Fulminato
Well-Known Member
- Oct 17, 2017
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you just need to kill all the enemies in the map, with a couple of exception for the entair game, and the game itself a bit of explicit for them, and this it's easy to do (i think there are perhaps two maps where the size make it complex, in the whole game), you can reach the point of not return with only the free equip you can pickup in chest and event, and just buy the best gear at the end. i think some early purchase can make the live more easy, but aren't required.How difficult and 'stressful' is the game?
I got intrigued by the fact that it seems to be a 'hidden gem' that's a fairly lengthy RPG.
Then I've read that there is no grind... as in, enemies are gone for good.
I'm not the worst RPG gamer and I can handle some strategies and slightly difficulty approaches.
But I don't wanna be stressed out constantly... like whining about wasting MP, wasting EXP on the wrong chars, buying the wrong things.
Hell, I hate playing games like 'Resident Evil', only because I don't wanna cry after every missed shot, since resources are mostly scarce.
I like to have this 'comfort zone' in the back of my mind... like a refillable ammo case (hello 'Parasite Eve 2') or yeah, being able to grind to have a bit of leeway.
Making such stuff finite always feels like I could basically play myself into a corner and have to restart all over again.
the only required parameter it's xp/levels, if you search and kill all the enemies on the maps (and it's a very easy thing to do for the 95% of the time) you will never will be put in a unwinnable corner by a fight. [at least fight you are suppose to win, there are a very few mandatory losses, they are just a story device]
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