- Aug 29, 2017
- 18
- 5
First of all, thanks for offering your support. However this is a pure hobby project which I do in my free time and setting up a patreon means in my country a lot of bureaucratic hassle which is why I have shunned away from it for now.WOW I LOVE THIS GAME (Also still probably not finished with it)
Man I love the Adult academy (also its great to finally see more things sexualized instead of just punishments all the time)
I have some notes which I'll put in spoilers, also I'm still not done with it, so somethings might be mistakes I'm missing:
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Other bugs: there is a ton (a LOT) of events that show the event bubble while there isn't actually an event to be done with that character at the time, that's through the whole game. also in the Adult academy, there is some broken walls which allow you to travel to places you shouldn't be able to do (like walk/run up the walls). There is also many typos and such...but that's just something to do later on I guess.
I am still so amazed at how much content there actually is in this game, I absolutely love it. Is there a way to support the dev? the OP doesn't have the usual things like patreon and junk, but I definitely want to support this guy.
Edit: oh hey, this was my 1000th post. This game is amazing, I'm totally happy about this anyway
Having played one or the other jenglish game on this site, I don't have a lot of trust in MTL, also not in English - English+1 for Asara and Therese, they are the best for me too. But I am actually fond of many, many characters (and I feel guilty at having more than one mistress lol).
This happened to me with Theresa, especially in the morning.
Speaking of her, I can't explore the torture room communicating with her room. I can see it, but I can't move: I just stay on the threshold, while there are no visible barrier.
Found two so far, near Therese's room and in the cellar:
As for fixing the typos, I'd run one of those scripts used by the translators: I don't know the details, but they can extract all the strings from a game and put them back translated (well, spellchecked in this case). Imo it would be faster and more reliable than fixing the typos one by one.You don't have permission to view the spoiler content. Log in or register now.
I have one person who is currently doing spell checking (and I'm really grateful for it). He may not be a professional proofreader but I have a backlog of 40-50 spelling/word mistakes right now which I need to fix.Yeah, they are really great ^_^ I have a lot of other's I enjoy a lot as well. So many are really hot... About the typos thing, its honestly best to get an actual proofreader to go over it. Many times spellchecker fails because people will use a correctly spelled word incorrectly. (Example: "She said good buy" and spellcheck will find nothing wrong with that, even though it was supposed to be "She said goodbye".) Things like that happen way too often...(I'm saying this as someone who often does proofread for several games), also its really really really hard to proofread your own work because your brain automatically adjusts to what you "meant" to write vs what you actually wrote.
If you find any events that are gone but have an event bubble, I'd be really grateful if you could send them to me, maybe also with a save so that I can take a look what I did wrong.Awww...what event am I missing here? I can see something is supposed to be going on but I dunno how to trigger it (also more event bubbles appeared that have no events)
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I really love your game. Quite a lot. I'm extremely busy, but since its a passion project and you're doing such an amazing job on it (plus I missed stuff before the academy, also I did know how to get detention, I mentioned it to let you know where I was content wise, saying I hadn't really explored that part yet for errors), it will take time, but I will re-start my game and do a thorough recheck on things. that said...expect to get bombarded with a lot of stuff. Honestly, I find screenshots to be my preferred method of showing typos/bad grammar since its easy for me/shows you precisely where it is in the game/better idea of the situation. As for me finding events that aren't available/don't trigger, I can send you save files just before those moments, but you're gonna get an awful lot of those. The other thing is, I can't do a 100% run through for you since...you have way more content then I can imagine. You have tons of hidden gems, so all I can do is send you the things I run across. If you're okay with all this, I'll keep a PM going with you for all the typos/bugs I find when I start a new game. It will also be a slow process, as I said, I'm quite swamped because its tax season...First of all, thanks for offering your support. However this is a pure hobby project which I do in my free time and setting up a patreon means in my country a lot of bureaucratic hassle which is why I have shunned away from it for now.
Also expect more sexualized punishments, the longer the game goes. I want to slowly escalte them instead of dropping it all on the players head at once.
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Having played one or the other jenglish game on this site, I don't have a lot of trust in MTL, also not in English - English
About Therese and the bubbles, I just looked ta the code. There is exactly one reason why Therese is not at her place in the room and that is if you have a society lesson currently scheduled (because she's in the class room where you're also supposed to be). I could see another source of a bug, would be grateful if you could contact me via pm and supply a savegame.
About the walls, thanks a lot for the screenshots. I just fixed that and it will be in the next version (not sure if I will do a bugfix release first or lump it into a small release with just a few scenes and qol improvements).
I have one person who is currently doing spell checking (and I'm really grateful for it). He may not be a professional proofreader but I have a backlog of 40-50 spelling/word mistakes right now which I need to fix.
If you find any events that are gone but have an event bubble, I'd be really grateful if you could send them to me, maybe also with a save so that I can take a look what I did wrong.
About the event, why don't you take a seat on the toilet next to it...
Sure, I just meant to extract all the strings automatically and paste them on Word or what software the dev prefers. The spell checking should always be a manual process. Extracting the strings and putting them back into the JSON files can be automated though (I use to do it with Ren'py, for instance).About the typos thing, its honestly best to get an actual proofreader to go over it. Many times spellchecker fails because people will use a correctly spelled word incorrectly. (Example: "She said good buy" and spellcheck will find nothing wrong with that, even though it was supposed to be "She said goodbye".) Things like that happen way too often...(I'm saying this as someone who often does proofread for several games), also its really really really hard to proofread your own work because your brain automatically adjusts to what you "meant" to write vs what you actually wrote.
Hello, glad you enjoy the game. About your remarks:Hi!
Thanks for the game.
I was positively surprised how much content there already is in this early version of the game. I played through the game until I could theoretically join university and I completed most of the quests. (female mc)
Please consider to make the present external art for punishment scenes "optional". It's a very different art style in contrast to the cute RPGM graphics. In current state I would rather stick to the simple combination of black screen, sound and some dialog/writing without the external art as it is still used for most of the punishment scenes.
Hint :
The present punishment art adds red areas for strokes in current session but it does not consider "damage" done in previous sessions. If the mc has a caning session and then gets a hand spanking, the dialog may notice a previous punishment but the art will start with a white backside. For a realistic view, the game would probably have to track all damage (including type of damage) done to the mc's/npc's bottom on current and previous days.
Tracking punishments (including punisher) would also allow to create more realistic, detailed dialogs refering to events and present status and marks. So far the game seems to track only if the mc was punished that day, so if the player is punished twice by the same npc, the npc does not remember and makes only a general remark. Tracking would also allow to limit the punishments the mc can get per day based on actual severity.
Due to the huge amount of hundreds of punishment scenes and the fact that each scene may contain 4-6 rounds of 10 strokes, the player spends a lot of time just listening to the spanking sound samples. Holding down the left mouse button allows to temporarely speed up the game, but often leads to missed text passages which are then lost due to absence of a dialog log. It would be nice to have an option to speed up only the sound sample without affecting the dialog, e.g. via an option or a hot key.
This game has so many interesting npcs that it would be nice to have an overview ingame with a short bio for each of them.
I put these on my buglist- The stepsister at start of the game does not have a name in dialogs. (no name displayed)
- Despite having found the secret stash and blackmailed Alissa, I cannot complete "Kompromat" so far.
- In adult academy there is a voluntary scene (I think with Tania) with a bug where both persons strip and later the mc stays naked for the rest of the day until the mc does another punishment event.
There are right now two/one NPCs that you can romance depending on whether you play as female/male character. I will increase the amount of NPCs to romance in the future but I don't plan on getting a fullblown system for everyone in place because there are simply too many NPCs in the game. Also, there will be the option to have scenes with more than one partner at the same time, essentially making it a harem game.- Punishments should have an erotic option to improve or establish (sexual) relationships.
It would also be cool if the mc could improve (sexual) relations with more npcs which would lead to more repeatable (sexual) events and maybe kind of harem.
The quest should be updated after that. Now you need to participate in a punishment in a (semi-) active way. Take a look around the village- In Gournas I saw the event with the mayor, talked to Anka and joined the session with the boy toy but I cannot complete the windmill quest.
Talk to one of them in the evening after sitting often enough at the table with them.- In adult academy I cannot trigger/find/start the event with Salara and Titian they speak about.
You can always skip lessons to stay longer in the academy. If you skip, they don't count towards your thirty lessons and you can stay there longer.- The adult academy has so many different events which seem to be random, that it is probably not possible to experience them all in just one 10-days-visit. Therefore it would be nice if the player would have the option to visit the academy again later on a day-by-day base. Check-In / Check-Out could be managed by talking to Sera. When opening the academy again you just have to be careful that events at the academy do not compromise npc variables, e.g. by resetting progress after the academy.
Thanks for the bug report, I have put it on my list. I will also look at the variables whether I screwed up something there by setting up a new variable and ignoring an existing one (in principal it doesn't matter what the variables are called since I believe RPG Maker manages them behind the scene with an ID).Sure, I just meant to extract all the strings automatically and paste them on Word or what software the dev prefers. The spell checking should always be a manual process. Extracting the strings and putting them back into the JSON files can be automated though (I use to do it with Ren'py, for instance).
Speaking of strings, while inspecting the code I have found 12 occurrences ofMelessandroManShrinerantouri
and 39 ofMelessandroManShrinrantouri
. They only differs by an 'e'. Are both correct?
Same forMelessandroHeadmaid
(143 occurrences) andMelessandroheadmaid
(just 6 occurrences). In this case they only differ because a 'h' is uppercase. Iirc variables names are case sensitive both in Javascript and in Json, I don't know in RPG Maker MV though.
A totally unrelated bug: after the second (?) kinky event with Therese (the one where the MC sucks her dildo), their characters do not disappear (this is a screenshot of the day after):
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My bad, those weren't typos, just actual filenames. The code should be fine. My apologies.Thanks for the bug report, I have put it on my list. I will also look at the variables whether I screwed up something there by setting up a new variable and ignoring an existing one (in principal it doesn't matter what the variables are called since I believe RPG Maker manages them behind the scene with an ID).
This could very well still be a bug because of confusing variables with each other. I will definitely check it out.My bad, those weren't typos, just actual filenames. The code should be fine. My apologies.
Just took a look at it, I think I know what goes wrong but I need to think how to fix it.I ran into a bug in Gourna :
When (female) mc tries to spank Anka and select that she should call the mc "Mistress", I get "Syntax Error : Unexpected token ILLEGAL"
Edit :
Actually all paths except the one for "Ma'am" freeze the game with above error message.
Thanks for your detailed response ....
I've noticed you say "Thx" to anything and everything - "Thx to the
Thanks for your detailed response ....
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If you play it smart, you don't need to pay any for any nights in the inn. Apart from that, I needed to have an outlet for the gold which will be scenes that you need to pay for. But there will be more than enough gold earned via side quests or the main quest to cover that. Also, if everything fails, you can go every five days to the witch to earn money.This game has repeatable events including some which cost gold like staying at the inn overnight or using Alexis' services. There should be options to repeatedly earn gold to compensate these expenses, otherwise the mc may go broke if exploring the world for too long ...
This is a pure hobby project, no Patreon, no Kofi-page, no nothing. So, I take the art that I getYeah, someone scraped thebottom of the barrelbottom of a child's toybox for those screenshots
I will fix that in the upcoming bugfix release. Thanks for bringing it to my attention.At the start of the underground quest line there is a quest to buy wheat for 80 gold at a farm. The dialog with the farmer is repeatable, each time adding a (worthless) wheat quest item to the inventory and reducing mc's gold by 80 which quickly can reduce mc's gold to zero.
It would be helpful if the farmer would check if mc already has bought wheat before offering to sell some to prevent the player aquiring more than one quest item. To keep it simple, I wouldn't even transfer the 80 gold from Juliana to mc to farmer since the code also does not check if the mc has 80 gold to buy the item, so the player could spend the 80 gold otherwise and then just pick up the wheat without costs.
I'm not sure whether you're still in the first village (Marida) or in Melessandro. In Marida, the goods are in the three barns. In Melessandro, your goods are outside the house of your aunt.Stuck on: Malina "uoy need get your goods"
I've clicked everything at second floor. Haanah says about spanking.
How to proceed?
Gold wasn't a problem as long as I could follow the quests. But once you are stuck and have to explore side paths and repeat evening events, there are additional expenses unless you do lots of back and forth travelling to free places to stay overnight.If you play it smart, you don't need to pay any for any nights in the inn. Apart from that, I needed to have an outlet for the gold which will be scenes that you need to pay for. But there will be more than enough gold earned via side quests or the main quest to cover that. Also, if everything fails, you can go every five days to the witch to earn money.