lionmc

Member
Game Developer
Mar 12, 2018
181
2,402
So, when is the update?
We just posted a rather lengthy production update for our patrons but the short of it is that we're almost done; we need around 50 more renders and we would also like to add at least two more animations which would add two or three days to the production time. All in all unless the slings and arrows of outrageous fortune take aim at us we should be ready for release in 10 days or so. The good new as far as "The mind Society" goes is that we may keep focusing on it longer then we planned and start working in earnest on version 0.4.2 right after we publish 0.4.1. it depends a lot on how well this update is received and on some other issues related to the comics that we're dealing with at the same time, so finger crossed there.

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jmcronshaw

Well-Known Member
Apr 19, 2020
1,014
1,863
We just posted a rather lengthy production update for our patrons but the short of it is that we're almost done; we need around 50 more renders and we would also like to add at least two more animations which would add two or three days to the production time. All in all unless the slings and arrows of outrageous fortune take aim at us we should be ready for release in 10 days or so. The good new as far as "The mind Society" goes is that we may keep focusing on it longer then we planned and start working in earnest on version 0.4.2 right after we publish 0.4.1. it depends a lot on how well this update is received and on some other issues related to the comics that we're dealing with at the same time, so finger crossed there.
The game is great looking and you guys write well and there seems to be a nice story here. I hope you decide to focus on this, though i know most of the content you put out is comics.
 
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Drako

Member
Jul 6, 2017
141
763
We just posted a rather lengthy production update for our patrons but the short of it is that we're almost done; we need around 50 more renders and we would also like to add at least two more animations which would add two or three days to the production time. All in all unless the slings and arrows of outrageous fortune take aim at us we should be ready for release in 10 days or so. The good new as far as "The mind Society" goes is that we may keep focusing on it longer then we planned and start working in earnest on version 0.4.2 right after we publish 0.4.1. it depends a lot on how well this update is received and on some other issues related to the comics that we're dealing with at the same time, so finger crossed there.

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It is hard to work on more then 1 project at the same time , your game is just great and deserve more attention to be more popular.Big support usually come for good games with regular updates. So would you consider taking a break from comics and focus on the TMS only for a while?
 
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lionmc

Member
Game Developer
Mar 12, 2018
181
2,402
It is hard to work on more then 1 project at the same time , your game is just great and deserve more attention to be more popular.Big support usually come for good games with regular updates. So would you consider taking a break from comics and focus on the TMS only for a while?
Thank you (I like the TMS abbreviation, let's hope it sticks :D) .Well... our latest update is uploading as we speak (stupid slow connection :mad:), as for the comics we have to take time off regardless. We are switching to a new payment gateway and it's literally taking months; until that's done there really is no point publishing more comics (basically we haven't seen a dime from our comic sales since February and we ended up having to spend our entire budget for hardware updates on luxuries like rent and groceries :cautious:)

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lionmc

Member
Game Developer
Mar 12, 2018
181
2,402
ver41teaser_images.jpg


Our update is finally here ;

We tried to incorporate all of the great suggestions and feedback we got in the last months to this update BUT we did not really went back and “fixed” the previous installment, we'll get to it eventually. (And sorry papyrus is here to stay, too many panels where text is an actual part of the render to fix it now; also no webp because it's way more trouble then is worth)

As always we love feedback and criticism is part of the process ;), please be as specific as you can in your feedback (“too many typos” don't help nearly as much as “that's not how you spell handkerchief:unsure:)

Have fun!

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