasegi in may 8 2015 and did their last update august 26 2016,
around 10 months of life.
Dungeon Repeater: The Tale of Adventurer Vera was released december 21 2016 and
last update may 12 2018, 1 year and 6 months of life.
TIGK was released may 28 2019 and the next update will be this november,
around 1 year and 6 months of life.
TIGK will be their game with the longest lifespan til now,
but they want to make a new game now and stop updating this game.