When someone who matches the wanted list portraits wanders into your checkpoint, click button number five at the bottom of the screen. This will bring up the list of wanted people and you click on the portrait of the person that is in your checkpoint. Your character will then remark on them being a wanted person and an "arrest" button should appear. Click that and boom, filthy criminal apprehended.Don't understand how to catch the bandits form the wanted list?
Yeah; it's already been like, what, half a day?! I mean, WTF, right?! xDSo no link for v1.22, still?
Using the patch replaces large chunks of 1.22 with 1.21 as it's all packed up. If you want to try and see if any of the patch still works you'd need to open up the .wolf files, and only use the individual files that haven't been changed in the update.The uncensor for 1.21 causes issues for 1.22 sadly...
What program would allow me to do that? I have never edited an rpg maker gameUsing the patch replaces large chunks of 1.22 with 1.21 as it's all packed up. If you want to try and see if any of the patch still works you'd need to open up the .wolf files, and only use the individual files that haven't been changed in the update.
Wolf Editor not RPGM, for Wolf I useWhat program would allow me to do that?
its the internet. we get things pretty much instant transmissionlyYeah; it's already been like, what, half a day?! I mean, WTF, right?! xD
Okay now how do I repack it?Wolf Editor not RPGM, for Wolf I useYou must be registered to see the links. Just drag the .wolf file onto the .exe and it unpacks it, delete or rename the .wolf file after so the game uses the unpacked folder.
Listen, wait for the author of the uncensor patch to work his magic with a v1.22 if he can/wants/has the time & effort, otherwise what 'TheBlueKnight' said boils down to getting a v1.21, getting a v1.22, decrypting both (and the uncensor patch, for it also is packed into .wolf files afaik), comparing them and thus learning which (asset) files were changed between the two versions and only overwriting with the decensor patch's decrypted files the ones which haven't been changed during the version-up. Otherwise the uncensor patch may (well, probably) eff your v1.22. And I have no idea how "partially" that would make a v1.22 uncensored, at any rate.Okay now how do I repack it?
Whats the point of waiting when you can try something you know? I actually got it pretty much working, the only that doesnt " work" is the rough animation for the anal touch. The fingers that connect to the asshole and the fingers on the hand are slightly off i think they are playing seperate animations. I havent done a full playthrough seeing if it works. But after testing it so far no errors are popping up and the women are not censored. Also thank you for the help also thank you TheBlueKnight with the wolfrpg decrypting and what not.Listen, wait for the author of the uncensor patch to work his magic with a v1.22 if he can/wants/has the time & effort, otherwise what 'TheBlueKnight' said boils down to getting a v1.21, getting a v1.22, decrypting both (and the uncensor patch, for it also is packed into .wolf files afaik), comparing them and thus learning which (asset) files were changed between the two versions and only overwriting with the decensor patch's decrypted files the ones which haven't been changed during the version-up. Otherwise the uncensor patch may (well, probably) eff your v1.22. And I have no idea how "partially" that would make a v1.22 uncensored, at any rate.
You don't need to repack it. If your .wolf files are correctly decrypted and you rename/move those .wolf files, the game will access the assets directly, from the decrypted directories. (but it always looks for .wolf files first, which is why you have to move/rename them)
I don't think it's really necessary? It's fairly straightforward. Complete the missions as they come, and you'll eventually reach the ending. What exactly are you confused about that would require a walkthrough?Is there a walk-though?
No, think most things that may cause trouble are explained here though.Is there a walk-though?