For now.Aight, can i play wife route for an example and mess with other girls if there's a chance?
Is that your way of offering him a few thousand a month so the dev can quit work and do this full time?please give more content per update , just teasing so far.
peeked at his patreon...and i scratch my head..to me..this is one of the better games here...having also peeked at other patreons of other devs..many who i consider far inferior..but make 10-20 times as much...this dev deserves alot more..so much pushed back so he could fix what us players felt were bad(the original wife) giving us many paths..an actual story..and some amazing renders..some which i've never seen in other games...he is basically creating this all on his own dime..i gotta win the damn lottery..this is the first dev that'll get from me if i do..lol
Yes the update size is the main problem with this game, I don't bother with any less than 5 updates before having another look. Maybe if the dev waited and released a more comprehensive update instead of these "micro updates" they would entice more people to invest in them. The game looks great just has many errors with the "An exception has occurred"Size and frequency of updates might be an issue, as might the name change. I know I'm gonna sit this one out, as a five minutes update just doesn't cut it for me.
I like the game a lot, but play only every 3 or 4 updates because of that and this might also hold people back from donating or a reason to drop their patronage.
That's the problem with these games with multiple routes. If you can create 8 scenes a month, that's quite a lot for a game with one main path, but split that into 8 paths and that's not much content at all if you only care about 1 or 2 paths.Size and frequency of updates might be an issue, as might the name change. I know I'm gonna sit this one out, as a five minutes update just doesn't cut it for me.
I like the game a lot, but play only every 3 or 4 updates because of that and this might also hold people back from donating or a reason to drop their patronage.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 9359, in script
$ Millerlove += 1
File "game/script.rpy", line 9359, in <module>
$ Millerlove += 1
NameError: name 'Millerlove' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 9359, in script
$ Millerlove += 1
File "E:\Personal\Games.A\S\Sh\ShadowsOverManston\ShadowsOverManston-v.017-win\renpy\ast.py", line 882, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\Personal\Games.A\S\Sh\ShadowsOverManston\ShadowsOverManston-v.017-win\renpy\python.py", line 1913, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 9359, in <module>
$ Millerlove += 1
NameError: name 'Millerlove' is not defined
Windows-8-6.2.9200
Ren'Py 7.1.1.929
Shadows over Manston v.017
Tue Apr 09 04:10:22 2019
while I think it's ridiculous too, removing doesn't make it a game. game is all about having choices.Some choices need removing completely, they are meaningless.
Remove that option if it's not going to do anything, it's the most ridiculous thing i've seen.You don't have permission to view the spoiler content. Log in or register now.