- Aug 12, 2019
- 122
- 164
It's the only game that I have with this problem. The previous version worked fine for me idk.Game runs and plays just fine for me. Not too slow and not too fast, just as all RPG games usually are.
It's the only game that I have with this problem. The previous version worked fine for me idk.Game runs and plays just fine for me. Not too slow and not too fast, just as all RPG games usually are.
Почему? Из-за своих позиций или самой системы?
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Проблема в том, что для сохранения нужно бежать к кристаллу. Что касается игры, то она просто супер, одна из лучших новых проектов, которые я когда-либо видел.
The system in itself but thats just my thing i like to safe where i want to but still i like your gameWhy? Because of their positions or the system itself?
Uhmmm you mean that in the new update the game runs slower than before? If so, it means that somehow there is something in the project that slow down the game in some wayIt's the only game that I have with this problem. The previous version worked fine for me idk.
Thank you. I know it's not usual in these kind of games to have this system (like the olds Final Fantasy), but maybe you'll understand why that, when the game will be completed.Проблема в том, что для сохранения нужно бежать к кристаллу. Что касается игры, то она просто супер, одна из лучших новых проектов, которые я когда-либо видел.
I can understand. If you guys wants the save crystal to be in different spots, let me know. It's not a big deal to move them or even adding some of them.The system in itself but thats just my thing i like to safe where i want to but still i like your game
For this, I have one suggestion. Put a save crystal outside the future dungeons so players know "There's a dungeon close by, time to save" and if needed, backtrack to rest up.I can understand. If you guys wants the save crystal to be in different spots, let me know. It's not a big deal to move them or even adding some of them.
So when you go to the bed, save screen comes up and in the meantime moving the save crystal in the Inn to the entrance of the cave?For this, I have one suggestion. Put a save crystal outside the future dungeons so players know "There's a dungeon close by, time to save" and if needed, backtrack to rest up.
Also, since you mentioned Final Fantasy, in the first two games you saved the game by sleeping at an Inn. If there's a plugin for that, perhaps add that in too? Would make regaining lost progress a bit easier.
Yeah, exactly that.So when you go to the bed, save screen comes up and in the meantime moving the save crystal in the Inn to the entrance of the cave?
Ok, I'll do it.Yeah, exactly that.
Obviously, he is one of the characters-non-companion that will have more scenes.Tell me, will there be a continuation in the game with that guy from the caves? he suggested that he should go to caves more often for the sake of salvation
No way to fix, out game and play againPlease help me i lose battle and then im in inn and 2 time say im loss and that first time and second time i cant move
Please use the latest save file, you can only win, you cannot loseDuongvipro2000 so i need start again from the begining
Unfortunately is an issue that I have to fixPlease help me i lose battle and then im in inn and 2 time say im loss and that first time and second time i cant move
hey bro, game is abandoned?So when you go to the bed, save screen comes up and in the meantime moving the save crystal in the Inn to the entrance of the cave?