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Update October 27, 2020
Happy Halloween! Okay, it's a little early, but 'tis the season. Halloween is by far my favorite holiday. Here's a special shot of witchy Stacy going on a pumpkin ride with her favorite broom... you all know which broom I'm talking about...
Anyway, the latest update has been released to Civic Leaders and higher and although there were some bumps with a few major bugs, everything seems to be ironed out in V.0.52. Thanks to all who messaged me, left comments, and in general provided feedback and assistance in locating bugs and offering suggestions and encouragement. You all can playtest more in one hour than I can in days and days. Your help allows me to release a smooth and polished version for the public release on October 29.
Looking ahead, there are now a lot of hanging story threads to pursue in the next release. My goal is to give some love to the lesser known characters while at the same time continuing to drive the main plots forward. It will require a delicate balance of storytelling and mechanics, but I'm confident I'll figure it out.
Another thing I'm looking into is possibly hiring some part-time help with doing the RPGM scripting. I'm not quite there yet, but I'm sending out feelers. If you have pretty good RPGM expertise and want to help out (for modest pay - I'm not rich doing this yet...), I'd be interested in hearing from you. Please private message me about it and we can talk. My goal is to take your donations and use them to help increase my productivity so that the releases can be bigger and better than ever.
That's it for now. I hope you all have a spooky Halloween!